Player Matchup

Eset
Eset
Gold III
CyberNeuromancer
Eset
Gold III
Level 85
God Stats
14W - 4L
1,803 SR
Queue Stats
224W - 212L
1,573 MMR
Party 3
Chronos
Chronos
Silver III
Gnar Pump
Chronos
Silver III
Level 90
God Stats
1W - 0L
1,717 SR
Queue Stats
17W - 13L
1,483 MMR
Party 1
Nike
Nike
Gold I
Noxmigra
Nike
Gold I
Level 91
God Stats
8W - 6L
1,750 SR
Queue Stats
208W - 201L
1,518 MMR
Party 3
Pele
Pele
Gold III
Oraian
Pele
Gold III
Level 129
God Stats
2W - 2L
1,446 SR
Queue Stats
68W - 66L
1,520 MMR
Solo
Bellona
Bellona
Bronze III
Spawn of John44
Bellona
Bronze III
Level 100
God Stats
2W - 1L
1,545 SR
Queue Stats
11W - 13L
1,553 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,652 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,492 SR
1,480 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Deezul x
Kumbhakarna
Gold V
Level 128
God Stats
3W - 5L
1,496 SR
Queue Stats
60W - 64L
1,566 MMR
Party 2
Agni
Agni
Silver IV
tbshawww
Agni
Silver IV
Level 146
God Stats
0W - 3L
1,270 SR
Queue Stats
47W - 52L
1,467 MMR
Party 2
Odin
Odin
Platinum I
vaspectzzz
Odin
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hun Batz
Hun Batz
Gold IV
xAkiraxSan
Hun Batz
Gold IV
Level 105
God Stats
7W - 8L
1,692 SR
Queue Stats
91W - 88L
1,368 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,570
714
1,227
1,723
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
Gnar Pump
Chronos
5
0 / 0 / 0
3,154
631
124
958
193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
5
0 / 0 / 0
3,407
681
106
1,452
437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Oraian
Pele
5
0 / 0 / 0
3,197
639
141
2,844
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,495
699
1,383
2,605
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
NemesisJanusCthulhuSetDanzaburou

VS

Bans
ScyllaGebMerlinYmirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
1
0 / 0 / 0
2,409
482
0
0
0
Kumbhakarna
Deezul x
Kumbhakarna
5
0 / 0 / 0
3,283
657
64
2,415
863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
5
0 / 0 / 0
3,117
623
1,275
1,369
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

7
1 / 0 / 0
3,830
766
1,305
2,138
917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
xAkiraxSan
Hun Batz
5
0 / 0 / 0
3,031
606
858
2,467
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
0
0
0
0
L
Kumbhakarna
Deezul x
Kumbhakarna
0
0
0
0
W
Chronos
Gnar Pump
Chronos
0
0
0
0
W
Nike
0
0
0
0
W
Pele
Oraian
Pele
0
0
0
0
W
0
1
0
0
L
Agni
0
0
0
0
L
1
0
0
1
L
Hun Batz
xAkiraxSan
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,981
Damage
3,502
9,582
Taken
8,389
3,723
Mitigated
2,649
4,171
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
1,227
91
0
852
1,723
389
0
418
1,305
15,214
0
L
Kumbhakarna
Deezul x
Kumbhakarna
64
0
0
1,242
2,415
863
0
124
2,291
11,546
0
W
Chronos
Gnar Pump
Chronos
124
0
0
581
958
193
217
0
958
15,434
0
W
Nike
106
0
0
541
1,452
437
0
64
1,388
0
7,673
W
Pele
Oraian
Pele
141
0
0
1,715
2,844
717
0
857
1,987
0
9,451
W
1,383
602
0
482
2,605
1,987
0
0
2,473
0
14,634
L
Agni
1,275
78
0
375
1,369
269
0
345
968
11,911
0
L
1,305
403
0
1,400
2,138
917
0
0
2,138
0
15,223
L
Hun Batz
xAkiraxSan
Hun Batz
858
192
0
815
2,467
600
0
724
1,641
0
9,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,823
Gold Earned
15,670
164
Minions Killed
102
0
Camps Cleared
0
471,086
Distance Traveled
383,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,409
482
0
0
0
0
0
W
Eset
3,570
714
43
9
0
99,318
2
L
Kumbhakarna
3,283
657
25
5
0
94,430
0
W
Chronos
3,154
631
41
8
0
81,059
1
W
Nike
3,407
681
10
2
0
98,887
1
W
Pele
3,197
639
29
6
0
104,784
0
W
Bellona
3,495
699
41
8
0
87,038
0
L
Agni
3,117
623
26
5
0
99,512
0
L
Odin
3,830
766
24
5
0
79,898
0
L
Hun Batz
3,031
606
27
5
0
109,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role