Player Matchup

Nemesis
Nemesis
Gold V
ICLXMP4811
Nemesis
Gold V
Level 66
God Stats
48W - 53L
1,580 SR
Queue Stats
417W - 405L
1,422 MMR
Solo
Cupid
Cupid
Bronze III
Time_Thyme
Cupid
Bronze III
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,399 MMR
Solo
Nox
Nox
Silver I
TimmyDs_BankShot
Nox
Silver I
Level 155
God Stats
7W - 11L
1,515 SR
Queue Stats
163W - 154L
1,413 MMR
Solo
Cerberus
Cerberus
Gold IV
Wagner_AS_
Cerberus
Gold IV
Level 101
God Stats
1W - 1L
1,689 SR
Queue Stats
90W - 98L
1,424 MMR
Solo
Mulan
Mulan
Bronze III
sourbubblebog710
Mulan
Bronze III
Level 43
God Stats
0W - 1L
1,197 SR
Queue Stats
8W - 29L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,496 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,601 SR
1,413 MMR
Achilles
Achilles
Gold V
DoctorKalil
Achilles
Gold V
Level 44
God Stats
2W - 0L
1,757 SR
Queue Stats
9W - 9L
1,553 MMR
Party 2
Nu Wa
Nu Wa
Gold III
DrownInHtown
Nu Wa
Gold III
Level 122
God Stats
6W - 6L
1,387 SR
Queue Stats
328W - 328L
1,535 MMR
Party 1
Bastet
Bastet
Gold IV
LozSen
Bastet
Gold IV
Level 90
God Stats
1W - 1L
1,602 SR
Queue Stats
43W - 44L
1,344 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Mando_Boyy
Danzaburou
Gold IV
Level 92
God Stats
4W - 2L
1,801 SR
Queue Stats
118W - 107L
1,391 MMR
Solo
Sobek
Sobek
Silver I
XTrippedFoxX
Sobek
Silver I
Level 76
God Stats
8W - 14L
1,459 SR
Queue Stats
133W - 152L
1,241 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ICLXMP4811
Nemesis
20
10 / 3 / 1
14,309
596
9,514
20,601
9,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
18
0 / 7 / 4
11,741
489
11,017
19,155
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 4
10,599
442
6,164
9,056
3,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Wagner_AS_
Cerberus
18
2 / 3 / 7
11,783
491
12,196
25,327
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 9 / 2
11,031
460
4,101
20,087
12,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ArachneSetCthulhuSun WukongCu Chulainn

VS

Bans
ScyllaPoseidonApolloAphroditeTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoctorKalil
Achilles
19
6 / 2 / 7
12,247
510
8,267
12,964
16,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 5 / 8
12,079
503
15,709
12,369
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
LozSen
Bastet
20
6 / 3 / 4
13,860
578
16,021
19,159
7,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Mando_Boyy
Danzaburou
20
9 / 1 / 2
14,370
599
19,925
14,769
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 12
11,335
472
10,263
21,982
23,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
15
Kills
24
24
Deaths
15
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
DoctorKalil
Achilles
6
2
7
4.75
W
2
5
8
1.2
L
Nemesis
ICLXMP4811
Nemesis
10
3
1
3.5
W
Bastet
LozSen
Bastet
6
3
4
2.67
W
Danzaburou
Mando_Boyy
Danzaburou
9
1
2
10
L
Cupid
0
7
4
0.29
L
3
2
4
2.5
L
Cerberus
Wagner_AS_
Cerberus
2
3
7
1.83
W
1
4
12
1.75
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,992
Damage
70,185
94,226
Taken
81,243
56,011
Mitigated
59,462
26,900
Healing
24,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DoctorKalil
Achilles
8,267
2,225
0
3,233
12,964
16,066
1,798
2,769
10,070
0
58,875
W
15,709
2,507
0
2,179
12,369
4,624
1,008
3,843
8,501
89,258
0
L
Nemesis
ICLXMP4811
Nemesis
9,514
5,744
0
6,466
20,601
9,651
2,808
5,285
15,042
0
88,771
W
Bastet
LozSen
Bastet
16,021
4,891
0
6,645
19,159
7,919
2,088
4,333
14,701
0
116,776
W
Danzaburou
Mando_Boyy
Danzaburou
19,925
10,716
0
7,784
14,769
7,378
3,327
3,678
11,016
0
111,038
L
Cupid
11,017
5,999
452
8,197
19,155
7,406
3,306
4,501
14,588
0
77,448
L
6,164
619
0
1,397
9,056
3,835
0
3,621
5,247
51,119
0
L
Cerberus
Wagner_AS_
Cerberus
12,196
189
0
6,129
25,327
22,247
0
8,952
16,089
71,439
0
W
10,263
983
0
4,303
21,982
23,475
687
6,641
14,891
35,945
0
L
4,101
801
0
4,259
20,087
12,872
2,622
3,355
16,638
0
52,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,463
Gold Earned
63,891
639
Minions Killed
582
0
Camps Cleared
0
1,875,210
Distance Traveled
2,292,470
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,247
510
101
4
0
461,812
6
W
Nu Wa
12,079
503
155
6
0
415,308
1
L
Nemesis
14,309
596
128
5
0
473,903
10
W
Bastet
13,860
578
154
6
0
528,367
4
W
Danzaburou
14,370
599
141
6
0
441,042
3
L
Cupid
11,741
489
136
6
0
349,092
0
L
Nox
10,599
442
114
5
0
289,443
7
L
Cerberus
11,783
491
151
6
0
418,212
5
W
Sobek
11,335
472
31
1
0
445,941
1
L
Mulan
11,031
460
110
5
0
344,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role