Player Matchup

Bastet
Bastet
LibertyReconzZ
Bastet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,304 Elo+
Party 2
Jormungandr
Jormungandr
LinieAlarm362
Jormungandr
Level 27
God Stats
2W - 4L
1,539 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 2
Tiamat
Tiamat
Utabwibi
Tiamat
Level 106
God Stats
1W - 7L
1,508 SR
Queue Stats
33W - 46L
1,188 Elo+
Party 2
Team Averages
Level 83
1,516 SR
1,273 Elo+

VS

Team Averages
Level 56
1,677 SR
1,517 Elo+
Kali
Kali
IstuvMais
Kali
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 61L
1,515 Elo+
Party 1
Apollo
Apollo
Rachebo
Apollo
Level 26
God Stats
8W - 6L
1,666 SR
Queue Stats
81W - 106L
1,383 Elo+
Solo
Ra
Ra
Zim0
Ra
Level 125
God Stats
13W - 6L
1,864 SR
Queue Stats
276W - 100L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 5
12,384
688
12,916
15,855
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
LinieAlarm362
Jormungandr
14
4 / 4 / 8
11,375
632
12,288
13,472
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Utabwibi
Tiamat
16
4 / 5 / 8
11,886
660
14,570
12,910
9,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
6 / 4 / 10
12,613
701
10,473
17,170
7,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Rachebo
Apollo
15
11 / 6 / 2
13,300
739
10,038
16,346
7,142
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
Zim0
Ra
16
2 / 4 / 13
11,840
658
15,744
14,060
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
14
Kills
19
19
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kali
6
4
10
2.75
L
6
10
5
0.85
L
Jormungandr
LinieAlarm362
Jormungandr
4
4
8
2
W
Apollo
Rachebo
Apollo
11
6
2
2
L
Tiamat
Utabwibi
Tiamat
4
5
8
1.6
W
Ra
Zim0
Ra
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,774
Damage
36,255
42,237
Taken
47,576
26,986
Mitigated
20,222
8,004
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
10,473
4,713
0
4,768
17,170
7,729
1,117
8,349
8,192
0
36,090
L
12,916
4,553
0
1,164
15,855
5,041
603
5,038
10,817
0
46,129
L
Jormungandr
LinieAlarm362
Jormungandr
12,288
1,707
207
3,012
13,472
12,832
0
7,155
6,317
20,905
0
W
Apollo
Rachebo
Apollo
10,038
6,340
0
1,845
16,346
7,142
554
7,949
7,977
0
36,084
L
Tiamat
Utabwibi
Tiamat
14,570
1,268
88
3,533
12,910
9,113
136
3,633
9,277
62,231
0
W
Ra
Zim0
Ra
15,744
2,855
5,086
6,818
14,060
5,351
791
9,028
4,472
72,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
37,753
170
Minions Killed
210
0
Camps Cleared
0
903,218
Distance Traveled
972,003
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,613
701
31
2
0
383,092
3
L
Bastet
12,384
688
49
3
0
298,895
3
L
Jormungandr
11,375
632
17
1
0
316,942
0
W
Apollo
13,300
739
59
3
0
266,932
4
L
Tiamat
11,886
660
104
6
0
287,381
1
W
Ra
11,840
658
120
7
0
321,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role