Player Matchup

Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
An3_xDrAgOnbestx
Bellona
Level 16
God Stats
5W - 4L
1,374 SR
Queue Stats
47W - 45L
1,489 Elo+
Party 2
Hera
Hera
Ididntdoit125
Hera
Level 24
God Stats
2W - 9L
1,500 SR
Queue Stats
13W - 30L
1,116 Elo+
Solo
Neith
Neith
Julia9615
Neith
Level 22
God Stats
4W - 5L
1,437 SR
Queue Stats
34W - 57L
1,305 Elo+
Solo
Anubis
Anubis
KHMEL-
Anubis
Level 17
God Stats
10W - 12L
1,494 SR
Queue Stats
64W - 71L
1,367 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,355 Elo+

VS

Team Averages
Level 16
1,508 SR
1,446 Elo+
Anubis
Anubis
BSI3
Anubis
Level 17
God Stats
272W - 232L
1,474 SR
Queue Stats
309W - 312L
1,434 Elo+
Party 1
Xing Tian
Xing Tian
Lipton091
Xing Tian
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,520 Elo+
Solo
Artemis
Artemis
NotToxic Nai
Artemis
Level 16
God Stats
122W - 121L
1,464 SR
Queue Stats
288W - 343L
1,413 Elo+
Party 1
Merlin
Merlin
S7EP BR0
Merlin
Level 18
God Stats
36W - 24L
1,604 SR
Queue Stats
56W - 51L
1,498 Elo+
Party 1
Pele
Pele
airan1977
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
6 / 11 / 10
14,443
1,032
23,612
32,486
12,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 5 / 7
13,233
945
15,124
25,089
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 5 / 10
14,079
1,006
23,715
18,355
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Julia9615
Neith
19
3 / 8 / 8
12,346
882
13,623
23,600
11,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
KHMEL-
Anubis
19
1 / 13 / 13
12,451
889
20,954
24,851
11,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BSI3
Anubis
20
16 / 5 / 15
16,501
1,179
37,478
24,649
15,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Lipton091
Xing Tian
20
6 / 1 / 27
16,313
1,165
22,684
26,157
37,420
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
NotToxic Nai
Artemis
20
5 / 8 / 15
13,520
966
14,281
21,741
9,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
S7EP BR0
Merlin
20
13 / 2 / 16
15,792
1,128
39,087
17,400
7,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
0 / 6 / 13
11,643
832
613
13,860
5,352

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
22
Kills
40
42
Deaths
22
48
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
11
10
1
L
5
5
7
1.7
W
Anubis
BSI3
Anubis
16
5
15
4.7
L
7
5
10
2.4
L
Neith
Julia9615
Neith
3
8
8
0.88
L
Anubis
KHMEL-
Anubis
1
13
13
0.58
W
Xing Tian
Lipton091
Xing Tian
6
1
27
19.5
W
Artemis
NotToxic Nai
Artemis
5
8
15
1.56
W
Merlin
S7EP BR0
Merlin
13
2
16
10.5
W
Pele
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,028
Damage
114,143
124,381
Taken
103,807
62,677
Mitigated
74,541
14,604
Healing
21,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
23,612
14,459
0
4,576
32,486
12,408
0
24,375
8,111
0
43,607
L
15,124
3,925
0
696
25,089
20,144
0
19,615
5,474
0
34,347
W
Anubis
BSI3
Anubis
37,478
887
0
14,166
24,649
15,044
0
10,645
13,854
82,745
0
L
23,715
7,277
344
1,147
18,355
7,201
0
14,964
3,391
50,001
0
L
Neith
Julia9615
Neith
13,623
5,145
195
3,265
23,600
11,844
0
18,257
5,343
0
32,340
L
Anubis
KHMEL-
Anubis
20,954
983
0
4,381
24,851
11,080
0
22,038
2,813
44,013
0
W
Xing Tian
Lipton091
Xing Tian
22,684
2,316
0
1,670
26,157
37,420
0
10,790
15,092
42,036
0
W
Artemis
NotToxic Nai
Artemis
14,281
7,835
0
2,007
21,741
9,707
0
10,293
11,298
0
33,910
W
Merlin
S7EP BR0
Merlin
39,087
939
0
3,272
17,400
7,018
0
8,584
8,716
69,348
0
W
Pele
613
327
0
41
13,860
5,352
0
4,357
9,453
0
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,552
Gold Earned
73,769
237
Minions Killed
226
8
Camps Cleared
5
1,168,906
Distance Traveled
1,192,644
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,443
1,032
46
3
3
283,037
0
L
Bellona
13,233
945
23
2
4
258,362
0
W
Anubis
16,501
1,179
112
8
2
229,273
0
L
Hera
14,079
1,006
74
5
0
229,831
0
L
Neith
12,346
882
31
2
0
200,141
1
L
Anubis
12,451
889
63
5
1
197,535
0
W
Xing Tian
16,313
1,165
28
2
0
292,966
0
W
Artemis
13,520
966
37
3
3
204,757
0
W
Merlin
15,792
1,128
47
3
0
240,353
0
W
Pele
11,643
832
2
0
0
225,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role