Player Matchup

Vamana
Vamana
Blitzkov
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 79L
1,749 Elo+
Solo
Sobek
Sobek
FankyJade
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Lightningod13
Apollo
Level 156
God Stats
5W - 7L
1,185 SR
Queue Stats
213W - 184L
1,707 Elo+
Solo
Tiamat
Tiamat
Marnockii
Tiamat
Level 127
God Stats
57W - 45L
1,651 SR
Queue Stats
137W - 114L
1,726 Elo+
Solo
Erlang Shen
Erlang Shen
anBiscuit
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 126L
1,580 Elo+
Solo
Team Averages
Level 137
1,467 SR
1,652 Elo+

VS

Team Averages
Level 130
1,595 SR
1,678 Elo+
Artemis
Artemis
Cleanadmiral
Artemis
Level 113
God Stats
6W - 7L
1,646 SR
Queue Stats
619W - 584L
1,696 Elo+
Solo
Janus
Janus
ImSaltyRunItBack
Janus
Level 108
God Stats
11W - 19L
1,424 SR
Queue Stats
1,076W - 828L
1,690 Elo+
Solo
Ares
Ares
RuggedTote
Ares
Level 157
God Stats
7W - 7L
1,687 SR
Queue Stats
68W - 56L
1,671 Elo+
Solo
Apollo
Apollo
TheDarkFrost
Apollo
Level 114
God Stats
1W - 4L
1,530 SR
Queue Stats
293W - 264L
1,646 Elo+
Solo
Tiamat
Tiamat
aamraK
Tiamat
Level 158
God Stats
6W - 5L
1,688 SR
Queue Stats
57W - 48L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Blitzkov
Vamana
11
1 / 0 / 3
6,298
630
5,070
8,589
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
FankyJade
Sobek
8
2 / 2 / 2
5,761
576
3,141
8,791
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 3
5,748
575
3,100
5,298
1,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Marnockii
Tiamat
12
3 / 0 / 2
6,670
667
2,917
2,724
1,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
anBiscuit
Erlang Shen
11
3 / 0 / 1
6,371
637
2,606
4,465
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cleanadmiral
Artemis
8
1 / 2 / 1
4,941
494
5,031
4,394
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,382
538
1,636
3,450
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,678
468
4,281
6,685
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
0 / 4 / 1
4,886
489
3,335
5,858
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
aamraK
Tiamat
8
0 / 2 / 1
4,827
483
3,145
5,671
4,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
2
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
Blitzkov
Vamana
1
0
3
2.5
L
Artemis
Cleanadmiral
Artemis
1
2
1
0.75
W
Sobek
FankyJade
Sobek
2
2
2
1.5
L
0
1
0
0
W
1
0
3
2.5
W
Tiamat
Marnockii
Tiamat
3
0
2
4
L
1
1
0
1
L
Apollo
0
4
1
0.13
L
Tiamat
aamraK
Tiamat
0
2
1
0.25
W
Erlang Shen
anBiscuit
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
17,428
29,867
Taken
26,058
14,128
Mitigated
10,716
12,084
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Blitzkov
Vamana
5,070
2,455
0
4,228
8,589
4,546
72
3,720
4,869
0
35,629
L
Artemis
Cleanadmiral
Artemis
5,031
2,296
0
1,793
4,394
1,190
0
1,509
2,885
0
22,514
W
Sobek
FankyJade
Sobek
3,141
528
0
3,448
8,791
4,856
0
3,155
5,636
9,892
0
L
1,636
132
0
452
3,450
888
0
1,059
2,391
37,461
0
W
3,100
2,089
0
2,562
5,298
1,221
0
1,326
3,972
0
28,975
W
Tiamat
Marnockii
Tiamat
2,917
216
0
1,380
2,724
1,897
15
261
2,463
40,594
0
L
4,281
313
0
2,035
6,685
3,021
0
1,999
4,686
12,808
0
L
Apollo
3,335
2,208
0
330
5,858
1,546
0
614
5,244
0
27,673
L
Tiamat
aamraK
Tiamat
3,145
911
0
2,786
5,671
4,071
0
877
4,794
25,714
0
W
Erlang Shen
anBiscuit
Erlang Shen
2,606
1,118
0
466
4,465
1,608
1,872
600
3,865
0
39,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
24,714
354
Minions Killed
267
0
Camps Cleared
0
1,009,079
Distance Traveled
925,077
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,298
630
76
8
0
200,318
2
L
Artemis
4,941
494
47
5
0
179,061
3
W
Sobek
5,761
576
21
2
0
213,083
6
L
Janus
5,382
538
91
9
0
189,542
3
W
Apollo
5,748
575
74
7
0
192,114
0
W
Tiamat
6,670
667
97
10
0
200,078
2
L
Ares
4,678
468
17
2
0
190,931
2
L
Apollo
4,886
489
59
6
0
190,502
2
L
Tiamat
4,827
483
53
5
0
175,041
1
W
Erlang Shen
6,371
637
86
9
0
203,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role