Player Matchup

Cthulhu
Cthulhu
Bocki7
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Solo
Anubis
Anubis
MagnumOpus27
Anubis
Level 10
God Stats
2W - 1L
1,864 SR
Queue Stats
30W - 27L
1,418 Elo+
Solo
Mulan
Mulan
ThatPhatGloop420
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
missed17
Nu Wa
Level 29
God Stats
6W - 17L
1,410 SR
Queue Stats
46W - 51L
1,553 Elo+
Party 2
Izanami
Izanami
vahedi
Izanami
Level 18
God Stats
10W - 18L
1,355 SR
Queue Stats
235W - 281L
1,194 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,358 Elo+

VS

Team Averages
Level 17
1,460 SR
1,406 Elo+
Eset
Eset
GlamourFreak
Eset
Level 15
God Stats
10W - 10L
1,475 SR
Queue Stats
74W - 64L
1,370 Elo+
Party 1
Kali
Kali
RllyCtrl
Kali
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 70L
1,325 Elo+
Party 1
Xbalanque
Xbalanque
TrueDerp
Xbalanque
Level 22
God Stats
2W - 2L
1,534 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
King Arthur
King Arthur
gerriersami
King Arthur
Level 28
God Stats
45W - 44L
1,492 SR
Queue Stats
381W - 346L
1,544 Elo+
Solo
Izanami
Izanami
irmawolf
Izanami
Level 5
God Stats
3W - 2L
1,301 SR
Queue Stats
66W - 102L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bocki7
Cthulhu
18
1 / 13 / 8
11,814
909
10,263
35,253
40,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
18
3 / 8 / 7
12,560
966
14,152
21,094
10,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 8 / 8
13,584
1,045
12,965
22,180
12,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
missed17
Nu Wa
20
6 / 8 / 10
14,381
1,106
34,717
20,152
8,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
vahedi
Izanami
19
4 / 12 / 9
13,455
1,035
16,178
27,018
11,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 28
14,552
1,119
25,612
17,211
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
20
17 / 5 / 11
15,530
1,195
13,357
17,185
7,751
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
TrueDerp
Xbalanque
20
11 / 3 / 23
15,386
1,184
33,010
20,918
9,476
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
gerriersami
King Arthur
20
12 / 1 / 28
16,269
1,251
37,026
22,449
43,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
irmawolf
Izanami
19
2 / 6 / 21
12,265
943
8,005
16,619
7,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
160
18
Kills
49
49
Deaths
18
42
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bocki7
Cthulhu
1
13
8
0.38
W
7
3
28
7
L
Anubis
3
8
7
0.81
W
Kali
17
5
11
4.5
L
4
8
8
1
W
Xbalanque
TrueDerp
Xbalanque
11
3
23
7.5
W
King Arthur
gerriersami
King Arthur
12
1
28
26
W
Izanami
irmawolf
Izanami
2
6
21
2.08
L
Nu Wa
missed17
Nu Wa
6
8
10
1.38
L
Izanami
vahedi
Izanami
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,275
Damage
117,010
125,697
Taken
94,382
83,394
Mitigated
73,899
8,907
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bocki7
Cthulhu
10,263
1,966
0
644
35,253
40,665
0
6,045
28,428
20,620
0
W
25,612
2,155
851
2,641
17,211
5,983
0
13,561
3,596
41,880
0
L
Anubis
14,152
719
0
3,406
21,094
10,608
0
2,947
17,991
33,086
0
W
Kali
13,357
5,505
0
4,572
17,185
7,751
0
11,901
5,159
0
21,204
L
12,965
4,937
246
1,137
22,180
12,288
0
3,607
18,573
0
26,226
W
Xbalanque
TrueDerp
Xbalanque
33,010
17,090
0
6,164
20,918
9,476
0
12,137
8,581
0
82,804
W
King Arthur
gerriersami
King Arthur
37,026
3,817
320
1,642
22,449
43,124
0
12,293
9,772
0
65,671
W
Izanami
irmawolf
Izanami
8,005
5,445
0
737
16,619
7,565
0
8,427
8,142
0
16,959
L
Nu Wa
missed17
Nu Wa
34,717
8,659
0
350
20,152
8,434
0
7,520
12,464
68,956
0
L
Izanami
vahedi
Izanami
16,178
13,205
0
3,124
27,018
11,399
0
5,493
21,171
0
39,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,794
Gold Earned
74,002
211
Minions Killed
229
7
Camps Cleared
3
1,052,535
Distance Traveled
1,189,308
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,814
909
20
2
0
229,994
0
W
Eset
14,552
1,119
25
2
0
259,490
0
L
Anubis
12,560
966
37
3
4
198,456
2
W
Kali
15,530
1,195
9
1
1
246,182
0
L
Mulan
13,584
1,045
41
3
0
219,237
0
W
Xbalanque
15,386
1,184
119
9
2
209,987
0
W
King Arthur
16,269
1,251
56
4
0
247,704
0
W
Izanami
12,265
943
20
2
0
225,945
0
L
Nu Wa
14,381
1,106
66
5
1
216,152
1
L
Izanami
13,455
1,035
47
4
2
188,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role