Player Matchup

Cthulhu
Cthulhu
ElonMusk1232
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
MoritzMercury
Kukulkan
Level 2
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 4L
1,684 Elo+
Party 1
Sun Wukong
Sun Wukong
hamody_sxt
Sun Wukong
Level 41
God Stats
2W - 4L
1,409 SR
Queue Stats
90W - 119L
1,454 Elo+
Party 3
Erlang Shen
Erlang Shen
menze345
Erlang Shen
Level 102
God Stats
0W - 1L
1,689 SR
Queue Stats
202W - 215L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
thebigsmoke56
Cernunnos
Level 14
God Stats
6W - 2L
1,873 SR
Queue Stats
63W - 74L
1,487 Elo+
Party 3
Team Averages
Level 33
1,637 SR
1,524 Elo+

VS

Team Averages
Level 18
1,474 SR
1,556 Elo+
Ares
Ares
Izijay
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,582 Elo+
Party 2
Nemesis
Nemesis
Khalirik
Nemesis
Level 10
God Stats
10W - 4L
1,646 SR
Queue Stats
37W - 29L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
Meliodas057
Cernunnos
Level 16
God Stats
2W - 2L
1,281 SR
Queue Stats
39W - 35L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Schaddow
Cthulhu
Level 14
God Stats
4W - 4L
1,444 SR
Queue Stats
161W - 97L
1,627 Elo+
Solo
Chronos
Chronos
尔等抗三路
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElonMusk1232
Cthulhu
11
0 / 4 / 2
7,152
397
3,066
10,838
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
MoritzMercury
Kukulkan
15
2 / 2 / 1
9,273
515
4,594
6,917
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
hamody_sxt
Sun Wukong
12
1 / 6 / 1
7,639
424
5,184
14,053
6,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
menze345
Erlang Shen
14
3 / 5 / 3
8,618
479
15,190
16,120
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
thebigsmoke56
Cernunnos
12
1 / 8 / 0
7,719
429
6,416
11,951
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Izijay
Ares
13
7 / 1 / 7
9,625
535
7,578
10,034
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Khalirik
Nemesis
15
7 / 2 / 2
9,803
545
9,391
12,796
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Meliodas057
Cernunnos
15
5 / 2 / 8
9,401
522
8,795
8,564
2,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Schaddow
Cthulhu
18
5 / 1 / 2
10,881
605
12,912
15,191
16,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 2
9,404
522
3,420
7,460
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
25
25
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElonMusk1232
Cthulhu
0
4
2
0.25
W
Ares
Izijay
Ares
7
1
7
10.5
W
Nemesis
Khalirik
Nemesis
7
2
2
4
W
Cernunnos
Meliodas057
Cernunnos
5
2
8
4.5
L
Kukulkan
MoritzMercury
Kukulkan
2
2
1
1.25
W
Cthulhu
Schaddow
Cthulhu
5
1
2
6
L
Sun Wukong
hamody_sxt
Sun Wukong
1
6
1
0.25
L
Erlang Shen
menze345
Erlang Shen
3
5
3
0.9
L
Cernunnos
thebigsmoke56
Cernunnos
1
8
0
0.13
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
42,096
59,879
Taken
54,045
28,037
Mitigated
36,013
10,082
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElonMusk1232
Cthulhu
3,066
241
114
982
10,838
7,682
186
2,191
8,647
27,569
0
W
Ares
Izijay
Ares
7,578
438
0
2,776
10,034
9,254
58
1,698
8,336
19,112
0
W
Nemesis
Khalirik
Nemesis
9,391
5,830
0
1,694
12,796
4,795
432
1,936
10,860
0
76,314
W
Cernunnos
Meliodas057
Cernunnos
8,795
4,577
0
3,095
8,564
2,731
306
995
7,569
0
50,411
L
Kukulkan
MoritzMercury
Kukulkan
4,594
217
0
1,413
6,917
2,806
0
2,728
4,189
66,088
0
W
Cthulhu
Schaddow
Cthulhu
12,912
2,728
0
6,819
15,191
16,590
0
0
15,191
67,468
0
L
Sun Wukong
hamody_sxt
Sun Wukong
5,184
2,358
0
3,331
14,053
6,408
411
9,133
4,370
0
33,510
L
Erlang Shen
menze345
Erlang Shen
15,190
10,032
0
2,824
16,120
7,556
0
4,216
11,774
0
63,412
L
Cernunnos
thebigsmoke56
Cernunnos
6,416
3,202
0
1,418
11,951
3,585
488
4,937
6,989
0
42,349
W
3,420
583
0
1,806
7,460
2,643
520
3,031
4,429
56,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
49,114
403
Minions Killed
455
0
Camps Cleared
0
1,641,647
Distance Traveled
1,681,310
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,152
397
41
2
0
363,116
1
W
Ares
9,625
535
15
1
0
333,718
3
W
Nemesis
9,803
545
107
6
0
368,725
1
W
Cernunnos
9,401
522
78
4
0
317,572
5
L
Kukulkan
9,273
515
134
7
0
308,789
6
W
Cthulhu
10,881
605
155
9
0
305,439
1
L
Sun Wukong
7,639
424
71
4
0
321,747
0
L
Erlang Shen
8,618
479
86
5
0
359,961
4
L
Cernunnos
7,719
429
71
4
0
288,034
2
W
Chronos
9,404
522
100
6
0
355,856
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role