Player Matchup

Loki
Loki
AllMarv
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Chomcio
Susano
Level 117
God Stats
35W - 37L
1,496 SR
Queue Stats
280W - 276L
1,487 Elo+
Solo
Ymir
Ymir
IncStrike
Ymir
Level 81
God Stats
6W - 2L
1,763 SR
Queue Stats
124W - 90L
1,547 Elo+
Party 1
Rama
Rama
MaggiMann
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MorgueFileX
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,507 Elo+

VS

Team Averages
Level 103
1,546 SR
1,582 Elo+
Tyr
Tyr
CanShiJian
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Furaigon21
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JavierRM
Ra
Level 65
God Stats
3W - 1L
1,799 SR
Queue Stats
60W - 48L
1,634 Elo+
Solo
Thanatos
Thanatos
StorFetKnaprig
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Solo
Artemis
Artemis
araios
Artemis
Level 159
God Stats
1W - 2L
1,433 SR
Queue Stats
85W - 89L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AllMarv
Loki
14
1 / 1 / 2
8,055
620
4,406
5,019
1,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
Chomcio
Susano
15
9 / 0 / 3
8,572
659
9,264
8,186
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
1 / 2 / 6
6,571
505
4,296
7,955
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
12
2 / 3 / 5
6,834
526
5,344
9,101
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
7,947
611
3,792
6,337
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,197
554
3,342
9,064
4,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Furaigon21
Bacchus
9
0 / 2 / 5
5,934
456
5,150
8,629
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 4 / 1
6,706
516
2,971
7,115
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
11
5 / 4 / 0
6,719
517
4,455
9,419
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
araios
Artemis
11
3 / 4 / 0
6,665
513
7,486
8,721
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
9
9
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
AllMarv
Loki
1
1
2
2
L
1
2
0
0.5
W
Susano
Chomcio
Susano
9
0
3
10.5
L
Bacchus
Furaigon21
Bacchus
0
2
5
1.25
W
Ymir
1
2
6
2
L
0
4
1
0.13
W
Rama
2
3
5
1.5
W
3
3
3
1.5
L
Thanatos
5
4
0
1.25
L
Artemis
araios
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
23,404
36,598
Taken
42,948
13,495
Mitigated
19,051
8,523
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AllMarv
Loki
4,406
1,185
0
629
5,019
1,723
0
0
5,019
0
51,045
L
3,342
583
0
3,376
9,064
4,631
0
0
9,064
0
42,164
W
Susano
Chomcio
Susano
9,264
3,015
0
1,076
8,186
3,009
0
1,093
7,093
0
55,835
L
Bacchus
Furaigon21
Bacchus
5,150
1,381
0
2,506
8,629
4,966
0
970
7,659
14,949
0
W
Ymir
4,296
377
0
1,615
7,955
4,095
0
2,187
5,768
23,417
0
L
2,971
363
82
1,896
7,115
2,232
0
2,257
4,858
46,584
0
W
Rama
5,344
3,843
0
3,555
9,101
2,558
189
2,997
6,104
0
42,211
W
3,792
1,043
0
1,648
6,337
2,110
76
1,844
4,493
56,349
0
L
Thanatos
4,455
1,105
0
5,868
9,419
4,852
23
2,177
7,242
0
32,933
L
Artemis
araios
Artemis
7,486
2,892
0
3,225
8,721
2,370
0
2,684
6,037
0
39,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,979
Gold Earned
33,221
435
Minions Killed
368
0
Camps Cleared
0
1,173,576
Distance Traveled
1,206,296
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,055
620
111
9
0
223,223
4
L
Tyr
7,197
554
103
8
0
268,434
1
W
Susano
8,572
659
97
7
0
267,031
5
L
Bacchus
5,934
456
14
1
0
259,554
2
W
Ymir
6,571
505
38
3
0
236,730
2
L
Ra
6,706
516
103
8
0
217,300
7
W
Rama
6,834
526
76
6
0
217,169
5
W
Nox
7,947
611
113
9
0
229,423
3
L
Thanatos
6,719
517
61
5
0
243,106
0
L
Artemis
6,665
513
87
7
0
217,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role