Player Matchup

Chang'e
Chang'e
Gold II
JohhnnyGuns
Chang'e
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
LASBOLT
Ah Muzen Cab
Bronze III
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 81L
1,600 MMR
Party 1
Awilix
Awilix
Gold II
Quansmite
Awilix
Gold II
Level 108
God Stats
40W - 25L
1,811 SR
Queue Stats
430W - 423L
1,598 MMR
Solo
Hades
Hades
Gold III
WizardofDark
Hades
Gold III
Level 156
God Stats
158W - 83L
1,717 SR
Queue Stats
480W - 463L
1,569 MMR
Solo
Ganesha
Ganesha
Bronze III
sarinasunshinee
Ganesha
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,606 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,536 SR
1,543 MMR
Anhur
Anhur
Gold II
GMDiegoK
Anhur
Gold II
Level 148
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 18L
1,574 MMR
Solo
Bakasura
Bakasura
Gold II
MicroNuts
Bakasura
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
MrmisterJota
Cu Chulainn
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Reyjun
Geb
Silver II
Level 78
God Stats
4W - 3L
1,631 SR
Queue Stats
6W - 7L
1,534 MMR
Solo
Janus
Janus
Gold III
iLoading
Janus
Gold III
Level 108
God Stats
1W - 2L
1,733 SR
Queue Stats
31W - 33L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JohhnnyGuns
Chang'e
16
3 / 1 / 7
10,509
618
8,330
11,483
4,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
LASBOLT
Ah Muzen Cab
18
12 / 2 / 5
11,428
672
18,186
13,516
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Quansmite
Awilix
18
7 / 1 / 2
11,013
648
4,734
8,478
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 5
10,770
634
9,716
16,795
10,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 1 / 14
9,993
588
2,719
10,531
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouApolloScyllaGuan Yu

VS

Bans
Nu WaKing ArthurYmirTyrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GMDiegoK
Anhur
13
1 / 8 / 2
7,995
470
4,874
12,207
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
MicroNuts
Bakasura
14
5 / 3 / 1
8,710
512
8,329
11,330
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
MrmisterJota
Cu Chulainn
13
0 / 4 / 2
7,960
468
7,434
13,462
6,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
Reyjun
Geb
11
0 / 4 / 3
7,272
428
3,383
9,287
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
iLoading
Janus
14
1 / 6 / 2
8,361
492
9,197
10,818
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
25
Kills
7
7
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
GMDiegoK
Anhur
1
8
2
0.25
W
Chang'e
JohhnnyGuns
Chang'e
3
1
7
6.5
W
Ah Muzen Cab
LASBOLT
Ah Muzen Cab
12
2
5
7.25
L
Bakasura
MicroNuts
Bakasura
5
3
1
1.83
L
Cu Chulainn
MrmisterJota
Cu Chulainn
0
4
2
0.25
W
Awilix
Quansmite
Awilix
7
1
2
8
L
Geb
Reyjun
Geb
0
4
3
0.38
W
3
2
5
2.75
L
Janus
iLoading
Janus
1
6
2
0.33
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,685
Damage
33,217
60,803
Taken
57,104
32,292
Mitigated
26,269
34,763
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GMDiegoK
Anhur
4,874
2,105
0
2,101
12,207
4,471
804
1,789
10,418
0
43,038
W
Chang'e
JohhnnyGuns
Chang'e
8,330
426
1,725
6,422
11,483
4,068
1,081
4,234
6,480
69,369
0
W
Ah Muzen Cab
LASBOLT
Ah Muzen Cab
18,186
11,590
0
7,837
13,516
5,990
7,291
3,184
10,180
0
104,859
L
Bakasura
MicroNuts
Bakasura
8,329
4,720
0
1,975
11,330
5,584
0
5,148
6,182
0
33,729
L
Cu Chulainn
MrmisterJota
Cu Chulainn
7,434
1,126
0
2,409
13,462
6,551
0
6,555
6,907
0
52,857
W
Awilix
Quansmite
Awilix
4,734
2,146
0
3,828
8,478
3,158
98
776
7,360
0
78,624
L
Geb
Reyjun
Geb
3,383
300
0
1,324
9,287
6,483
0
1,758
7,529
20,611
0
W
9,716
1,917
416
10,880
16,795
10,898
768
963
14,565
69,322
0
L
Janus
iLoading
Janus
9,197
609
0
1,056
10,818
3,180
0
5,515
5,303
54,033
0
W
2,719
342
0
3,655
10,531
8,178
210
2,685
7,178
25,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,713
Gold Earned
40,298
594
Minions Killed
448
0
Camps Cleared
0
1,726,955
Distance Traveled
1,566,073
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,995
470
113
7
0
276,398
2
W
Chang'e
10,509
618
137
8
0
321,368
5
W
Ah Muzen Cab
11,428
672
168
10
0
316,419
0
L
Bakasura
8,710
512
87
5
0
348,448
1
L
Cu Chulainn
7,960
468
99
6
0
319,321
1
W
Awilix
11,013
648
122
7
0
407,626
4
L
Geb
7,272
428
28
2
0
305,604
6
W
Hades
10,770
634
151
9
0
324,287
2
L
Janus
8,361
492
121
7
0
316,302
4
W
Ganesha
9,993
588
16
1
0
357,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role