Player Matchup

Nemesis
Nemesis
BobaFеtt
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Raslite
Awilix
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
122W - 114L
1,693 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rastamanche
Ah Muzen Cab
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Shadowilyan
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
sAintFlamie
Heimdallr
Level 118
God Stats
0W - 5L
1,310 SR
Queue Stats
54W - 45L
1,653 Elo+
Solo
Team Averages
Level 136
1,462 SR
1,569 Elo+

VS

Team Averages
Level 137
1,522 SR
1,524 Elo+
Bacchus
Bacchus
FUNBAAG
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Pleoxe
Ymir
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 95L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
TheNHS
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,572 Elo+
Solo
Ullr
Ullr
Wonderpony
Ullr
Level 160
God Stats
3W - 0L
1,253 SR
Queue Stats
46W - 44L
1,481 Elo+
Solo
Fenrir
Fenrir
duckzrule
Fenrir
Level 157
God Stats
8W - 3L
1,855 SR
Queue Stats
229W - 182L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BobaFеtt
Nemesis
15
2 / 2 / 7
9,713
571
6,586
10,048
6,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Raslite
Awilix
18
4 / 3 / 8
11,684
687
7,071
13,452
12,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Rastamanche
Ah Muzen Cab
19
2 / 3 / 8
11,487
676
16,724
10,723
5,263
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
16
4 / 4 / 6
10,201
600
6,433
14,509
9,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
sAintFlamie
Heimdallr
17
1 / 3 / 14
10,635
626
19,819
11,269
5,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FUNBAAG
Bacchus
17
0 / 4 / 15
10,453
615
9,763
21,846
33,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Pleoxe
Ymir
17
0 / 4 / 15
11,296
664
7,573
16,857
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
TheNHS
Ao Kuang
17
3 / 3 / 12
11,052
650
9,191
10,574
6,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 2 / 8
12,057
709
19,208
13,222
8,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
duckzrule
Fenrir
19
5 / 4 / 7
11,266
663
7,547
15,474
12,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
72
13
Kills
15
15
Deaths
17
43
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BobaFеtt
Nemesis
2
2
7
2.75
W
Bacchus
FUNBAAG
Bacchus
0
4
15
1.88
W
Ymir
Pleoxe
Ymir
0
4
15
1.88
L
Awilix
Raslite
Awilix
4
3
8
2.67
L
Ah Muzen Cab
Rastamanche
Ah Muzen Cab
2
3
8
2
L
Athena
4
4
6
1.75
W
Ao Kuang
TheNHS
Ao Kuang
3
3
12
3
W
7
2
8
5.5
W
Fenrir
duckzrule
Fenrir
5
4
7
2.13
L
Heimdallr
sAintFlamie
Heimdallr
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,633
Damage
53,282
60,001
Taken
77,973
40,430
Mitigated
83,177
23,395
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BobaFеtt
Nemesis
6,586
1,505
1,875
1,950
10,048
6,489
849
5,245
4,803
0
8,593
W
Bacchus
FUNBAAG
Bacchus
9,763
739
3,785
3,435
21,846
33,245
156
1,964
19,882
17,861
0
W
Ymir
Pleoxe
Ymir
7,573
508
2,671
2,271
16,857
23,082
464
1,448
15,409
13,569
0
L
Awilix
Raslite
Awilix
7,071
2,292
2,107
2,773
13,452
12,908
355
6,273
7,179
0
11,839
L
Ah Muzen Cab
Rastamanche
Ah Muzen Cab
16,724
3,084
3,681
3,145
10,723
5,263
485
3,787
6,936
0
50,521
L
Athena
6,433
2,054
3,636
2,732
14,509
9,920
499
6,665
7,844
9,760
0
W
Ao Kuang
TheNHS
Ao Kuang
9,191
2,622
1,260
2,628
10,574
6,054
2,380
594
9,980
15,664
0
W
19,208
6,961
284
2,316
13,222
8,299
899
121
13,101
0
48,537
W
Fenrir
duckzrule
Fenrir
7,547
1,855
664
2,577
15,474
12,497
1,808
2,306
13,168
0
24,642
L
Heimdallr
sAintFlamie
Heimdallr
19,819
10,441
0
1,496
11,269
5,850
1,135
4,557
6,712
0
38,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,720
Gold Earned
56,124
146
Minions Killed
175
0
Camps Cleared
0
1,448,597
Distance Traveled
1,454,105
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,713
571
7
0
0
251,300
3
W
Bacchus
10,453
615
62
4
0
304,849
1
W
Ymir
11,296
664
11
1
0
317,249
2
L
Awilix
11,684
687
2
0
0
276,365
2
L
Ah Muzen Cab
11,487
676
80
5
0
319,191
3
L
Athena
10,201
600
9
1
0
301,898
4
W
Ao Kuang
11,052
650
13
1
0
282,924
4
W
Ullr
12,057
709
60
4
0
297,768
2
W
Fenrir
11,266
663
29
2
0
251,315
1
L
Heimdallr
10,635
626
48
3
0
299,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role