Player Matchup

Xbalanque
Xbalanque
J 0 IK E R
Xbalanque
Level 25
God Stats
18W - 19L
1,473 SR
Queue Stats
25W - 31L
1,340 Elo+
Solo
Cupid
Cupid
OscarFichu
Cupid
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
SKY_Dechi-08
Bakasura
Level 14
God Stats
1W - 2L
1,692 SR
Queue Stats
4W - 3L
1,630 Elo+
Solo
Anhur
Anhur
TigerKing139372
Anhur
Level 5
God Stats
1W - 1L
1,772 SR
Queue Stats
2W - 11L
1,165 Elo+
Solo
Hachiman
Hachiman
Zekutor
Hachiman
Level 17
God Stats
44W - 33L
1,474 SR
Queue Stats
69W - 62L
1,394 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,406 Elo+

VS

Team Averages
Level 26
1,491 SR
1,446 Elo+
Artemis
Artemis
Hispano711
Artemis
Level 6
God Stats
3W - 1L
1,467 SR
Queue Stats
4W - 1L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
JustSnot
Aphrodite
Level 15
God Stats
12W - 14L
1,441 SR
Queue Stats
17W - 18L
1,502 Elo+
Solo
Vamana
Vamana
MarathoNRipZ
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,408 Elo+
Party 2
Neith
Neith
Reverse_Adrian
Neith
Level 15
God Stats
3W - 1L
1,687 SR
Queue Stats
89W - 71L
1,397 Elo+
Party 1
Sol
Sol
jalix6657
Sol
Level 87
God Stats
2W - 3L
1,360 SR
Queue Stats
193W - 233L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
J 0 IK E R
Xbalanque
17
2 / 10 / 4
11,125
856
26,184
32,894
13,471
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
18
1 / 6 / 7
11,286
868
13,412
22,068
9,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
SKY_Dechi-08
Bakasura
15
1 / 1 / 1
10,177
783
3,083
9,750
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 2
10,179
783
1,423
4,849
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Zekutor
Hachiman
17
5 / 3 / 2
12,188
938
11,775
13,726
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hispano711
Artemis
19
7 / 1 / 13
12,587
968
13,886
7,302
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
JustSnot
Aphrodite
19
2 / 1 / 16
11,809
908
7,168
7,050
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
17
0 / 3 / 11
10,673
821
7,332
14,060
9,682
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 4 / 17
12,284
945
18,606
13,482
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 1 / 12
14,626
1,125
32,034
22,100
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
10
Kills
24
24
Deaths
10
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artemis
Hispano711
Artemis
7
1
13
13.5
L
Xbalanque
J 0 IK E R
Xbalanque
2
10
4
0.4
W
Aphrodite
JustSnot
Aphrodite
2
1
16
10
W
Vamana
0
3
11
1.83
L
Cupid
1
6
7
0.75
W
4
4
17
3.13
L
Bakasura
SKY_Dechi-08
Bakasura
1
1
1
1.5
L
1
4
2
0.5
L
Hachiman
Zekutor
Hachiman
5
3
2
2
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,877
Damage
79,026
83,287
Taken
63,994
34,191
Mitigated
33,310
6,982
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Hispano711
Artemis
13,886
7,976
0
2,607
7,302
3,667
0
0
7,302
0
29,024
L
Xbalanque
J 0 IK E R
Xbalanque
26,184
20,100
0
1,761
32,894
13,471
0
16,309
16,435
0
41,359
W
Aphrodite
JustSnot
Aphrodite
7,168
1,129
4,558
4,404
7,050
4,421
0
0
7,050
23,748
0
W
Vamana
7,332
460
0
1,866
14,060
9,682
0
0
13,115
384
12,637
L
Cupid
13,412
7,714
546
2,346
22,068
9,558
0
10,885
11,083
0
25,676
W
18,606
12,053
0
3,236
13,482
6,089
0
0
13,322
0
30,884
L
Bakasura
SKY_Dechi-08
Bakasura
3,083
1,777
0
992
9,750
3,719
0
3,355
6,345
0
6,284
L
1,423
896
0
286
4,849
1,548
0
1,478
3,346
0
3,722
L
Hachiman
Zekutor
Hachiman
11,775
9,541
0
1,051
13,726
5,895
0
7,559
6,117
0
19,756
W
32,034
11,466
538
14,114
22,100
9,451
0
0
22,039
75,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
61,979
100
Minions Killed
213
2
Camps Cleared
9
604,690
Distance Traveled
1,078,034
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,587
968
28
2
4
163,966
1
L
Xbalanque
11,125
856
41
3
0
176,057
0
W
Aphrodite
11,809
908
40
3
2
244,981
0
W
Vamana
10,673
821
10
1
0
219,999
0
L
Cupid
11,286
868
23
2
0
162,265
2
W
Neith
12,284
945
20
2
3
198,131
2
L
Bakasura
10,177
783
14
1
1
111,567
2
L
Anhur
10,179
783
7
1
0
45,594
1
L
Hachiman
12,188
938
15
1
1
109,207
0
W
Sol
14,626
1,125
115
9
0
250,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role