Player Matchup

Horus
Horus
Aragolas
Horus
Level 25
God Stats
123W - 98L
1,328 SR
Queue Stats
1,141W - 1,195L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
GILBGASM
Sun Wukong
Level 7
God Stats
2W - 1L
1,434 SR
Queue Stats
15W - 11L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
Griffstanker
Kukulkan
Level 24
God Stats
35W - 18L
1,460 SR
Queue Stats
52W - 55L
1,344 Elo+
Solo
Olorun
Olorun
SexyPinapple69
Olorun
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,370 Elo+
Party 2
Thor
Thor
blackvortex131
Thor
Level 5
God Stats
6W - 14L
1,327 SR
Queue Stats
7W - 15L
1,329 Elo+
Solo
Team Averages
Level 25
1,410 SR
1,382 Elo+

VS

Team Averages
Level 8
1,376 SR
1,336 Elo+
Raijin
Raijin
Aoi2004
Raijin
Level 10
God Stats
0W - 2L
1,331 SR
Queue Stats
9W - 19L
1,203 Elo+
Solo
Ares
Ares
SOUVLAKIKILLER
Ares
Level 4
God Stats
0W - 3L
1,173 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 1
Artemis
Artemis
Sartael666
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 164L
1,335 Elo+
Solo
Anubis
Anubis
ShinyPanda02
Anubis
Level 18
God Stats
6W - 10L
1,378 SR
Queue Stats
80W - 94L
1,321 Elo+
Solo
Olorun
Olorun
thanosmanios
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aragolas
Horus
17
4 / 5 / 22
10,642
967
9,150
13,083
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
GILBGASM
Sun Wukong
19
11 / 0 / 29
12,880
1,171
20,488
12,842
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Griffstanker
Kukulkan
18
8 / 3 / 22
11,434
1,039
21,120
11,811
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 0 / 21
11,061
1,006
12,527
9,507
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
17 / 2 / 20
13,287
1,208
20,880
12,159
4,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

224

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aoi2004
Raijin
16
0 / 7 / 7
9,689
881
7,168
11,614
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 13 / 4
9,061
824
4,444
20,672
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Sartael666
Artemis
16
4 / 6 / 4
10,764
979
14,630
14,406
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
17
5 / 5 / 5
12,110
1,101
19,818
23,380
13,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
16
1 / 15 / 5
9,685
880
6,651
23,997
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
35
46
Kills
10
10
Deaths
46
114
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aoi2004
Raijin
0
7
7
0.5
W
Horus
Aragolas
Horus
4
5
22
3
W
Sun Wukong
GILBGASM
Sun Wukong
11
0
29
25.5
W
Kukulkan
Griffstanker
Kukulkan
8
3
22
6.33
L
0
13
4
0.15
L
Artemis
Sartael666
Artemis
4
6
4
1
W
6
0
21
16.5
L
Anubis
5
5
5
1.5
W
17
2
20
13.5
L
Olorun
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,165
Damage
52,711
59,402
Taken
94,069
31,789
Mitigated
47,659
17,077
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aoi2004
Raijin
7,168
92
0
0
11,614
4,146
0
3,130
8,234
33,748
0
W
Horus
Aragolas
Horus
9,150
5,978
1,609
3,307
13,083
9,218
0
7,701
5,382
0
15,866
W
Sun Wukong
GILBGASM
Sun Wukong
20,488
6,591
0
3,593
12,842
10,622
0
8,354
4,488
622
44,571
W
Kukulkan
Griffstanker
Kukulkan
21,120
1,513
1,212
881
11,811
4,092
0
7,385
4,426
41,107
0
L
4,444
1,044
0
414
20,672
15,368
0
7,619
12,778
8,664
0
L
Artemis
Sartael666
Artemis
14,630
6,478
0
2,495
14,406
5,703
0
3,686
10,520
0
32,265
W
12,527
5,632
633
4,940
9,507
3,763
0
5,453
4,054
22,719
0
L
Anubis
19,818
1,880
227
9,094
23,380
13,463
0
9,834
13,196
55,919
0
W
20,880
8,552
0
902
12,159
4,094
0
9,188
2,971
0
31,293
L
Olorun
6,651
4,889
131
4,104
23,997
8,979
0
9,931
13,286
12,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,304
Gold Earned
51,309
171
Minions Killed
184
5
Camps Cleared
4
929,469
Distance Traveled
746,056
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,689
881
59
5
0
164,046
2
W
Horus
10,642
967
7
1
0
150,336
1
W
Sun Wukong
12,880
1,171
62
6
2
214,837
2
W
Kukulkan
11,434
1,039
46
4
1
196,059
0
L
Ares
9,061
824
7
1
0
145,015
0
L
Artemis
10,764
979
30
3
2
150,085
0
W
Olorun
11,061
1,006
27
2
0
166,962
0
L
Anubis
12,110
1,101
73
7
2
149,912
1
W
Thor
13,287
1,208
29
3
2
201,275
0
L
Olorun
9,685
880
15
1
0
136,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role