Player Matchup

Cthulhu
Cthulhu
A4M_AZOLIO
Cthulhu
Level 6
God Stats
1W - 4L
1,434 SR
Queue Stats
1W - 8L
1,218 Elo+
Party 1
Tyr
Tyr
Adramelech-k
Tyr
Level 29
God Stats
56W - 55L
1,555 SR
Queue Stats
700W - 685L
1,492 Elo+
Solo
Nemesis
Nemesis
Paulopacoca
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
rafasaje
Ra
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,218 Elo+
Party 1
Apollo
Apollo
st4rk03
Apollo
Level 20
God Stats
1W - 2L
1,483 SR
Queue Stats
2W - 3L
1,663 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,418 Elo+

VS

Team Averages
Level 18
1,625 SR
1,564 Elo+
Ah Muzen Cab
Ah Muzen Cab
Manchaco22
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,546 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sketonzilla
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,637 Elo+
Solo
Anubis
Anubis
grimmjow6k
Anubis
Level 16
God Stats
2W - 2L
1,791 SR
Queue Stats
3W - 4L
1,783 Elo+
Solo
Ganesha
Ganesha
koloipo14
Ganesha
Level 20
God Stats
4W - 1L
1,737 SR
Queue Stats
61W - 60L
1,345 Elo+
Solo
Thanatos
Thanatos
pb07811
Thanatos
Level 24
God Stats
25W - 21L
1,551 SR
Queue Stats
211W - 196L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A4M_AZOLIO
Cthulhu
9
1 / 8 / 1
5,903
454
3,790
13,488
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 0
6,165
474
2,470
6,728
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
Paulopacoca
Nemesis
7
0 / 10 / 0
5,016
386
444
10,872
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 0
5,548
427
1,783
7,793
1,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
st4rk03
Apollo
10
3 / 5 / 1
6,571
505
5,733
10,905
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Manchaco22
Ah Muzen Cab
13
4 / 2 / 7
8,077
621
6,501
6,841
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Sketonzilla
Amaterasu
14
5 / 2 / 3
8,337
641
4,748
6,964
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
grimmjow6k
Anubis
15
11 / 0 / 5
9,173
706
10,518
3,601
1,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
koloipo14
Ganesha
12
0 / 1 / 10
7,605
585
3,811
6,518
3,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
pb07811
Thanatos
15
11 / 1 / 2
9,239
711
8,413
9,635
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
6
Kills
31
31
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A4M_AZOLIO
Cthulhu
1
8
1
0.19
L
2
2
0
1
W
Ah Muzen Cab
Manchaco22
Ah Muzen Cab
4
2
7
3.75
L
Nemesis
Paulopacoca
Nemesis
0
10
0
0
W
Amaterasu
Sketonzilla
Amaterasu
5
2
3
3.25
W
Anubis
grimmjow6k
Anubis
11
0
5
13.5
W
Ganesha
koloipo14
Ganesha
0
1
10
5
W
Thanatos
pb07811
Thanatos
11
1
2
12
L
0
6
0
0
L
Apollo
st4rk03
Apollo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
33,991
49,786
Taken
33,559
13,724
Mitigated
18,153
9,145
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A4M_AZOLIO
Cthulhu
3,790
412
0
743
13,488
5,212
130
6,002
7,486
18,369
0
L
2,470
265
0
2,801
6,728
1,985
0
995
5,455
0
25,553
W
Ah Muzen Cab
Manchaco22
Ah Muzen Cab
6,501
3,512
0
1,800
6,841
2,162
2,335
1,488
5,353
0
39,395
L
Nemesis
Paulopacoca
Nemesis
444
416
0
1,065
10,872
2,068
0
2,822
7,972
0
11,561
W
Amaterasu
Sketonzilla
Amaterasu
4,748
1,862
0
1,798
6,964
7,276
2,500
0
6,964
0
31,401
W
Anubis
grimmjow6k
Anubis
10,518
983
0
2,592
3,601
1,675
2,174
1,195
2,406
45,443
0
W
Ganesha
koloipo14
Ganesha
3,811
486
0
1,719
6,518
3,543
1,052
2,447
4,071
20,449
0
W
Thanatos
pb07811
Thanatos
8,413
3,224
0
10,916
9,635
3,497
0
443
9,192
0
52,929
L
1,783
78
30
146
7,793
1,465
335
2,584
5,184
23,229
0
L
Apollo
st4rk03
Apollo
5,733
3,373
0
4,360
10,905
2,994
588
1,926
8,929
0
38,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
42,431
237
Minions Killed
339
0
Camps Cleared
0
1,082,907
Distance Traveled
1,209,288
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,903
454
35
3
0
257,949
2
L
Tyr
6,165
474
59
5
0
168,377
2
W
Ah Muzen Cab
8,077
621
85
7
0
202,079
1
L
Nemesis
5,016
386
32
2
0
241,553
0
W
Amaterasu
8,337
641
71
5
0
258,100
1
W
Anubis
9,173
706
84
6
0
214,516
3
W
Ganesha
7,605
585
13
1
0
257,251
3
W
Thanatos
9,239
711
86
7
0
277,342
0
L
Ra
5,548
427
28
2
0
236,557
0
L
Apollo
6,571
505
83
6
0
178,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role