Player Matchup

Hel
Hel
ShermanLetsplay
Hel
Level 26
God Stats
13W - 8L
1,706 SR
Queue Stats
63W - 36L
1,707 Elo+
Party 1
Tyr
Tyr
bellon88nacho
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,474 Elo+
Solo
Danzaburou
Danzaburou
cheerio95
Danzaburou
Level 92
God Stats
12W - 9L
1,821 SR
Queue Stats
593W - 576L
1,574 Elo+
Party 1
Team Averages
Level 48
1,676 SR
1,585 Elo+

VS

Team Averages
Level 118
1,318 SR
1,471 Elo+
Achilles
Achilles
Makuta1
Achilles
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 165L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
gab3303
Hun Batz
Level 136
God Stats
3W - 8L
1,163 SR
Queue Stats
429W - 437L
1,510 Elo+
Party 2
Raijin
Raijin
mayhem00771
Raijin
Level 86
God Stats
0W - 1L
1,292 SR
Queue Stats
33W - 32L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 10
9,793
612
6,956
12,907
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 2 / 11
11,535
721
9,714
15,486
12,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
cheerio95
Danzaburou
17
12 / 2 / 5
13,165
823
16,245
16,530
6,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Makuta1
Achilles
14
2 / 5 / 7
10,388
649
9,670
17,702
20,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
gab3303
Hun Batz
13
3 / 6 / 4
10,062
629
10,168
13,930
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
13
4 / 6 / 4
10,541
659
13,599
10,290
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
9
9
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Makuta1
Achilles
2
5
7
1.1
W
0
5
10
1
W
5
2
11
5.25
W
Danzaburou
cheerio95
Danzaburou
12
2
5
7.25
L
Hun Batz
gab3303
Hun Batz
3
6
4
0.83
L
Raijin
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
33,437
44,923
Taken
41,922
23,787
Mitigated
29,124
20,807
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Makuta1
Achilles
9,670
1,282
0
2,191
17,702
20,530
246
4,194
13,508
435
27,565
W
6,956
614
7,373
6,068
12,907
4,153
57
3,507
9,016
30,217
0
W
9,714
1,818
0
2,172
15,486
12,972
267
5,148
9,796
0
36,938
W
Danzaburou
cheerio95
Danzaburou
16,245
6,575
0
5,194
16,530
6,662
2,036
4,283
11,957
0
98,633
L
Hun Batz
gab3303
Hun Batz
10,168
2,771
1,107
2,498
13,930
4,982
413
1,828
12,102
0
49,707
L
Raijin
13,599
546
0
472
10,290
3,612
240
994
9,296
37,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
30,991
216
Minions Killed
162
0
Camps Cleared
0
918,900
Distance Traveled
851,635
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,388
649
32
2
0
297,581
5
W
Hel
9,793
612
29
2
0
300,177
1
W
Tyr
11,535
721
60
4
0
327,924
0
W
Danzaburou
13,165
823
127
8
0
290,799
5
L
Hun Batz
10,062
629
60
4
0
300,123
5
L
Raijin
10,541
659
70
4
0
253,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role