Player Matchup

Artio
Artio
Brogan13
Artio
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
168W - 208L
1,404 Elo+
Solo
He Bo
He Bo
Bubbizle
He Bo
Level 26
God Stats
4W - 6L
1,823 SR
Queue Stats
93W - 95L
1,603 Elo+
Solo
Apollo
Apollo
Lygeyrinho
Apollo
Level 23
God Stats
1W - 0L
1,728 SR
Queue Stats
13W - 18L
1,323 Elo+
Solo
Fenrir
Fenrir
Sarahtmg
Fenrir
Level 12
God Stats
2W - 7L
1,096 SR
Queue Stats
21W - 18L
1,574 Elo+
Solo
Cthulhu
Cthulhu
woodchuker
Cthulhu
Level 27
God Stats
32W - 36L
1,297 SR
Queue Stats
165W - 202L
1,459 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,473 Elo+

VS

Team Averages
Level 16
1,539 SR
1,503 Elo+
Sobek
Sobek
CloudBurn5384
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DuhMonstro
Baba Yaga
Level 15
God Stats
2W - 1L
1,304 SR
Queue Stats
4W - 6L
1,357 Elo+
Solo
Loki
Loki
ITrulyCapalot-
Loki
Level 25
God Stats
4W - 5L
1,379 SR
Queue Stats
39W - 36L
1,441 Elo+
Party 1
Skadi
Skadi
hannahlover6
Skadi
Level 18
God Stats
12W - 5L
1,775 SR
Queue Stats
31W - 23L
1,514 Elo+
Party 1
Osiris
Osiris
lord_butter21
Osiris
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
10W - 8L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Brogan13
Artio
12
1 / 4 / 1
7,736
455
2,761
12,074
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Bubbizle
He Bo
13
3 / 0 / 1
8,121
478
4,806
4,826
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Lygeyrinho
Apollo
13
0 / 1 / 3
7,686
452
5,367
5,852
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Sarahtmg
Fenrir
15
6 / 2 / 2
9,077
534
6,541
11,456
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
woodchuker
Cthulhu
15
6 / 2 / 4
9,695
570
11,099
9,663
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,367
375
4,386
10,167
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
DuhMonstro
Baba Yaga
11
0 / 3 / 0
6,757
397
3,161
6,878
2,433
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 1
8,492
500
7,924
11,716
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 2
7,775
457
8,706
8,282
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,131
419
4,083
10,223
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
9
9
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
Brogan13
Artio
1
4
1
0.38
W
He Bo
Bubbizle
He Bo
3
0
1
3.5
L
2
2
2
1.5
L
Baba Yaga
DuhMonstro
Baba Yaga
0
3
0
0
L
3
5
1
0.7
W
Apollo
Lygeyrinho
Apollo
0
1
3
1.5
W
Fenrir
Sarahtmg
Fenrir
6
2
2
3.5
L
3
1
2
4
L
1
5
2
0.4
W
Cthulhu
woodchuker
Cthulhu
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,574
Damage
28,260
43,871
Taken
47,266
27,023
Mitigated
22,033
10,579
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Brogan13
Artio
2,761
459
120
1,864
12,074
8,613
162
2,502
9,547
15,711
0
W
He Bo
Bubbizle
He Bo
4,806
148
0
850
4,826
2,081
611
2,928
1,898
30,508
0
L
4,386
377
0
1,046
10,167
6,845
539
4,089
6,078
13,626
0
L
Baba Yaga
DuhMonstro
Baba Yaga
3,161
143
0
1,602
6,878
2,433
476
2,595
4,258
25,439
0
L
7,924
2,374
0
3,844
11,716
4,068
0
4,042
7,492
0
55,346
W
Apollo
Lygeyrinho
Apollo
5,367
3,344
0
1,043
5,852
1,809
2,995
626
5,226
0
42,174
W
Fenrir
Sarahtmg
Fenrir
6,541
1,419
0
4,932
11,456
4,665
829
1,491
9,965
0
50,312
L
8,706
3,644
0
4,307
8,282
2,471
240
1,033
7,249
0
51,555
L
4,083
1,354
0
525
10,223
6,216
0
6,067
3,523
0
21,824
W
Cthulhu
woodchuker
Cthulhu
11,099
923
0
1,770
9,663
9,855
237
0
9,133
47,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
36,522
353
Minions Killed
283
0
Camps Cleared
0
1,534,063
Distance Traveled
1,435,545
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,736
455
24
1
0
291,483
0
W
He Bo
8,121
478
66
4
0
274,438
4
L
Sobek
6,367
375
16
1
0
285,724
1
L
Baba Yaga
6,757
397
42
2
0
211,449
3
L
Loki
8,492
500
102
6
0
337,634
0
W
Apollo
7,686
452
81
5
0
296,427
0
W
Fenrir
9,077
534
93
5
0
352,434
0
L
Skadi
7,775
457
86
5
0
288,596
1
L
Osiris
7,131
419
37
2
0
312,142
0
W
Cthulhu
9,695
570
89
5
0
319,281
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role