Player Matchup

Kukulkan
Kukulkan
Devido_
Kukulkan
Level 13
God Stats
3W - 2L
1,459 SR
Queue Stats
4W - 5L
1,593 Elo+
Party 1
Skadi
Skadi
FeyCursebreaker
Skadi
Level 29
God Stats
34W - 72L
1,346 SR
Queue Stats
90W - 153L
1,333 Elo+
Party 2
Raijin
Raijin
Mafiacool
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,480 Elo+
Solo
Ymir
Ymir
TartanNaru
Ymir
Level 42
God Stats
17W - 28L
1,399 SR
Queue Stats
109W - 155L
1,341 Elo+
Party 2
Odin
Odin
xBCxTheDiablo
Odin
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 6L
1,637 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,477 Elo+

VS

Team Averages
Level 36
1,393 SR
1,392 Elo+
Fafnir
Fafnir
AmiroF
Fafnir
Level 31
God Stats
5W - 11L
1,154 SR
Queue Stats
714W - 789L
1,335 Elo+
Party 3
Osiris
Osiris
Farhad1829
Osiris
Level 43
God Stats
15W - 19L
1,245 SR
Queue Stats
508W - 550L
1,372 Elo+
Party 3
Fenrir
Fenrir
MortezaDevil
Fenrir
Level 16
God Stats
37W - 53L
1,325 SR
Queue Stats
131W - 143L
1,360 Elo+
Party 3
Zeus
Zeus
TheMInionKIller
Zeus
Level 48
God Stats
13W - 13L
1,749 SR
Queue Stats
232W - 234L
1,471 Elo+
Solo
Neith
Neith
mohamadzamani
Neith
Level 41
God Stats
75W - 61L
1,493 SR
Queue Stats
537W - 602L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Devido_
Kukulkan
8
0 / 5 / 0
5,218
474
518
5,516
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 1
5,050
459
4,295
4,598
1,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
Mafiacool
Raijin
5
0 / 2 / 0
4,204
382
1,072
4,003
908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 5 / 1
5,307
482
3,388
9,453
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,748
523
3,106
5,319
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AmiroF
Fafnir
9
0 / 1 / 7
6,202
564
2,796
8,118
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Farhad1829
Osiris
11
0 / 0 / 0
6,168
561
2,492
6,561
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
2 / 0 / 1
5,661
515
371
4,599
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
7 / 0 / 1
7,338
667
6,618
3,465
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 1
6,453
587
6,658
5,452
1,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AmiroF
Fafnir
0
1
7
3.5
L
Kukulkan
Devido_
Kukulkan
0
5
0
0
W
Osiris
Farhad1829
Osiris
0
0
0
0
L
1
3
1
0.5
L
Raijin
Mafiacool
Raijin
0
2
0
0
W
Fenrir
2
0
1
2.5
L
1
5
1
0.3
W
7
0
1
7.5
W
5
1
1
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
18,935
28,889
Taken
28,195
9,662
Mitigated
13,509
5,165
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AmiroF
Fafnir
2,796
1,254
588
3,365
8,118
5,741
214
1,505
6,613
12,231
0
L
Kukulkan
Devido_
Kukulkan
518
49
0
0
5,516
1,652
0
4,430
920
15,796
0
W
Osiris
Farhad1829
Osiris
2,492
965
0
4,179
6,561
3,670
0
166
6,183
0
32,693
L
4,295
1,845
0
783
4,598
1,130
0
969
3,599
0
17,961
L
Raijin
Mafiacool
Raijin
1,072
307
0
287
4,003
908
0
1,693
2,188
11,967
0
W
Fenrir
371
0
0
2,276
4,599
1,459
494
77
4,522
0
22,782
L
3,388
458
234
1,763
9,453
3,499
96
2,004
7,449
19,385
0
W
6,618
3,165
0
1,212
3,465
1,046
783
1,137
2,236
42,813
0
W
6,658
4,222
0
2,620
5,452
1,593
720
2,001
3,451
0
35,807
L
3,106
800
0
2,098
5,319
2,473
404
0
5,319
0
27,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
31,822
203
Minions Killed
308
0
Camps Cleared
0
916,990
Distance Traveled
983,162
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,202
564
15
1
0
200,664
1
L
Kukulkan
5,218
474
49
4
0
157,654
0
W
Osiris
6,168
561
84
8
0
222,505
4
L
Skadi
5,050
459
32
3
0
176,501
3
L
Raijin
4,204
382
21
2
0
192,000
0
W
Fenrir
5,661
515
50
5
0
195,897
0
L
Ymir
5,307
482
29
3
0
189,493
3
W
Zeus
7,338
667
88
8
0
186,594
3
W
Neith
6,453
587
71
6
0
177,502
0
L
Odin
5,748
523
72
7
0
201,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role