Player Matchup

Bakasura
Bakasura
EMC-x-Useless
Bakasura
Level 16
God Stats
5W - 4L
1,448 SR
Queue Stats
127W - 153L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
Flowerpowerdad
Ah Puch
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 314L
1,315 Elo+
Party 1
Anubis
Anubis
Lojdys
Anubis
Level 27
God Stats
69W - 39L
1,691 SR
Queue Stats
574W - 622L
1,526 Elo+
Solo
Team Averages
Level 37
1,546 SR
1,393 Elo+

VS

Team Averages
Level 54
1,277 SR
1,445 Elo+
Neith
Neith
Cenastra
Neith
Level 6
God Stats
0W - 3L
1,097 SR
Queue Stats
1W - 4L
1,223 Elo+
Solo
Discordia
Discordia
bloomberry127
Discordia
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,694 Elo+
Solo
Nox
Nox
lokio11gandia
Nox
Level 147
God Stats
31W - 31L
1,234 SR
Queue Stats
957W - 1,100L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EMC-x-Useless
Bakasura
14
5 / 0 / 6
10,670
711
5,041
5,737
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 1 / 5
11,277
752
14,374
6,864
2,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Lojdys
Anubis
15
3 / 2 / 7
10,766
718
7,540
10,758
6,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cenastra
Neith
13
2 / 5 / 0
9,559
637
4,725
10,720
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
bloomberry127
Discordia
10
0 / 7 / 1
7,998
533
5,393
8,200
3,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 2
9,665
644
3,975
11,896
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Cenastra
Neith
2
5
0
0.4
W
Bakasura
EMC-x-Useless
Bakasura
5
0
6
8
W
5
1
5
7.5
W
Anubis
Lojdys
Anubis
3
2
7
3.25
L
Discordia
bloomberry127
Discordia
0
7
1
0.07
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
14,093
23,359
Taken
30,816
11,150
Mitigated
20,161
10,728
Healing
3,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cenastra
Neith
4,725
1,584
0
591
10,720
3,858
0
7,506
3,127
0
27,120
W
Bakasura
EMC-x-Useless
Bakasura
5,041
3,132
0
3,314
5,737
2,440
1,188
1,872
3,865
0
18,858
W
14,374
194
0
990
6,864
2,148
701
2,198
4,666
41,960
0
W
Anubis
Lojdys
Anubis
7,540
188
0
6,424
10,758
6,562
720
5,367
5,391
79,819
0
L
Discordia
bloomberry127
Discordia
5,393
145
0
378
8,200
3,036
0
6,360
1,840
23,045
0
L
3,975
214
558
2,129
11,896
13,267
0
8,108
3,760
27,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
27,222
208
Minions Killed
150
0
Camps Cleared
0
804,229
Distance Traveled
688,494
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,559
637
71
5
0
224,191
0
W
Bakasura
10,670
711
35
2
0
295,985
1
W
Ah Puch
11,277
752
53
4
0
264,712
2
W
Anubis
10,766
718
120
8
0
243,532
3
L
Discordia
7,998
533
32
2
0
203,915
5
L
Nox
9,665
644
47
3
0
260,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role