Player Matchup

Neith
Neith
BS_Viktoriaa
Neith
Level 13
God Stats
13W - 10L
1,597 SR
Queue Stats
15W - 17L
1,508 Elo+
Solo
Nemesis
Nemesis
EthnicSlur
Nemesis
Level 20
God Stats
0W - 4L
1,766 SR
Queue Stats
87W - 96L
1,639 Elo+
Party 1
Bacchus
Bacchus
LeviScienceGuy
Bacchus
Level 9
God Stats
1W - 1L
1,814 SR
Queue Stats
7W - 5L
1,697 Elo+
Party 1
Zhong Kui
Zhong Kui
TicklerofPickles
Zhong Kui
Level 13
God Stats
0W - 2L
1,304 SR
Queue Stats
112W - 86L
1,675 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tomas_jakub
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,687 Elo+
Solo
Team Averages
Level 12
1,596 SR
1,641 Elo+

VS

Team Averages
Level 20
1,501 SR
1,610 Elo+
Cu Chulainn
Cu Chulainn
Altair_Dalon
Cu Chulainn
Level 29
God Stats
3W - 5L
1,399 SR
Queue Stats
42W - 44L
1,504 Elo+
Solo
Izanami
Izanami
CliffordTheDawg
Izanami
Level 7
God Stats
2W - 1L
1,796 SR
Queue Stats
36W - 59L
1,498 Elo+
Solo
Ravana
Ravana
PvtSaltShaker
Ravana
Level 18
God Stats
4W - 3L
1,859 SR
Queue Stats
131W - 113L
1,745 Elo+
Solo
Hades
Hades
Ur Dad Weird303
Hades
Level 19
God Stats
7W - 5L
1,233 SR
Queue Stats
120W - 109L
1,788 Elo+
Solo
Athena
Athena
king5of4legends
Athena
Level 29
God Stats
2W - 4L
1,216 SR
Queue Stats
136W - 157L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,369
384
1,995
7,285
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Nemesis
EthnicSlur
Nemesis
11
3 / 2 / 3
7,221
516
4,724
9,525
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 2
7,275
520
5,851
8,661
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
12
3 / 6 / 0
7,719
551
10,579
13,396
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
tomas_jakub
Ah Muzen Cab
9
1 / 11 / 0
5,753
411
3,981
12,319
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Altair_Dalon
Cu Chulainn
13
8 / 3 / 4
7,996
571
9,779
10,733
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 2
7,248
518
5,083
8,880
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 0 / 7
7,839
560
4,822
6,007
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
10 / 0 / 4
9,296
664
10,503
8,839
4,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 7
7,418
530
5,854
11,221
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
11
Kills
26
26
Deaths
11
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Altair_Dalon
Cu Chulainn
8
3
4
3.33
L
0
4
0
0
W
3
5
2
0.8
L
Nemesis
EthnicSlur
Nemesis
3
2
3
2.25
L
4
3
2
1.67
W
2
0
7
5.5
L
Zhong Kui
3
6
0
0.5
W
10
0
4
12
W
3
3
7
2.17
L
Ah Muzen Cab
tomas_jakub
Ah Muzen Cab
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
36,041
51,186
Taken
45,680
29,508
Mitigated
21,109
10,851
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Altair_Dalon
Cu Chulainn
9,779
1,475
0
3,357
10,733
7,052
0
4,553
5,780
6,037
26,076
L
1,995
381
0
1,202
7,285
2,190
395
3,799
3,436
0
20,076
W
5,083
3,784
0
1,659
8,880
2,593
1,304
4,338
4,542
0
33,179
L
Nemesis
EthnicSlur
Nemesis
4,724
2,040
0
4,186
9,525
3,127
0
3,058
6,442
0
35,747
L
5,851
1,703
0
247
8,661
8,302
0
2,428
6,210
20,785
0
W
4,822
1,194
0
3,437
6,007
2,269
616
1,145
4,812
0
48,768
L
Zhong Kui
10,579
1,130
0
3,843
13,396
12,351
540
4,035
8,936
44,503
0
W
10,503
764
417
5,934
8,839
4,453
0
2,758
6,038
74,938
0
W
5,854
1,530
0
4,300
11,221
4,742
0
3,093
8,078
36,031
0
L
Ah Muzen Cab
tomas_jakub
Ah Muzen Cab
3,981
1,885
0
1,373
12,319
3,538
544
4,586
7,608
0
21,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
39,797
251
Minions Killed
452
0
Camps Cleared
0
1,123,837
Distance Traveled
1,338,106
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,996
571
58
4
0
262,722
0
L
Neith
5,369
384
34
2
0
185,130
1
W
Izanami
7,248
518
74
5
0
208,635
0
L
Nemesis
7,221
516
64
5
0
283,621
1
L
Bacchus
7,275
520
27
2
0
256,829
0
W
Ravana
7,839
560
110
8
0
297,354
3
L
Zhong Kui
7,719
551
91
7
0
188,331
1
W
Hades
9,296
664
143
10
0
271,438
1
W
Athena
7,418
530
67
5
0
297,957
0
L
Ah Muzen Cab
5,753
411
35
3
0
209,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role