Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Blue_Lotus-0
Tiamat
Level 129
God Stats
43W - 40L
1,632 SR
Queue Stats
438W - 433L
1,471 Elo+
Solo
Neith
Neith
FlankZeppelin
Neith
Level 63
God Stats
2W - 7L
1,160 SR
Queue Stats
146W - 150L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
QueenBeck
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,342 Elo+
Solo
Ra
Ra
Rail Vicrone
Ra
Level 69
God Stats
3W - 3L
1,507 SR
Queue Stats
201W - 224L
1,367 Elo+
Solo
Team Averages
Level 81
1,460 SR
1,416 Elo+

VS

Team Averages
Level 85
1,497 SR
1,455 Elo+
Raijin
Raijin
Gabriel11px
Raijin
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
42W - 43L
1,633 Elo+
Solo
Skadi
Skadi
LeadMocha66460
Skadi
Level 64
God Stats
4W - 1L
1,834 SR
Queue Stats
12W - 9L
1,391 Elo+
Solo
Xing Tian
Xing Tian
OG L0RD FARQUAD
Xing Tian
Level 108
God Stats
2W - 3L
1,437 SR
Queue Stats
32W - 39L
1,404 Elo+
Solo
Merlin
Merlin
k1000osilva
Merlin
Level 77
God Stats
3W - 14L
1,238 SR
Queue Stats
389W - 409L
1,462 Elo+
Solo
Arachne
Arachne
q Sudoku p
Arachne
Level 86
God Stats
22W - 13L
1,478 SR
Queue Stats
426W - 373L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 6 / 1
5,786
413
6,656
10,414
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
12
5 / 4 / 1
7,551
539
6,892
8,662
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 2
5,819
416
5,239
7,548
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
QueenBeck
Kuzenbo
8
1 / 4 / 1
5,730
409
2,940
12,512
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 1
6,458
461
2,169
6,572
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 1 / 0
7,012
501
3,310
6,115
2,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 4
7,736
553
9,411
6,001
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
OG L0RD FARQUAD
Xing Tian
12
4 / 1 / 5
7,639
546
6,532
12,574
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
13
2 / 2 / 4
7,856
561
3,509
8,013
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
q Sudoku p
Arachne
14
6 / 3 / 3
8,346
596
9,037
9,327
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
1
0.42
L
Tiamat
5
4
1
1.38
L
0
3
2
0.33
W
Raijin
0
1
0
0
W
6
1
4
8
W
Xing Tian
OG L0RD FARQUAD
Xing Tian
4
1
5
6.5
L
Kuzenbo
QueenBeck
Kuzenbo
1
4
1
0.38
L
0
1
1
0.5
W
Merlin
2
2
4
2
W
Arachne
q Sudoku p
Arachne
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
31,799
45,708
Taken
42,030
22,990
Mitigated
17,095
15,532
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,656
2,024
0
5,766
10,414
2,732
0
2,697
7,707
0
22,937
L
Tiamat
6,892
1,031
0
2,954
8,662
5,895
435
1,248
7,301
38,725
0
L
5,239
2,202
0
2,756
7,548
2,051
0
2,797
4,705
0
29,710
W
Raijin
3,310
108
0
2,108
6,115
2,120
455
3,446
2,669
42,227
0
W
9,411
5,343
0
1,712
6,001
1,676
2,496
1,039
4,962
0
40,669
W
Xing Tian
OG L0RD FARQUAD
Xing Tian
6,532
948
0
4,934
12,574
6,901
228
1,993
10,581
25,819
0
L
Kuzenbo
QueenBeck
Kuzenbo
2,940
1,364
43
1,991
12,512
8,555
206
3,066
9,441
14,174
0
L
2,169
249
0
2,022
6,572
3,757
263
3,323
3,203
36,593
0
W
Merlin
3,509
811
108
2,728
8,013
2,687
1,317
3,470
4,543
43,231
0
W
Arachne
q Sudoku p
Arachne
9,037
6,502
0
4,107
9,327
3,711
232
2,053
7,274
0
39,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
38,589
279
Minions Killed
357
0
Camps Cleared
0
1,203,314
Distance Traveled
1,277,102
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,786
413
40
3
0
256,195
1
L
Tiamat
7,551
539
83
6
0
227,047
2
L
Neith
5,819
416
59
4
0
247,668
1
W
Raijin
7,012
501
79
6
0
222,200
0
W
Skadi
7,736
553
70
5
0
235,717
0
W
Xing Tian
7,639
546
27
2
0
284,826
3
L
Kuzenbo
5,730
409
23
2
0
247,552
0
L
Ra
6,458
461
74
5
0
224,852
1
W
Merlin
7,856
561
108
8
0
253,918
0
W
Arachne
8,346
596
73
5
0
280,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role