Player Matchup

Bellona
Bellona
MONTVNV
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
MarcelusGerard
Janus
Level 15
God Stats
2W - 1L
1,782 SR
Queue Stats
16W - 26L
1,284 Elo+
Solo
Kali
Kali
Michal28881
Kali
Level 6
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 8L
1,212 Elo+
Solo
Neith
Neith
angar101
Neith
Level 16
God Stats
6W - 7L
1,539 SR
Queue Stats
18W - 18L
1,350 Elo+
Solo
Pele
Pele
zHisxka
Pele
Level 8
God Stats
5W - 6L
1,453 SR
Queue Stats
20W - 20L
1,260 Elo+
Solo
Team Averages
Level 9
1,553 SR
1,321 Elo+

VS

Team Averages
Level 23
1,508 SR
1,321 Elo+
Tiamat
Tiamat
Jrg9
Tiamat
Level 14
God Stats
3W - 3L
1,272 SR
Queue Stats
64W - 85L
1,034 Elo+
Solo
Bacchus
Bacchus
Slimar78
Bacchus
Level 22
God Stats
7W - 7L
1,514 SR
Queue Stats
52W - 65L
1,351 Elo+
Solo
Anubis
Anubis
dackooo
Anubis
Level 29
God Stats
19W - 22L
1,427 SR
Queue Stats
23W - 33L
1,330 Elo+
Solo
Izanami
Izanami
vengence666
Izanami
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 44L
1,251 Elo+
Solo
Danzaburou
Danzaburou
warcool123
Danzaburou
Level 29
God Stats
3W - 1L
1,826 SR
Queue Stats
54W - 39L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MONTVNV
Bellona
12
2 / 6 / 0
7,183
399
4,609
17,166
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 8 / 2
7,746
430
7,484
16,284
4,312
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 3
8,200
456
7,893
15,932
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
angar101
Neith
11
1 / 6 / 0
6,631
368
7,196
12,450
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
zHisxka
Pele
15
6 / 5 / 1
9,289
516
9,204
14,149
5,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jrg9
Tiamat
16
1 / 3 / 2
9,851
547
7,879
10,632
9,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Slimar78
Bacchus
15
3 / 2 / 9
10,501
583
8,980
14,319
23,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
dackooo
Anubis
16
14 / 3 / 3
11,252
625
24,196
20,981
10,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
vengence666
Izanami
17
2 / 3 / 6
10,786
599
4,451
10,906
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
warcool123
Danzaburou
16
10 / 1 / 8
11,013
612
18,213
13,510
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
12
Kills
30
30
Deaths
12
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Jrg9
Tiamat
1
3
2
0.67
L
Bellona
MONTVNV
Bellona
2
6
0
0.33
L
2
8
2
0.38
L
1
5
3
0.5
W
Bacchus
Slimar78
Bacchus
3
2
9
3.75
L
Neith
angar101
Neith
1
6
0
0.17
W
Anubis
dackooo
Anubis
14
3
3
5.17
W
Izanami
vengence666
Izanami
2
3
6
1.67
W
Danzaburou
warcool123
Danzaburou
10
1
8
14
L
Pele
zHisxka
Pele
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
63,719
75,981
Taken
70,348
28,283
Mitigated
53,816
9,574
Healing
34,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Jrg9
Tiamat
7,879
1,275
0
4,576
10,632
9,067
1,767
101
9,802
54,505
0
L
Bellona
MONTVNV
Bellona
4,609
1,337
0
482
17,166
10,667
72
9,800
7,212
2,237
11,739
L
7,484
943
108
609
16,284
4,312
620
9,631
6,607
39,879
0
L
7,893
3,292
0
4,118
15,932
5,164
0
8,420
7,418
0
46,369
W
Bacchus
Slimar78
Bacchus
8,980
1,204
0
1,407
14,319
23,363
1,389
1,259
12,968
31,162
0
L
Neith
angar101
Neith
7,196
3,528
0
2,794
12,450
3,082
0
6,617
5,731
0
30,381
W
Anubis
dackooo
Anubis
24,196
1,335
0
15,229
20,981
10,728
3,367
4,611
16,200
70,007
0
W
Izanami
vengence666
Izanami
4,451
2,531
621
4,060
10,906
4,485
2,555
771
10,110
0
76,782
W
Danzaburou
warcool123
Danzaburou
18,213
8,076
0
8,178
13,510
6,173
7,055
1,741
11,632
0
72,708
L
Pele
zHisxka
Pele
9,204
3,300
0
1,463
14,149
5,058
519
5,967
7,958
0
50,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
53,403
308
Minions Killed
514
0
Camps Cleared
0
1,549,281
Distance Traveled
1,340,047
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,851
547
105
6
0
260,799
0
L
Bellona
7,183
399
26
1
0
367,644
2
L
Janus
7,746
430
78
4
0
280,166
0
L
Kali
8,200
456
97
5
0
312,374
0
W
Bacchus
10,501
583
43
2
0
295,590
6
L
Neith
6,631
368
35
2
0
272,720
4
W
Anubis
11,252
625
99
6
0
218,491
3
W
Izanami
10,786
599
144
8
0
280,074
2
W
Danzaburou
11,013
612
123
7
0
285,093
0
L
Pele
9,289
516
72
4
0
316,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role