Player Matchup

Jing Wei
Jing Wei
AetherKiler
Jing Wei
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 191L
1,605 Elo+
Party 1
Chronos
Chronos
danielillo
Chronos
Level 36
God Stats
3W - 1L
1,351 SR
Queue Stats
129W - 107L
1,406 Elo+
Party 1
Ares
Ares
loskyalvarado
Ares
Level 88
God Stats
4W - 2L
1,645 SR
Queue Stats
37W - 34L
1,435 Elo+
Party 1
Team Averages
Level 92
1,499 SR
1,482 Elo+

VS

Team Averages
Level 41
1,445 SR
1,449 Elo+
Zeus
Zeus
LittleMan1999_
Zeus
Level 29
God Stats
25W - 22L
1,540 SR
Queue Stats
99W - 137L
1,484 Elo+
Solo
Thor
Thor
Peponcio_RN
Thor
Level 67
God Stats
11W - 15L
1,336 SR
Queue Stats
141W - 178L
1,497 Elo+
Solo
Scylla
Scylla
alex-hand
Scylla
Level 28
God Stats
0W - 4L
1,457 SR
Queue Stats
7W - 20L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AetherKiler
Jing Wei
13
9 / 0 / 3
8,771
877
6,530
8,774
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
danielillo
Chronos
11
1 / 1 / 10
7,480
748
3,169
6,586
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 5
7,321
732
3,242
10,143
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,564
656
8,989
4,050
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 7 / 1
6,111
611
4,269
8,666
3,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
alex-hand
Scylla
6
0 / 3 / 2
5,794
579
1,515
3,338
918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AetherKiler
Jing Wei
9
0
3
10.5
L
1
2
1
0.75
L
1
7
1
0.21
L
Scylla
alex-hand
Scylla
0
3
2
0.33
W
Chronos
danielillo
Chronos
1
1
10
6
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,941
Damage
14,773
25,503
Taken
16,054
15,716
Mitigated
5,535
9,455
Healing
1,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AetherKiler
Jing Wei
6,530
4,742
0
5,666
8,774
3,244
2,306
3,462
4,958
0
43,887
L
8,989
310
246
372
4,050
1,470
0
2,178
1,872
25,422
0
L
4,269
1,310
182
893
8,666
3,147
0
3,289
5,377
0
14,377
L
Scylla
alex-hand
Scylla
1,515
158
0
156
3,338
918
0
1,092
2,246
6,780
0
W
Chronos
danielillo
Chronos
3,169
339
0
3,023
6,586
2,503
122
2,913
3,381
22,994
0
W
3,242
359
0
766
10,143
9,969
361
3,105
6,624
7,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
18,469
123
Minions Killed
70
0
Camps Cleared
0
502,408
Distance Traveled
384,061
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,771
877
89
9
0
180,494
0
L
Zeus
6,564
656
48
5
0
147,035
2
L
Thor
6,111
611
16
2
0
134,509
0
L
Scylla
5,794
579
6
1
0
102,517
1
W
Chronos
7,480
748
31
3
0
177,419
2
W
Ares
7,321
732
3
0
0
144,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role