Player Matchup

Nu Wa
Nu Wa
Gold I
DarkDommqe
Nu Wa
Gold I
Level 128
God Stats
5W - 2L
1,772 SR
Queue Stats
104W - 91L
1,642 MMR
Party 2
Cerberus
Cerberus
Silver I
KanenonteWuMing
Cerberus
Silver I
Level 79
God Stats
3W - 1L
1,752 SR
Queue Stats
248W - 231L
1,587 MMR
Party 3
Osiris
Osiris
Platinum III
MarvelousChinGuy
Osiris
Platinum III
Level 124
God Stats
1W - 2L
1,216 SR
Queue Stats
169W - 163L
1,608 MMR
Solo
Cupid
Cupid
Gold I
PR0RMtv
Cupid
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
The Morrigan
The Morrigan
Platinum IV
vufifi
The Morrigan
Platinum IV
Level 155
God Stats
15W - 11L
1,660 SR
Queue Stats
426W - 390L
1,583 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,580 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,655 SR
1,615 MMR
Discordia
Discordia
Gold III
Evolol
Discordia
Gold III
Level 128
God Stats
1W - 2L
1,749 SR
Queue Stats
317W - 313L
1,429 MMR
Party 1
Guan Yu
Guan Yu
Gold III
LonelyTunes
Guan Yu
Gold III
Level 144
God Stats
9W - 6L
1,529 SR
Queue Stats
68W - 71L
1,612 MMR
Solo
Anhur
Anhur
Gold IV
Rodrirafa
Anhur
Gold IV
Level 158
God Stats
12W - 17L
1,448 SR
Queue Stats
71W - 72L
1,637 MMR
Solo
Chang'e
Chang'e
Gold I
Stayforlife
Chang'e
Gold I
Level 72
God Stats
1W - 1L
1,820 SR
Queue Stats
55W - 51L
1,768 MMR
Party 1
Pele
Pele
Gold III
halojude
Pele
Gold III
Level 153
God Stats
2W - 4L
1,729 SR
Queue Stats
630W - 634L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
9 / 0 / 13
11,653
647
14,647
8,084
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
2 / 5 / 18
10,420
579
8,213
23,882
22,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 8
12,117
673
17,708
22,280
16,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
PR0RMtv
Cupid
16
2 / 2 / 6
10,044
558
6,228
10,965
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
vufifi
The Morrigan
18
13 / 1 / 9
11,609
645
13,316
8,573
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ScyllaApolloSetJanusNemesis

VS

Bans
DanzaburouKaliKhepriTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Evolol
Discordia
13
2 / 7 / 1
8,227
457
8,704
10,491
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
LonelyTunes
Guan Yu
13
1 / 8 / 0
7,998
444
10,803
22,306
15,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Rodrirafa
Anhur
16
3 / 3 / 1
9,401
522
8,686
12,668
5,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Stayforlife
Chang'e
10
0 / 9 / 3
6,937
385
6,914
18,536
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
13
1 / 7 / 2
7,873
437
3,164
16,276
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
34
Kills
7
10
Deaths
34
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
9
0
13
15.5
L
Discordia
Evolol
Discordia
2
7
1
0.36
W
Cerberus
2
5
18
2.2
L
Guan Yu
LonelyTunes
Guan Yu
1
8
0
0.13
W
8
2
8
6
W
Cupid
PR0RMtv
Cupid
2
2
6
2.5
L
Anhur
Rodrirafa
Anhur
3
3
1
1.17
L
Chang'e
Stayforlife
Chang'e
0
9
3
0.17
L
Pele
1
7
2
0.29
W
The Morrigan
vufifi
The Morrigan
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,112
Damage
38,271
73,784
Taken
80,277
48,959
Mitigated
35,901
32,045
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,647
3,683
0
2,896
8,084
3,345
2,658
3,165
4,583
79,921
0
L
Discordia
Evolol
Discordia
8,704
230
0
461
10,491
3,080
0
7,648
2,631
45,718
0
W
Cerberus
8,213
353
0
6,740
23,882
22,797
861
7,266
16,378
32,048
0
L
Guan Yu
LonelyTunes
Guan Yu
10,803
2,075
168
4,348
22,306
15,684
0
7,120
14,958
0
55,222
W
17,708
7,105
0
12,805
22,280
16,442
1,071
1,472
20,764
0
89,552
W
Cupid
PR0RMtv
Cupid
6,228
3,339
798
5,382
10,965
3,187
2,856
3,017
7,894
0
68,934
L
Anhur
Rodrirafa
Anhur
8,686
5,522
0
3,722
12,668
5,196
0
5,845
6,691
0
72,978
L
Chang'e
Stayforlife
Chang'e
6,914
843
1,124
3,626
18,536
7,289
0
8,622
9,739
28,628
0
L
Pele
3,164
582
0
5,021
16,276
4,652
0
6,186
10,012
0
58,343
W
The Morrigan
vufifi
The Morrigan
13,316
1,669
35
3,389
8,573
3,188
1,125
2,493
5,992
64,455
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,843
Gold Earned
40,436
522
Minions Killed
472
0
Camps Cleared
0
1,862,245
Distance Traveled
1,635,087
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,653
647
139
8
0
351,934
5
L
Discordia
8,227
457
83
5
0
321,761
7
W
Cerberus
10,420
579
41
2
0
369,405
1
L
Guan Yu
7,998
444
98
5
0
350,004
6
W
Osiris
12,117
673
144
8
0
370,075
5
W
Cupid
10,044
558
100
6
0
358,679
6
L
Anhur
9,401
522
144
8
0
312,295
9
L
Chang'e
6,937
385
45
3
0
337,723
2
L
Pele
7,873
437
102
6
0
313,304
5
W
The Morrigan
11,609
645
98
5
0
412,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role