Player Matchup

Erlang Shen
Erlang Shen
BootyDefiler
Erlang Shen
Level 142
God Stats
1W - 1L
1,381 SR
Queue Stats
107W - 98L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
GoblinSchmeat
Kukulkan
Level 122
God Stats
8W - 2L
1,535 SR
Queue Stats
167W - 149L
1,491 Elo+
Party 2
Mercury
Mercury
IaM_SoCoOl
Mercury
Level 125
God Stats
1W - 3L
1,185 SR
Queue Stats
175W - 192L
1,527 Elo+
Solo
Fenrir
Fenrir
Machill2000
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 192L
1,448 Elo+
Solo
Vulcan
Vulcan
чепацаныаниме
Vulcan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 104L
1,527 Elo+
Solo
Team Averages
Level 114
1,420 SR
1,500 Elo+

VS

Team Averages
Level 83
1,412 SR
1,365 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IronPutsenshtine
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SAHER SMSM
Ah Muzen Cab
Level 134
God Stats
1W - 1L
1,290 SR
Queue Stats
64W - 72L
1,479 Elo+
Solo
Medusa
Medusa
Zimka
Medusa
Level 110
God Stats
5W - 4L
1,268 SR
Queue Stats
219W - 193L
1,487 Elo+
Solo
Sylvanus
Sylvanus
costaras
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BootyDefiler
Erlang Shen
20
2 / 7 / 16
13,313
605
13,827
26,046
29,093
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
GoblinSchmeat
Kukulkan
20
3 / 2 / 9
14,525
660
14,306
8,719
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
IaM_SoCoOl
Mercury
20
2 / 7 / 11
13,309
605
11,731
15,633
7,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
5 / 9 / 14
14,465
658
14,899
21,150
10,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
14 / 4 / 7
18,544
843
43,243
16,924
9,120
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 2 / 6
10,744
488
9,941
18,821
10,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 9 / 13
12,307
559
8,397
18,854
8,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SAHER SMSM
Ah Muzen Cab
20
11 / 7 / 13
15,082
686
25,075
26,559
15,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Zimka
Medusa
20
11 / 6 / 10
14,476
658
20,052
19,057
10,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
costaras
Sylvanus
20
3 / 2 / 20
13,060
594
7,384
25,107
23,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
90
26
Kills
28
29
Deaths
26
57
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
6
2
W
Erlang Shen
BootyDefiler
Erlang Shen
2
7
16
1.43
W
Kukulkan
GoblinSchmeat
Kukulkan
3
2
9
3.75
W
Mercury
IaM_SoCoOl
Mercury
2
7
11
1.07
L
2
9
13
0.94
W
Fenrir
5
9
14
1.33
L
Ah Muzen Cab
SAHER SMSM
Ah Muzen Cab
11
7
13
2.5
L
Medusa
Zimka
Medusa
11
6
10
2.67
L
Sylvanus
costaras
Sylvanus
3
2
20
6.5
W
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,006
Damage
70,849
88,472
Taken
108,398
60,244
Mitigated
67,966
30,902
Healing
48,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,941
727
2,654
10,690
18,821
10,884
0
8,578
9,875
20,898
0
W
Erlang Shen
BootyDefiler
Erlang Shen
13,827
5,063
1,805
6,259
26,046
29,093
2,719
5,567
20,117
58
22,568
W
Kukulkan
GoblinSchmeat
Kukulkan
14,306
560
2,209
2,252
8,719
4,352
1,344
1,711
6,920
40,462
0
W
Mercury
IaM_SoCoOl
Mercury
11,731
3,467
1,747
1,483
15,633
7,671
310
3,088
12,459
0
26,772
L
8,397
6,157
169
0
18,854
8,362
0
11,418
7,354
0
37,099
W
Fenrir
14,899
5,071
1,146
4,788
21,150
10,008
139
2,824
18,218
0
21,897
L
Ah Muzen Cab
SAHER SMSM
Ah Muzen Cab
25,075
10,322
0
6,919
26,559
15,200
369
10,003
16,332
0
65,041
L
Medusa
Zimka
Medusa
20,052
11,634
2,349
3,403
19,057
10,015
560
10,155
8,738
0
49,340
L
Sylvanus
costaras
Sylvanus
7,384
1,742
11,582
10,628
25,107
23,505
0
16,341
8,510
19,997
0
W
43,243
11,545
3,943
5,270
16,924
9,120
1,710
3,185
13,433
100,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,156
Gold Earned
65,669
269
Minions Killed
241
0
Camps Cleared
0
2,038,255
Distance Traveled
1,630,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,744
488
22
1
0
234,612
4
W
Erlang Shen
13,313
605
16
1
0
402,483
0
W
Kukulkan
14,525
660
58
3
0
376,907
0
W
Mercury
13,309
605
36
2
0
443,970
3
L
Jing Wei
12,307
559
50
2
0
353,298
0
W
Fenrir
14,465
658
18
1
0
377,467
1
L
Ah Muzen Cab
15,082
686
80
4
0
286,467
0
L
Medusa
14,476
658
60
3
0
386,573
0
L
Sylvanus
13,060
594
29
1
0
370,028
1
W
Vulcan
18,544
843
141
6
0
437,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role