Player Matchup

Achilles
Achilles
Beelintzer
Achilles
Level 20
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 6L
1,521 Elo+
Party 4
Ymir
Ymir
Clockworkedd
Ymir
Level 49
God Stats
1W - 1L
1,723 SR
Queue Stats
58W - 74L
1,475 Elo+
Solo
Skadi
Skadi
Godette
Skadi
Level 87
God Stats
1W - 3L
1,286 SR
Queue Stats
38W - 41L
1,476 Elo+
Party 4
Odin
Odin
Gome77
Odin
Level 81
God Stats
1W - 1L
1,121 SR
Queue Stats
331W - 340L
1,515 Elo+
Party 2
Eset
Eset
JoJossef1
Eset
Level 28
God Stats
2W - 3L
1,728 SR
Queue Stats
99W - 103L
1,600 Elo+
Party 2
Team Averages
Level 53
1,515 SR
1,518 Elo+

VS

Team Averages
Level 68
1,596 SR
1,512 Elo+
Nox
Nox
Broozeeee99
Nox
Level 87
God Stats
7W - 5L
1,547 SR
Queue Stats
355W - 304L
1,475 Elo+
Party 3
Chaac
Chaac
IEatGoatz
Chaac
Level 22
God Stats
5W - 7L
1,626 SR
Queue Stats
27W - 21L
1,595 Elo+
Party 1
Anhur
Anhur
PastryGod
Anhur
Level 77
God Stats
20W - 16L
1,657 SR
Queue Stats
263W - 240L
1,543 Elo+
Party 1
Arachne
Arachne
TheKrispyKernel
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ToEazyAac3p
Anubis
Level 48
God Stats
25W - 16L
1,650 SR
Queue Stats
404W - 356L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beelintzer
Achilles
14
1 / 5 / 4
8,626
431
5,878
15,936
20,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 5 / 6
8,154
408
6,548
18,783
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Godette
Skadi
17
3 / 6 / 4
10,701
535
6,545
11,934
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Gome77
Odin
17
4 / 5 / 9
10,563
528
9,531
17,515
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
16
7 / 7 / 6
10,491
525
18,038
14,446
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
11,108
555
8,142
11,545
8,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
IEatGoatz
Chaac
19
3 / 3 / 9
11,855
593
11,044
16,007
13,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
PastryGod
Anhur
18
5 / 2 / 3
11,127
556
10,906
13,502
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 6
11,769
588
10,087
14,404
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
18
8 / 5 / 8
11,596
580
21,178
16,173
9,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
61
15
Kills
28
28
Deaths
15
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Beelintzer
Achilles
1
5
4
0.6
W
5
3
7
2.83
L
0
5
6
0.6
L
Skadi
Godette
Skadi
3
6
4
0.83
L
Odin
Gome77
Odin
4
5
9
1.7
W
Chaac
IEatGoatz
Chaac
3
3
9
2.5
L
Eset
7
7
6
1.43
W
Anhur
PastryGod
Anhur
5
2
3
3.25
W
7
2
6
5
W
Anubis
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,540
Damage
61,357
78,614
Taken
71,631
47,255
Mitigated
46,311
17,359
Healing
27,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Beelintzer
Achilles
5,878
757
183
2,565
15,936
20,758
0
3,056
12,880
0
32,785
W
8,142
578
0
1,381
11,545
8,553
459
5,067
6,429
34,070
0
L
6,548
2,189
660
3,398
18,783
12,703
0
9,592
9,191
23,869
0
L
Skadi
Godette
Skadi
6,545
1,961
0
2,354
11,934
3,088
0
3,133
8,801
0
76,106
L
Odin
Gome77
Odin
9,531
2,693
0
3,564
17,515
6,255
0
7,234
10,281
0
62,866
W
Chaac
IEatGoatz
Chaac
11,044
2,229
0
5,244
16,007
13,498
2,430
5,207
10,412
0
76,499
L
Eset
18,038
848
1,653
2,982
14,446
4,451
298
6,305
8,141
73,315
0
W
Anhur
PastryGod
Anhur
10,906
5,587
0
5,404
13,502
6,714
42
1,466
12,036
0
90,852
W
10,087
7,007
0
5,939
14,404
7,933
357
5,154
9,162
0
75,723
W
Anubis
21,178
665
0
9,842
16,173
9,613
1,018
7,692
8,456
77,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
57,455
481
Minions Killed
581
0
Camps Cleared
0
1,697,081
Distance Traveled
1,768,574
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,626
431
84
4
0
328,776
0
W
Nox
11,108
555
50
3
0
353,465
1
L
Ymir
8,154
408
42
2
0
337,541
9
L
Skadi
10,701
535
132
7
0
338,838
1
L
Odin
10,563
528
100
5
0
383,580
3
W
Chaac
11,855
593
155
8
0
326,093
3
L
Eset
10,491
525
123
6
0
308,346
1
W
Anhur
11,127
556
131
7
0
365,625
4
W
Arachne
11,769
588
129
6
0
425,954
1
W
Anubis
11,596
580
116
6
0
297,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role