Player Matchup

Tyr
Tyr
Kilobombe
Tyr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LayDown
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
MindPizza
Chernobog
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,889 Elo+
Solo
Hel
Hel
N0uga
Hel
Level 34
God Stats
0W - 1L
1,592 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Surplus0
Cu Chulainn
Level 113
God Stats
1W - 5L
1,161 SR
Queue Stats
202W - 211L
1,677 Elo+
Solo
Team Averages
Level 67
1,451 SR
1,598 Elo+

VS

Team Averages
Level 110
1,432 SR
1,456 Elo+
Tiamat
Tiamat
Húmdron
Tiamat
Level 156
God Stats
43W - 30L
1,568 SR
Queue Stats
106W - 115L
1,481 Elo+
Party 2
Artemis
Artemis
RogerFire
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Satty
Jormungandr
Level 126
God Stats
4W - 11L
1,449 SR
Queue Stats
221W - 207L
1,555 Elo+
Solo
Vulcan
Vulcan
UpSiLoNxFiVe
Vulcan
Level 72
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 122L
1,342 Elo+
Solo
Guan Yu
Guan Yu
zinakoo
Guan Yu
Level 50
God Stats
1W - 1L
1,143 SR
Queue Stats
21W - 31L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
11,566
723
14,893
29,506
26,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
LayDown
Ao Kuang
16
2 / 9 / 6
10,339
646
8,817
20,049
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
MindPizza
Chernobog
18
1 / 2 / 7
10,803
675
18,170
19,362
8,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hel
N0uga
Hel
16
2 / 4 / 2
10,185
637
9,288
16,407
9,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Surplus0
Cu Chulainn
17
2 / 6 / 5
10,388
649
16,155
30,981
16,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Húmdron
Tiamat
19
4 / 2 / 14
12,306
769
23,241
15,435
14,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RogerFire
Artemis
19
6 / 4 / 6
12,771
798
23,781
18,488
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Satty
Jormungandr
20
10 / 2 / 9
13,449
841
21,924
18,444
16,702
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
17
3 / 2 / 10
11,371
711
21,869
8,277
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
zinakoo
Guan Yu
17
1 / 2 / 12
10,502
656
9,707
22,753
20,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
12
Kills
24
24
Deaths
12
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Húmdron
Tiamat
4
2
14
5.5
L
5
3
4
2.33
L
Ao Kuang
LayDown
Ao Kuang
2
9
6
0.56
L
Chernobog
MindPizza
Chernobog
1
2
7
2.25
L
Hel
N0uga
Hel
2
4
2
0.75
W
Artemis
RogerFire
Artemis
6
4
6
2.25
W
Jormungandr
Satty
Jormungandr
10
2
9
7.25
L
Cu Chulainn
Surplus0
Cu Chulainn
2
6
5
0.75
W
Vulcan
3
2
10
4
W
Guan Yu
zinakoo
Guan Yu
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,323
Damage
100,522
116,305
Taken
83,397
70,993
Mitigated
64,426
38,869
Healing
29,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Húmdron
Tiamat
23,241
1,194
0
5,765
15,435
14,591
263
4,521
10,914
48,874
0
L
14,893
2,059
0
4,556
29,506
26,424
15
14,855
13,789
743
34,570
L
Ao Kuang
LayDown
Ao Kuang
8,817
1,756
0
5,331
20,049
9,091
121
13,189
6,592
22,794
0
L
Chernobog
MindPizza
Chernobog
18,170
12,863
0
4,750
19,362
8,834
97
11,733
7,163
0
56,349
L
Hel
N0uga
Hel
9,288
1,257
6,099
7,632
16,407
9,875
49
10,115
5,978
30,780
0
W
Artemis
RogerFire
Artemis
23,781
14,206
0
8,976
18,488
9,109
3,669
2,919
15,569
0
78,663
W
Jormungandr
Satty
Jormungandr
21,924
3,266
0
1,667
18,444
16,702
176
5,844
12,600
56,078
0
L
Cu Chulainn
Surplus0
Cu Chulainn
16,155
3,054
0
10,501
30,981
16,769
0
14,940
15,573
2,248
47,461
W
Vulcan
21,869
5,557
0
258
8,277
3,848
805
1,310
6,967
46,890
0
W
Guan Yu
zinakoo
Guan Yu
9,707
3,060
4,979
8,064
22,753
20,176
0
5,182
17,571
0
20,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,281
Gold Earned
60,399
338
Minions Killed
373
6
Camps Cleared
8
1,487,565
Distance Traveled
1,533,453
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,306
769
66
4
3
299,313
1
L
Tyr
11,566
723
63
4
0
353,355
1
L
Ao Kuang
10,339
646
34
2
2
258,156
2
L
Chernobog
10,803
675
106
7
2
275,358
0
L
Hel
10,185
637
62
4
1
310,516
1
W
Artemis
12,771
798
117
7
2
265,143
1
W
Jormungandr
13,449
841
81
5
1
304,137
2
L
Cu Chulainn
10,388
649
73
5
1
290,180
0
W
Vulcan
11,371
711
81
5
1
329,477
0
W
Guan Yu
10,502
656
28
2
1
335,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role