Player Matchup

Mulan
Mulan
SniperMoneySmite
Mulan
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 123L
1,565 Elo+
Party 1
Loki
Loki
TETONCIO
Loki
Level 122
God Stats
1W - 1L
1,794 SR
Queue Stats
150W - 127L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
xZephyr7
Nu Wa
Level 66
God Stats
3W - 1L
1,699 SR
Queue Stats
28W - 31L
1,408 Elo+
Party 1
Team Averages
Level 91
1,664 SR
1,516 Elo+

VS

Team Averages
Level 101
1,430 SR
1,540 Elo+
Kukulkan
Kukulkan
Hardzioch
Kukulkan
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
186W - 166L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Hicugaya
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kudrik
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
13,042
686
12,333
15,611
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
17
11 / 2 / 8
14,158
745
14,124
13,984
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
xZephyr7
Nu Wa
17
5 / 4 / 14
13,156
692
18,240
11,221
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hardzioch
Kukulkan
15
1 / 6 / 2
11,642
613
8,933
10,303
3,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hicugaya
Cthulhu
15
3 / 4 / 3
11,251
592
11,190
23,097
25,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Kudrik
Tsukuyomi
14
3 / 11 / 3
11,615
611
7,755
18,295
6,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
7
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Hardzioch
Kukulkan
1
6
2
0.33
L
Cthulhu
Hicugaya
Cthulhu
3
4
3
1.13
L
Tsukuyomi
Kudrik
Tsukuyomi
3
11
3
0.41
W
5
1
14
12
W
Loki
11
2
8
7.5
W
Nu Wa
xZephyr7
Nu Wa
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,697
Damage
27,878
40,816
Taken
51,695
24,245
Mitigated
35,035
4,281
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Hardzioch
Kukulkan
8,933
283
0
210
10,303
3,121
131
4,217
5,656
71,137
0
L
Cthulhu
Hicugaya
Cthulhu
11,190
888
622
1,257
23,097
25,009
365
9,628
12,621
33,518
0
L
Tsukuyomi
Kudrik
Tsukuyomi
7,755
1,752
681
994
18,295
6,905
952
3,724
14,071
0
48,090
W
12,333
2,042
0
2,863
15,611
14,179
861
6,310
9,301
1,529
39,783
W
Loki
14,124
4,752
0
0
13,984
5,718
1,669
6,321
7,663
0
85,190
W
Nu Wa
xZephyr7
Nu Wa
18,240
5,415
194
1,224
11,221
4,348
928
7,569
3,652
55,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
34,508
231
Minions Killed
236
0
Camps Cleared
0
1,115,665
Distance Traveled
961,895
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,642
613
135
7
0
316,342
6
L
Cthulhu
11,251
592
30
2
0
308,659
2
L
Tsukuyomi
11,615
611
71
4
0
336,894
4
W
Mulan
13,042
686
53
3
0
412,033
3
W
Loki
14,158
745
88
5
0
376,432
3
W
Nu Wa
13,156
692
90
5
0
327,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role