Player Matchup

Chaac
Chaac
ByMaarc07
Chaac
Level 48
God Stats
10W - 19L
1,471 SR
Queue Stats
58W - 86L
1,397 Elo+
Party 2
Medusa
Medusa
Xxmax-max05xX
Medusa
Level 89
God Stats
13W - 12L
1,505 SR
Queue Stats
96W - 122L
1,454 Elo+
Party 2
Agni
Agni
dcarmoonaa
Agni
Level 49
God Stats
1W - 3L
1,282 SR
Queue Stats
41W - 78L
1,235 Elo+
Party 2
Team Averages
Level 62
1,420 SR
1,362 Elo+

VS

Team Averages
Level 85
1,603 SR
1,437 Elo+
Danzaburou
Danzaburou
AlexRguezH
Danzaburou
Level 99
God Stats
5W - 3L
1,779 SR
Queue Stats
128W - 153L
1,407 Elo+
Party 1
Anubis
Anubis
HADESKIINGZ
Anubis
Level 89
God Stats
94W - 87L
1,531 SR
Queue Stats
137W - 159L
1,448 Elo+
Party 1
Chaac
Chaac
Lausi85
Chaac
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 174L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ByMaarc07
Chaac
18
4 / 7 / 14
15,454
672
17,350
24,928
21,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
7 / 5 / 8
16,153
702
17,643
18,668
8,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 7 / 7
16,246
706
17,042
18,992
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexRguezH
Danzaburou
17
5 / 7 / 10
15,080
656
16,961
20,982
8,791
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
20
12 / 4 / 7
16,937
736
22,091
15,765
8,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Lausi85
Chaac
18
2 / 8 / 14
14,415
627
12,678
23,413
12,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
19
Kills
19
19
Deaths
19
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlexRguezH
Danzaburou
5
7
10
1.43
W
Chaac
ByMaarc07
Chaac
4
7
14
1.57
L
Anubis
12
4
7
3.88
L
Chaac
Lausi85
Chaac
2
8
14
1.13
W
7
5
8
2.2
W
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
51,730
62,588
Taken
60,160
37,222
Mitigated
29,070
12,183
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlexRguezH
Danzaburou
16,961
5,645
455
2,127
20,982
8,791
2,307
5,303
15,679
0
65,069
W
Chaac
ByMaarc07
Chaac
17,350
3,183
0
5,768
24,928
21,621
499
10,900
14,028
0
68,150
L
Anubis
22,091
839
1,079
7,775
15,765
8,070
356
3,460
12,305
113,245
0
L
Chaac
Lausi85
Chaac
12,678
2,067
606
6,238
23,413
12,209
1,054
8,366
15,047
0
47,709
W
17,643
8,768
0
466
18,668
8,664
1,984
6,155
12,513
0
95,407
W
17,042
901
255
5,694
18,992
6,937
1,057
5,118
13,874
86,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,853
Gold Earned
46,432
295
Minions Killed
269
0
Camps Cleared
0
1,213,140
Distance Traveled
1,094,710
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,080
656
70
3
0
341,104
2
W
Chaac
15,454
672
60
3
0
406,308
2
L
Anubis
16,937
736
149
6
0
372,789
4
L
Chaac
14,415
627
50
2
0
380,817
0
W
Medusa
16,153
702
119
5
0
410,429
2
W
Agni
16,246
706
116
5
0
396,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role