Player Matchup

Cerberus
Cerberus
DeidaraOnPharah
Cerberus
Level 10
God Stats
0W - 2L
1,216 SR
Queue Stats
3W - 10L
1,168 Elo+
Party 1
Guan Yu
Guan Yu
discount-itachi
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 123L
1,320 Elo+
Party 1
Ra
Ra
kindasmurf
Ra
Level 18
God Stats
0W - 2L
1,714 SR
Queue Stats
25W - 29L
1,347 Elo+
Party 1
Team Averages
Level 29
1,477 SR
1,279 Elo+

VS

Team Averages
Level 33
1,599 SR
1,328 Elo+
Danzaburou
Danzaburou
DeadlySinFox
Danzaburou
Level 28
God Stats
10W - 7L
1,693 SR
Queue Stats
48W - 85L
1,290 Elo+
Party 2
Mulan
Mulan
kruzifixAuT
Mulan
Level 41
God Stats
27W - 26L
1,448 SR
Queue Stats
139W - 173L
1,403 Elo+
Party 2
Hera
Hera
professorYamz
Hera
Level 29
God Stats
10W - 9L
1,656 SR
Queue Stats
57W - 109L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 12 / 8
9,395
587
2,833
24,886
17,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 7 / 5
10,365
648
8,874
21,048
16,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 9 / 3
10,744
672
12,657
15,723
5,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadlySinFox
Danzaburou
17
16 / 1 / 10
13,618
851
32,862
14,057
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 4 / 18
12,726
795
13,461
14,778
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
6 / 3 / 10
11,380
711
8,649
9,189
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
8
Kills
28
28
Deaths
8
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeadlySinFox
Danzaburou
16
1
10
21
L
Cerberus
0
12
8
0.33
L
3
7
5
0.79
L
5
9
3
0.72
W
6
4
18
3.75
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
54,972
61,657
Taken
38,024
39,530
Mitigated
20,994
19,810
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeadlySinFox
Danzaburou
32,862
22,635
562
11,041
14,057
4,964
1,923
5,803
8,254
0
86,142
L
Cerberus
2,833
544
0
3,981
24,886
17,016
398
3,392
21,170
14,286
0
L
8,874
1,316
4,260
7,483
21,048
16,794
677
3,073
17,651
0
31,332
L
12,657
2,330
1,667
2,419
15,723
5,720
532
1,539
14,060
55,356
0
W
13,461
1,785
1,026
2,670
14,778
13,132
449
5,906
8,872
0
34,915
W
8,649
1,219
0
1,447
9,189
2,898
369
3,811
5,378
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
37,724
162
Minions Killed
175
0
Camps Cleared
0
757,292
Distance Traveled
811,525
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,618
851
81
5
0
261,728
1
L
Cerberus
9,395
587
45
3
0
247,674
0
L
Guan Yu
10,365
648
37
2
0
275,803
4
L
Ra
10,744
672
80
5
0
233,815
0
W
Mulan
12,726
795
41
3
0
314,694
1
W
Hera
11,380
711
53
3
0
235,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role