Player Matchup

Apollo
Apollo
Gold V
DeusCrustulum
Apollo
Gold V
Level 143
God Stats
3W - 1L
1,737 SR
Queue Stats
7W - 3L
1,724 MMR
Party 3
Tyr
Tyr
Gold IV
Facetix
Tyr
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
jjsalo01
Kumbhakarna
Silver IV
Level 41
God Stats
1W - 2L
1,695 SR
Queue Stats
9W - 13L
1,408 MMR
Party 3
Nu Wa
Nu Wa
Gold II
kamikace3000
Nu Wa
Gold II
Level 120
God Stats
8W - 8L
1,617 SR
Queue Stats
49W - 48L
1,691 MMR
Party 2
King Arthur
King Arthur
Silver I
lemario586
King Arthur
Silver I
Level 68
God Stats
2W - 3L
1,459 SR
Queue Stats
22W - 32L
1,340 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,602 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,591 SR
1,538 MMR
Izanami
Izanami
Gold III
Arlor1
Izanami
Gold III
Level 129
God Stats
59W - 37L
1,574 SR
Queue Stats
408W - 400L
1,551 MMR
Solo
Ravana
Ravana
Silver II
Bakinio
Ravana
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Churret137
Ares
Gold IV
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 92L
1,311 MMR
Party 1
Zeus
Zeus
Gold III
Icouldbeyourmomi
Zeus
Gold III
Level 127
God Stats
8W - 2L
1,884 SR
Queue Stats
439W - 430L
1,568 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
hugobecario
Guan Yu
Platinum IV
Level 78
God Stats
14W - 9L
1,496 SR
Queue Stats
90W - 81L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,111
434
7,810
19,700
6,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
12
4 / 7 / 1
8,563
408
8,884
17,607
16,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
jjsalo01
Kumbhakarna
12
1 / 5 / 3
8,143
388
3,407
15,422
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 2
9,508
453
15,349
10,915
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
lemario586
King Arthur
17
0 / 6 / 0
9,418
448
6,264
20,769
10,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ThothScyllaCu ChulainnSetCthulhu

VS

Bans
Chang'eNemesisYmirKhepriYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arlor1
Izanami
20
8 / 2 / 7
13,711
653
18,510
19,638
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Bakinio
Ravana
19
5 / 2 / 11
12,298
586
7,967
11,565
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 3 / 19
11,998
571
10,238
23,509
27,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 1 / 12
12,855
612
16,849
11,048
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
hugobecario
Guan Yu
20
7 / 0 / 9
13,908
662
12,479
14,585
21,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
7
Kills
31
31
Deaths
8
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arlor1
Izanami
8
2
7
5.75
W
Ravana
Bakinio
Ravana
5
2
11
5.25
W
3
3
19
4.17
L
1
6
1
0.25
L
Tyr
4
7
1
0.64
W
8
1
12
14
W
Guan Yu
hugobecario
Guan Yu
7
0
9
11.5
L
Kumbhakarna
jjsalo01
Kumbhakarna
1
5
3
0.5
L
1
7
2
0.29
L
King Arthur
lemario586
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
66,043
84,413
Taken
80,345
48,628
Mitigated
68,627
17,204
Healing
44,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arlor1
Izanami
18,510
12,172
0
11,999
19,638
8,357
6,950
4,684
14,722
0
139,679
W
Ravana
Bakinio
Ravana
7,967
2,505
0
4,191
11,565
6,501
1,172
2,098
9,365
0
92,955
W
10,238
620
0
8,403
23,509
27,857
873
6,796
16,273
30,669
0
L
7,810
4,691
0
6,492
19,700
6,012
924
3,732
15,712
0
70,913
L
Tyr
8,884
745
0
4,162
17,607
16,726
0
5,994
11,613
0
28,610
W
16,849
2,410
0
2,448
11,048
4,218
1,408
5,952
4,762
100,838
0
W
Guan Yu
hugobecario
Guan Yu
12,479
1,951
6,308
10,764
14,585
21,694
1,374
2,761
11,664
0
83,059
L
Kumbhakarna
jjsalo01
Kumbhakarna
3,407
237
0
790
15,422
11,628
0
6,902
8,520
12,202
0
L
15,349
2,938
0
1,611
10,915
3,632
0
5,640
5,275
86,724
0
L
King Arthur
lemario586
King Arthur
6,264
721
0
4,149
20,769
10,630
0
4,819
15,950
0
72,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
64,770
483
Minions Killed
698
0
Camps Cleared
0
1,980,290
Distance Traveled
2,055,375
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,711
653
200
10
0
378,404
2
W
Ravana
12,298
586
134
6
0
417,274
9
W
Ares
11,998
571
34
2
0
403,472
1
L
Apollo
9,111
434
124
6
0
388,895
4
L
Tyr
8,563
408
41
2
0
400,821
8
W
Zeus
12,855
612
154
7
0
388,568
13
W
Guan Yu
13,908
662
176
8
0
467,657
7
L
Kumbhakarna
8,143
388
21
1
0
411,412
9
L
Nu Wa
9,508
453
154
7
0
368,001
2
L
King Arthur
9,418
448
143
7
0
411,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role