Player Matchup

Ares
Ares
Alkenneth
Ares
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 5L
1,633 Elo+
Solo
Ratatoskr
Ratatoskr
BipolarRabbit44
Ratatoskr
Level 22
God Stats
10W - 8L
1,764 SR
Queue Stats
13W - 17L
1,680 Elo+
Solo
Zeus
Zeus
TRULY Yang
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ZX-A70
Amaterasu
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Fenrir
Fenrir
ecr-c
Fenrir
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 9L
1,446 Elo+
Party 1
Team Averages
Level 9
1,593 SR
1,594 Elo+

VS

Team Averages
Level 11
1,461 SR
1,448 Elo+
Merlin
Merlin
ALVER ALVR
Merlin
Level 10
God Stats
26W - 23L
1,320 SR
Queue Stats
45W - 45L
1,234 Elo+
Solo
Ymir
Ymir
NightEmpress313
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,381 Elo+
Solo
Neith
Neith
SMITE_Banned_5
Neith
Level 8
God Stats
5W - 1L
1,790 SR
Queue Stats
55W - 33L
1,642 Elo+
Solo
Kuzenbo
Kuzenbo
henri_prenga
Kuzenbo
Level 27
God Stats
1W - 3L
1,196 SR
Queue Stats
71W - 64L
1,588 Elo+
Solo
Kukulkan
Kukulkan
loboblanco6996
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
0 / 6 / 9
12,376
952
2,550
20,369
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
BipolarRabbit44
Ratatoskr
18
11 / 9 / 2
13,818
1,063
16,538
19,955
10,129
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 9 / 5
11,767
905
8,731
13,678
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
ZX-A70
Amaterasu
20
6 / 12 / 10
13,900
1,069
19,325
32,771
33,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
ecr-c
Fenrir
19
3 / 8 / 12
12,841
988
11,211
27,790
19,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALVER ALVR
Merlin
20
12 / 7 / 19
16,541
1,272
37,967
17,027
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
1 / 8 / 12
11,745
903
1,970
17,810
8,511
20
17 / 0 / 16
17,160
1,320
37,164
5,195
2,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
henri_prenga
Kuzenbo
18
8 / 0 / 10
13,133
1,010
10,578
13,171
12,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
18
5 / 8 / 9
12,514
963
12,939
10,911
4,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
109
23
Kills
43
44
Deaths
23
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
ALVER ALVR
Merlin
12
7
19
3.07
L
Ares
0
6
9
0.75
L
Ratatoskr
BipolarRabbit44
Ratatoskr
11
9
2
1.33
W
1
8
12
0.88
W
17
0
16
25
L
3
9
5
0.61
L
Amaterasu
ZX-A70
Amaterasu
6
12
10
0.92
L
Fenrir
ecr-c
Fenrir
3
8
12
1.13
W
Kuzenbo
henri_prenga
Kuzenbo
8
0
10
13
W
Kukulkan
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,355
Damage
100,618
114,563
Taken
64,114
90,587
Mitigated
34,136
12,115
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ALVER ALVR
Merlin
37,967
3,385
53
1,072
17,027
7,036
0
2,093
14,734
81,363
0
L
Ares
2,550
670
0
932
20,369
22,304
0
13,100
7,269
24,477
0
L
Ratatoskr
BipolarRabbit44
Ratatoskr
16,538
4,924
267
2,356
19,955
10,129
0
11,669
8,286
0
42,552
W
1,970
1,363
0
0
17,810
8,511
0
3,668
13,946
4,090
0
W
37,164
13,114
0
2,442
5,195
2,514
0
1,165
3,930
0
73,232
L
8,731
1,635
0
995
13,678
5,952
0
6,012
7,666
25,517
0
L
Amaterasu
ZX-A70
Amaterasu
19,325
10,043
0
5,514
32,771
33,006
0
18,180
14,591
1,216
40,401
L
Fenrir
ecr-c
Fenrir
11,211
3,274
0
2,051
27,790
19,196
0
14,493
13,297
0
29,852
W
Kuzenbo
henri_prenga
Kuzenbo
10,578
3,433
621
3,897
13,171
12,043
0
3,094
9,865
17,117
0
W
Kukulkan
12,939
2,967
0
86
10,911
4,032
0
2,248
8,535
22,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,702
Gold Earned
71,093
223
Minions Killed
229
2
Camps Cleared
1
1,172,472
Distance Traveled
942,416
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,541
1,272
86
7
0
215,212
0
L
Ares
12,376
952
30
2
0
245,695
0
L
Ratatoskr
13,818
1,063
58
4
2
220,660
0
W
Ymir
11,745
903
5
0
0
140,520
1
W
Neith
17,160
1,320
96
7
0
274,153
1
L
Zeus
11,767
905
36
3
0
179,323
2
L
Amaterasu
13,900
1,069
55
4
0
252,247
3
L
Fenrir
12,841
988
44
3
0
274,547
0
W
Kuzenbo
13,133
1,010
16
1
0
162,207
0
W
Kukulkan
12,514
963
26
2
1
150,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role