Player Matchup

Sun Wukong
Sun Wukong
CRP028
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 19L
1,104 Elo+
Party 1
Ra
Ra
Chaaquiles
Ra
Level 11
God Stats
9W - 4L
1,476 SR
Queue Stats
124W - 68L
1,456 Elo+
Party 1
Pele
Pele
Joaka2000
Pele
Level 18
God Stats
34W - 16L
1,738 SR
Queue Stats
300W - 317L
1,459 Elo+
Solo
Apollo
Apollo
StinkLV
Apollo
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 160L
1,506 Elo+
Solo
Geb
Geb
rypelemon69
Geb
Level 5
God Stats
5W - 4L
1,731 SR
Queue Stats
7W - 7L
1,508 Elo+
Solo
Team Averages
Level 9
1,589 SR
1,407 Elo+

VS

Team Averages
Level 22
1,536 SR
1,374 Elo+
Anhur
Anhur
Ajsuperstrike
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 27L
1,445 Elo+
Solo
Yemoja
Yemoja
DomoRules
Yemoja
Level 20
God Stats
5W - 5L
1,632 SR
Queue Stats
45W - 69L
1,355 Elo+
Solo
Bellona
Bellona
KwestBandedUp
Bellona
Level 29
God Stats
52W - 51L
1,550 SR
Queue Stats
82W - 84L
1,437 Elo+
Solo
Kali
Kali
LAméricain
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,257 Elo+
Solo
Nox
Nox
Lisiennie
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRP028
Sun Wukong
10
2 / 1 / 3
6,225
566
2,984
6,496
4,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 0 / 0
7,527
684
4,377
4,139
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
13
4 / 0 / 2
7,434
676
3,627
6,995
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
StinkLV
Apollo
9
1 / 2 / 2
5,168
470
4,137
6,387
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 2
5,375
489
1,432
3,227
1,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,203
473
3,598
7,232
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
DomoRules
Yemoja
8
0 / 3 / 2
4,630
421
1,918
5,267
1,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
10
1 / 2 / 0
5,463
497
5,355
7,145
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,089
463
586
7,146
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 2 / 0
5,030
457
587
3,417
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Sun Wukong
CRP028
Sun Wukong
2
1
3
3.5
W
6
0
0
6
L
Yemoja
DomoRules
Yemoja
0
3
2
0.33
W
Pele
4
0
2
5
L
Bellona
1
2
0
0.5
L
0
5
0
0
L
0
2
0
0
W
Apollo
StinkLV
Apollo
1
2
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,557
Damage
12,044
27,244
Taken
30,207
11,372
Mitigated
13,352
11,651
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,598
1,699
0
2,257
7,232
1,902
0
1,903
5,297
0
19,447
W
Sun Wukong
CRP028
Sun Wukong
2,984
1,027
0
359
6,496
4,659
388
0
6,496
0
25,614
W
4,377
485
157
2,456
4,139
1,555
396
755
3,384
49,071
0
L
Yemoja
DomoRules
Yemoja
1,918
204
884
441
5,267
1,703
0
1,271
3,995
11,305
0
W
Pele
3,627
651
0
4,876
6,995
2,254
0
108
6,887
0
46,296
L
Bellona
5,355
2,051
0
2,460
7,145
6,029
0
398
6,711
0
28,681
L
586
535
0
466
7,146
2,743
0
928
6,152
0
24,398
L
587
191
0
703
3,417
975
0
1,010
2,243
21,652
0
W
Apollo
StinkLV
Apollo
4,137
1,358
0
2,684
6,387
1,671
0
860
5,527
0
33,556
W
1,432
0
0
1,119
3,227
1,233
0
782
2,445
6,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
25,415
319
Minions Killed
232
0
Camps Cleared
0
1,010,206
Distance Traveled
913,618
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,203
473
47
4
0
181,650
2
W
Sun Wukong
6,225
566
63
6
0
179,584
0
W
Ra
7,527
684
107
10
0
201,585
0
L
Yemoja
4,630
421
22
2
0
167,546
4
W
Pele
7,434
676
90
8
0
244,276
4
L
Bellona
5,463
497
59
5
0
199,629
2
L
Kali
5,089
463
58
5
0
178,568
1
L
Nox
5,030
457
46
4
0
186,225
1
W
Apollo
5,168
470
49
4
0
175,083
0
W
Geb
5,375
489
10
1
0
209,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role