Player Matchup

Yemoja
Yemoja
BaconLoko294
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Dark_Supreme1001
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
IKER2222
Kukulkan
Level 10
God Stats
0W - 2L
1,270 SR
Queue Stats
11W - 30L
1,157 Elo+
Solo
Susano
Susano
lINegative
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
stace397
Neith
Level 23
God Stats
7W - 6L
1,481 SR
Queue Stats
32W - 51L
1,251 Elo+
Solo
Team Averages
Level 8
1,450 SR
1,382 Elo+

VS

Team Averages
Level 22
1,561 SR
1,357 Elo+
Hou Yi
Hou Yi
ABarroso
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Angeloc9262
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 112L
1,246 Elo+
Party 2
Baron Samedi
Baron Samedi
Code Solanum
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,279 Elo+
Party 2
Chaac
Chaac
The_fazbear_slay
Chaac
Level 27
God Stats
18W - 8L
1,779 SR
Queue Stats
103W - 77L
1,495 Elo+
Solo
Cernunnos
Cernunnos
ty1up
Cernunnos
Level 26
God Stats
10W - 9L
1,524 SR
Queue Stats
44W - 58L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 10 / 7
7,642
382
4,847
19,283
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 15 / 3
6,608
330
4,849
11,488
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
IKER2222
Kukulkan
11
2 / 18 / 1
7,394
370
3,741
15,918
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
lINegative
Susano
10
1 / 21 / 2
6,736
337
5,589
19,469
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
stace397
Neith
10
2 / 6 / 1
7,300
365
2,924
7,274
1,731
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ABarroso
Hou Yi
16
6 / 1 / 10
10,376
519
5,100
10,224
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
14
2 / 1 / 8
9,219
461
984
16,324
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Code Solanum
Baron Samedi
13
7 / 3 / 32
9,929
496
13,535
13,295
10,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
52 / 0 / 5
13,489
674
39,916
21,632
16,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
ty1up
Cernunnos
13
2 / 4 / 10
8,933
447
3,567
7,584
4,634
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
134
6
Kills
69
70
Deaths
9
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ABarroso
Hou Yi
6
1
10
11
W
Serqet
2
1
8
6
L
Yemoja
0
10
7
0.35
W
Baron Samedi
Code Solanum
Baron Samedi
7
3
32
7.67
L
1
15
3
0.17
L
Kukulkan
IKER2222
Kukulkan
2
18
1
0.14
W
52
0
5
54.5
L
Susano
lINegative
Susano
1
21
2
0.1
L
Neith
stace397
Neith
2
6
1
0.42
W
Cernunnos
ty1up
Cernunnos
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,950
Damage
63,102
73,432
Taken
69,059
22,027
Mitigated
41,220
2,466
Healing
39,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ABarroso
Hou Yi
5,100
2,081
0
5,309
10,224
4,307
3,590
1,483
8,741
0
42,790
W
Serqet
984
229
0
8,458
16,324
6,058
323
1,576
14,748
0
42,526
L
Yemoja
4,847
1,785
727
760
19,283
10,222
0
5,590
13,693
19,981
0
W
Baron Samedi
Code Solanum
Baron Samedi
13,535
1,601
1,985
5,190
13,295
10,110
2,773
3,526
9,769
40,407
0
L
4,849
1,175
607
322
11,488
1,863
81
1,634
9,730
12,322
0
L
Kukulkan
IKER2222
Kukulkan
3,741
502
0
0
15,918
3,762
0
2,179
13,739
19,779
0
W
39,916
8,598
711
16,793
21,632
16,111
1,851
4,746
16,886
0
80,285
L
Susano
lINegative
Susano
5,589
1,329
0
0
19,469
4,449
64
2,891
16,578
0
15,902
L
Neith
stace397
Neith
2,924
1,452
0
50
7,274
1,731
56
1,241
6,033
0
10,415
W
Cernunnos
ty1up
Cernunnos
3,567
1,860
0
620
7,584
4,634
1,943
2,106
5,478
0
34,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
51,946
99
Minions Killed
363
0
Camps Cleared
0
1,435,064
Distance Traveled
1,521,984
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,376
519
76
4
0
244,851
2
W
Serqet
9,219
461
90
5
0
308,869
1
L
Yemoja
7,642
382
10
1
0
319,215
3
W
Baron Samedi
9,929
496
50
3
0
307,031
2
L
Ra
6,608
330
11
1
0
318,954
3
L
Kukulkan
7,394
370
36
2
0
270,330
0
W
Chaac
13,489
674
71
4
0
411,819
0
L
Susano
6,736
337
20
1
0
337,471
2
L
Neith
7,300
365
22
1
0
189,094
0
W
Cernunnos
8,933
447
76
4
0
249,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role