Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Rail Vicrone
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 224L
1,359 Elo+
Solo
Xbalanque
Xbalanque
fantasma5709
Xbalanque
Level 49
God Stats
7W - 6L
1,644 SR
Queue Stats
43W - 35L
1,312 Elo+
Solo
Tiamat
Tiamat
immortal365ray
Tiamat
Level 86
God Stats
2W - 1L
1,401 SR
Queue Stats
5W - 13L
1,248 Elo+
Solo
Xing Tian
Xing Tian
q Sudoku p
Xing Tian
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
426W - 373L
1,397 Elo+
Solo
Team Averages
Level 84
1,509 SR
1,363 Elo+

VS

Team Averages
Level 85
1,373 SR
1,383 Elo+
Nu Wa
Nu Wa
Smoke191
Nu Wa
Level 69
God Stats
0W - 3L
1,119 SR
Queue Stats
18W - 41L
1,253 Elo+
Solo
Da Ji
Da Ji
Xxluka1717xX
Da Ji
Level 78
God Stats
8W - 8L
1,572 SR
Queue Stats
71W - 65L
1,461 Elo+
Solo
Neith
Neith
fweewoodsdaddy
Neith
Level 65
God Stats
1W - 5L
1,172 SR
Queue Stats
176W - 231L
1,379 Elo+
Solo
Amaterasu
Amaterasu
godatthisgame30
Amaterasu
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
168W - 206L
1,390 Elo+
Solo
Cerberus
Cerberus
publicspon007
Cerberus
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 237L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 2 / 0
8,438
649
5,711
9,954
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 2
7,292
561
2,101
5,675
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
fantasma5709
Xbalanque
13
5 / 0 / 4
7,697
592
5,135
5,002
1,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 7
7,279
560
4,084
7,569
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
q Sudoku p
Xing Tian
12
4 / 0 / 8
7,826
602
9,488
9,338
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Smoke191
Nu Wa
10
1 / 6 / 2
6,021
463
4,851
7,950
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 2 / 3
7,486
576
7,759
9,867
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,458
497
4,558
6,527
2,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
godatthisgame30
Amaterasu
10
1 / 4 / 2
6,239
480
2,349
9,127
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
publicspon007
Cerberus
9
0 / 5 / 1
5,325
410
2,832
8,871
2,977
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
7
7
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
0
5
W
1
2
2
1
L
Nu Wa
Smoke191
Nu Wa
1
6
2
0.33
L
3
2
3
2.25
W
Xbalanque
fantasma5709
Xbalanque
5
0
4
7
L
2
4
0
0.5
L
Amaterasu
godatthisgame30
Amaterasu
1
4
2
0.5
W
0
3
7
1.17
L
Cerberus
publicspon007
Cerberus
0
5
1
0.1
W
Xing Tian
q Sudoku p
Xing Tian
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
22,349
37,538
Taken
42,342
17,531
Mitigated
16,227
12,177
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,711
919
0
2,085
9,954
3,606
1,203
551
9,354
0
45,114
W
2,101
450
0
937
5,675
4,885
920
356
5,297
28,159
0
L
Nu Wa
Smoke191
Nu Wa
4,851
1,041
0
710
7,950
2,542
45
4,299
3,321
23,227
0
L
7,759
2,117
0
3,212
9,867
3,787
0
2,686
7,135
0
46,552
W
Xbalanque
fantasma5709
Xbalanque
5,135
2,881
434
2,658
5,002
1,349
2,597
1,602
3,338
0
29,784
L
4,558
1,849
0
1,389
6,527
2,069
0
2,901
3,552
0
25,106
L
Amaterasu
godatthisgame30
Amaterasu
2,349
1,142
0
2,328
9,127
4,852
0
2,272
6,855
0
23,448
W
4,084
827
171
2,091
7,569
3,253
827
2,289
5,005
32,480
0
L
Cerberus
publicspon007
Cerberus
2,832
404
121
2,005
8,871
2,977
0
3,065
5,806
18,324
0
W
Xing Tian
q Sudoku p
Xing Tian
9,488
1,437
0
3,801
9,338
4,438
444
2,405
6,861
34,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
31,529
322
Minions Killed
270
0
Camps Cleared
0
1,224,712
Distance Traveled
1,086,228
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,438
649
89
7
0
274,628
4
W
Nox
7,292
561
59
5
0
204,633
0
L
Nu Wa
6,021
463
39
3
0
178,783
0
L
Da Ji
7,486
576
91
7
0
261,424
1
W
Xbalanque
7,697
592
53
4
0
257,290
1
L
Neith
6,458
497
43
3
0
205,998
1
L
Amaterasu
6,239
480
51
4
0
239,632
0
W
Tiamat
7,279
560
83
6
0
225,684
1
L
Cerberus
5,325
410
46
4
0
200,391
0
W
Xing Tian
7,826
602
38
3
0
262,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role