Player Matchup

Ravana
Ravana
AllergicToWards
Ravana
Level 12
God Stats
6W - 1L
1,703 SR
Queue Stats
48W - 26L
1,845 Elo+
Solo
Izanami
Izanami
BestManOK
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
blue els
Ymir
Level 22
God Stats
11W - 14L
1,470 SR
Queue Stats
26W - 35L
1,372 Elo+
Party 1
Artemis
Artemis
legacy els
Artemis
Level 69
God Stats
15W - 8L
1,639 SR
Queue Stats
514W - 520L
1,378 Elo+
Party 1
Anubis
Anubis
xDRGxMolten
Anubis
Level 19
God Stats
10W - 17L
1,352 SR
Queue Stats
253W - 270L
1,349 Elo+
Party 1
Team Averages
Level 30
1,533 SR
1,489 Elo+

VS

Team Averages
Level 22
1,594 SR
1,640 Elo+
Thor
Thor
CtrlAltDеlеtе
Thor
Level 18
God Stats
7W - 7L
1,560 SR
Queue Stats
118W - 94L
1,670 Elo+
Solo
Chang'e
Chang'e
FriendlyKitten
Chang'e
Level 29
God Stats
2W - 3L
1,608 SR
Queue Stats
25W - 27L
1,612 Elo+
Solo
Hou Yi
Hou Yi
Fuuuuuuuuut
Hou Yi
Level 29
God Stats
5W - 1L
1,800 SR
Queue Stats
70W - 64L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Pitero24
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 98L
1,604 Elo+
Solo
Bellona
Bellona
xXKeranXx
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,556
656
2,255
4,732
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
BestManOK
Izanami
12
3 / 0 / 1
7,125
713
6,051
7,030
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 1 / 0
5,143
514
633
4,854
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
legacy els
Artemis
8
0 / 1 / 0
4,860
486
2,579
2,740
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
8
1 / 1 / 1
5,035
504
1,674
3,864
1,829
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,481
348
0
1,199
257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
5,087
509
2,619
7,565
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
8
1 / 0 / 0
4,776
478
1,332
3,638
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Pitero24
Cthulhu
8
2 / 0 / 1
5,392
539
4,459
5,280
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
xXKeranXx
Bellona
8
0 / 4 / 0
4,545
455
2,443
4,964
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
3
3
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Izanami
BestManOK
Izanami
3
0
1
3.5
L
0
0
0
0
L
0
2
0
0
L
Hou Yi
1
0
0
1
L
Cthulhu
Pitero24
Cthulhu
2
0
1
2.5
W
Ymir
0
1
0
0
W
Artemis
legacy els
Artemis
0
1
0
0
W
Anubis
1
1
1
1.5
L
Bellona
xXKeranXx
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
10,853
23,220
Taken
22,646
8,806
Mitigated
8,904
12,803
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,255
1,079
0
3,348
4,732
1,791
0
573
4,061
0
43,080
W
Izanami
BestManOK
Izanami
6,051
3,789
0
4,868
7,030
2,434
2,817
1,528
5,267
0
53,714
L
0
0
0
198
1,199
257
0
431
768
0
1,200
L
2,619
373
255
3,245
7,565
1,560
0
941
6,624
27,433
0
L
Hou Yi
1,332
688
0
2,416
3,638
920
0
0
3,638
0
22,589
L
Cthulhu
Pitero24
Cthulhu
4,459
147
0
1,709
5,280
3,175
0
588
4,692
19,395
0
W
Ymir
633
144
0
1,876
4,854
2,008
0
1,551
3,303
11,228
0
W
Artemis
legacy els
Artemis
2,579
374
0
1,231
2,740
744
0
1,199
1,541
0
24,099
W
Anubis
1,674
162
0
1,480
3,864
1,829
0
1,966
1,770
15,774
0
L
Bellona
xXKeranXx
Bellona
2,443
1,014
0
268
4,964
2,992
395
347
4,617
0
14,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
23,281
325
Minions Killed
168
0
Camps Cleared
0
952,768
Distance Traveled
789,778
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,556
656
91
9
0
220,043
1
W
Izanami
7,125
713
123
12
0
152,655
3
L
Thor
3,481
348
1
0
0
33,844
1
L
Chang'e
5,087
509
61
6
0
175,773
6
L
Hou Yi
4,776
478
41
4
0
177,161
3
L
Cthulhu
5,392
539
31
3
0
201,835
3
W
Ymir
5,143
514
27
3
0
204,124
0
W
Artemis
4,860
486
53
5
0
174,862
5
W
Anubis
5,035
504
31
3
0
201,084
0
L
Bellona
4,545
455
34
3
0
201,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role