Player Matchup

Hades
Hades
Eduu4rrd0-
Hades
Level 117
God Stats
4W - 0L
1,895 SR
Queue Stats
115W - 108L
1,529 Elo+
Solo
Chronos
Chronos
Nubgomes
Chronos
Level 139
God Stats
6W - 5L
1,500 SR
Queue Stats
290W - 278L
1,523 Elo+
Solo
Arachne
Arachne
RanBubbleBoo
Arachne
Level 126
God Stats
3W - 3L
1,484 SR
Queue Stats
99W - 113L
1,421 Elo+
Solo
Olorun
Olorun
TheGiantRed9
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,469 Elo+
Solo
Anhur
Anhur
favian115
Anhur
Level 120
God Stats
1W - 0L
1,170 SR
Queue Stats
35W - 32L
1,515 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,492 Elo+

VS

Team Averages
Level 92
1,523 SR
1,530 Elo+
Vamana
Vamana
NeoNxManiaC
Vamana
Level 85
God Stats
3W - 3L
1,698 SR
Queue Stats
235W - 223L
1,508 Elo+
Solo
Skadi
Skadi
Nightmare1Gengar
Skadi
Level 128
God Stats
2W - 3L
1,586 SR
Queue Stats
225W - 211L
1,395 Elo+
Solo
Chaac
Chaac
Pahkyou
Chaac
Level 122
God Stats
10W - 5L
1,331 SR
Queue Stats
482W - 487L
1,514 Elo+
Party 1
He Bo
He Bo
Yuùrėn
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,521 Elo+
Party 1
Hera
Hera
l-Enyo-l
Hera
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
4 / 5 / 21
11,601
725
20,969
22,668
12,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Nubgomes
Chronos
18
4 / 6 / 17
12,023
751
13,523
20,311
8,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
RanBubbleBoo
Arachne
16
4 / 4 / 15
10,687
668
9,469
21,940
10,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
19
3 / 3 / 18
11,595
725
11,864
13,290
6,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
favian115
Anhur
20
13 / 5 / 12
13,228
827
18,061
15,910
7,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
4 / 5 / 13
11,087
693
10,977
19,402
20,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 2 / 8
11,687
730
21,505
10,628
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Pahkyou
Chaac
17
2 / 4 / 18
10,807
675
18,072
29,918
23,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Yuùrėn
He Bo
17
4 / 9 / 14
11,338
709
10,550
12,368
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
18
6 / 8 / 11
11,324
708
22,681
16,911
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
87
28
Kills
23
23
Deaths
28
83
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hades
4
5
21
2.9
L
Vamana
4
5
13
2.1
L
7
2
8
5.5
W
Chronos
Nubgomes
Chronos
4
6
17
2.08
L
Chaac
Pahkyou
Chaac
2
4
18
2.75
W
Arachne
RanBubbleBoo
Arachne
4
4
15
2.88
W
Olorun
3
3
18
4
L
He Bo
Yuùrėn
He Bo
4
9
14
1.22
W
Anhur
favian115
Anhur
13
5
12
3.8
L
Hera
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,886
Damage
83,785
94,119
Taken
89,227
45,533
Mitigated
61,079
51,049
Healing
36,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
20,969
1,748
4,905
9,327
22,668
12,598
603
7,787
14,687
45,192
0
L
Vamana
10,977
3,295
963
6,228
19,402
20,259
520
9,443
9,959
0
20,849
L
21,505
7,095
2,354
1,228
10,628
5,046
770
7,172
3,456
0
55,437
W
Chronos
Nubgomes
Chronos
13,523
3,261
2,199
4,363
20,311
8,771
989
5,993
14,192
26,270
0
L
Chaac
Pahkyou
Chaac
18,072
1,150
2,389
16,881
29,918
23,745
533
12,237
17,681
0
30,653
W
Arachne
RanBubbleBoo
Arachne
9,469
6,382
2,260
8,387
21,940
10,581
229
6,813
14,887
0
16,613
W
Olorun
11,864
4,143
8,894
5,182
13,290
6,347
2,496
4,954
8,194
33,239
0
L
He Bo
Yuùrėn
He Bo
10,550
700
2,177
1,222
12,368
5,269
0
7,123
5,245
19,479
0
W
Anhur
favian115
Anhur
18,061
8,389
2,522
3,010
15,910
7,236
1,256
6,706
8,928
0
38,022
L
Hera
22,681
7,003
1,028
2,228
16,911
6,760
1,200
10,381
6,530
34,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
56,243
162
Minions Killed
176
0
Camps Cleared
0
1,446,678
Distance Traveled
1,456,602
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,601
725
62
4
0
264,319
0
L
Vamana
11,087
693
32
2
0
314,062
0
L
Skadi
11,687
730
55
3
0
310,318
0
W
Chronos
12,023
751
22
1
0
313,669
0
L
Chaac
10,807
675
25
2
0
320,384
1
W
Arachne
10,687
668
11
1
0
318,262
1
W
Olorun
11,595
725
35
2
0
266,662
0
L
He Bo
11,338
709
22
1
0
276,551
0
W
Anhur
13,228
827
32
2
0
283,766
2
L
Hera
11,324
708
42
3
0
235,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role