Player Matchup

Eset
Eset
CutieSlayer
Eset
Level 45
God Stats
8W - 6L
1,567 SR
Queue Stats
423W - 317L
1,587 Elo+
Solo
Tyr
Tyr
Max2430
Tyr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,665 Elo+
Party 1
Ra
Ra
Rokword2137
Ra
Level 69
God Stats
12W - 14L
1,335 SR
Queue Stats
394W - 357L
1,538 Elo+
Solo
Izanami
Izanami
elmozodetumama
Izanami
Level 118
God Stats
11W - 11L
1,912 SR
Queue Stats
391W - 405L
1,486 Elo+
Solo
Fenrir
Fenrir
oldbae202
Fenrir
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 73L
1,593 Elo+
Party 1
Team Averages
Level 92
1,563 SR
1,574 Elo+

VS

Team Averages
Level 47
1,616 SR
1,530 Elo+
Skadi
Skadi
AxillePlays
Skadi
Level 47
God Stats
3W - 1L
1,883 SR
Queue Stats
111W - 120L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
TDarkCreator
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
bey0ndg0d
King Arthur
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
iMyers
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 237L
1,592 Elo+
Solo
Anubis
Anubis
iamberna10
Anubis
Level 69
God Stats
0W - 1L
1,697 SR
Queue Stats
60W - 59L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,715
672
2,674
5,966
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
12
1 / 0 / 3
6,680
668
3,294
3,884
2,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 0 / 5
6,573
657
3,247
3,915
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 1 / 3
7,341
734
5,340
7,400
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
oldbae202
Fenrir
12
4 / 0 / 3
6,595
660
3,233
5,600
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,551
355
489
1,566
194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TDarkCreator
Cthulhu
8
0 / 3 / 1
4,482
448
1,006
5,401
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
bey0ndg0d
King Arthur
7
0 / 3 / 0
4,211
421
1,066
4,387
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
iMyers
Sun Wukong
9
1 / 4 / 1
5,298
530
3,303
8,465
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
iamberna10
Anubis
10
1 / 4 / 0
5,622
562
2,678
5,487
2,308
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
6
6
W
Tyr
1
0
3
2.5
W
3
0
5
5.5
L
Cthulhu
TDarkCreator
Cthulhu
0
3
1
0.17
L
King Arthur
bey0ndg0d
King Arthur
0
3
0
0
W
5
1
3
6.5
L
Sun Wukong
iMyers
Sun Wukong
1
4
1
0.38
L
Anubis
iamberna10
Anubis
1
4
0
0.25
W
Fenrir
oldbae202
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
8,542
26,765
Taken
25,306
10,285
Mitigated
9,880
15,745
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
489
351
0
177
1,566
194
0
601
965
0
5,067
W
2,674
708
219
2,240
5,966
2,476
0
756
5,210
19,898
0
W
Tyr
3,294
528
0
2,194
3,884
2,510
336
126
3,608
0
28,995
W
3,247
868
820
2,264
3,915
1,156
0
966
2,949
31,605
0
L
Cthulhu
TDarkCreator
Cthulhu
1,006
42
0
60
5,401
1,975
0
985
4,382
13,256
0
L
King Arthur
bey0ndg0d
King Arthur
1,066
236
0
485
4,387
1,953
0
212
4,026
0
9,707
W
5,340
3,539
0
4,270
7,400
2,181
2,228
1,632
5,743
0
48,730
L
Sun Wukong
iMyers
Sun Wukong
3,303
435
0
2,005
8,465
3,450
0
956
7,376
0
24,933
L
Anubis
iamberna10
Anubis
2,678
150
0
1,533
5,487
2,308
0
2,987
2,387
26,839
0
W
Fenrir
oldbae202
Fenrir
3,233
377
0
3,738
5,600
1,962
0
204
5,346
0
32,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
23,164
319
Minions Killed
160
0
Camps Cleared
0
977,559
Distance Traveled
753,775
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,551
355
6
1
0
67,775
1
W
Eset
6,715
672
16
2
0
190,842
4
W
Tyr
6,680
668
71
7
0
209,230
2
W
Ra
6,573
657
81
8
0
190,953
0
L
Cthulhu
4,482
448
18
2
0
172,390
0
L
King Arthur
4,211
421
20
2
0
170,880
1
W
Izanami
7,341
734
92
9
0
169,767
3
L
Sun Wukong
5,298
530
60
6
0
183,028
0
L
Anubis
5,622
562
56
6
0
159,702
3
W
Fenrir
6,595
660
59
6
0
216,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role