Player Matchup

Freya
Freya
Fishstick420
Freya
Level 82
God Stats
25W - 27L
1,567 SR
Queue Stats
636W - 591L
1,551 Elo+
Party 4
Anhur
Anhur
PHANTOMR3AVER
Anhur
Level 114
God Stats
3W - 9L
1,461 SR
Queue Stats
167W - 168L
1,477 Elo+
Party 1
Ares
Ares
UnhitchedCoin
Ares
Level 78
God Stats
5W - 9L
1,741 SR
Queue Stats
558W - 509L
1,503 Elo+
Party 4
Thanatos
Thanatos
VEXjeri
Thanatos
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 173L
1,507 Elo+
Party 1
Tyr
Tyr
ossanchezm
Tyr
Level 116
God Stats
41W - 53L
1,486 SR
Queue Stats
270W - 288L
1,513 Elo+
Solo
Team Averages
Level 101
1,551 SR
1,510 Elo+

VS

Team Averages
Level 95
1,529 SR
1,520 Elo+
Bakasura
Bakasura
BabyMongoloid
Bakasura
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 46L
1,499 Elo+
Party 2
Neith
Neith
Bilmuri
Neith
Level 73
God Stats
7W - 5L
1,434 SR
Queue Stats
293W - 258L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
Kirbloosh6
Jormungandr
Level 56
God Stats
4W - 2L
1,623 SR
Queue Stats
110W - 91L
1,604 Elo+
Solo
Da Ji
Da Ji
Lamboielago
Da Ji
Level 126
God Stats
72W - 49L
1,644 SR
Queue Stats
355W - 376L
1,521 Elo+
Party 3
Izanami
Izanami
sunnysideupz
Izanami
Level 155
God Stats
25W - 15L
1,445 SR
Queue Stats
893W - 933L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,846
650
2,714
7,169
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 1 / 0
4,989
554
2,594
6,405
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 1
4,965
552
3,134
7,355
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
VEXjeri
Thanatos
3
0 / 1 / 0
3,667
407
0
1,609
316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,211
690
6,879
7,149
3,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BabyMongoloid
Bakasura
10
1 / 3 / 0
5,320
591
2,269
8,559
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Bilmuri
Neith
9
0 / 0 / 3
4,895
544
3,180
3,538
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Kirbloosh6
Jormungandr
9
1 / 1 / 2
5,388
599
5,450
5,879
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,148
572
880
5,915
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
sunnysideupz
Izanami
10
3 / 1 / 1
5,858
651
5,017
5,203
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
6
Kills
6
7
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BabyMongoloid
Bakasura
1
3
0
0.33
W
Neith
Bilmuri
Neith
0
0
3
1.5
L
1
2
0
0.5
W
Jormungandr
Kirbloosh6
Jormungandr
1
1
2
2
W
1
1
0
1
L
2
1
0
2
L
0
2
1
0.25
L
Thanatos
VEXjeri
Thanatos
0
1
0
0
L
3
1
0
3
W
Izanami
sunnysideupz
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,321
Damage
16,796
29,687
Taken
29,094
10,192
Mitigated
9,841
14,915
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BabyMongoloid
Bakasura
2,269
1,601
0
4,539
8,559
2,843
0
0
8,559
0
18,742
W
Neith
Bilmuri
Neith
3,180
1,766
0
2,732
3,538
758
140
844
2,694
0
24,733
L
2,714
885
0
4,500
7,169
2,118
0
0
7,169
34,361
0
W
Jormungandr
Kirbloosh6
Jormungandr
5,450
1,303
0
1,503
5,879
2,813
0
2,074
3,805
20,628
0
W
880
122
0
1,735
5,915
1,859
0
164
5,751
0
27,517
L
2,594
1,633
0
3,375
6,405
1,853
0
2,736
3,669
0
23,573
L
3,134
89
0
2,432
7,355
2,659
0
2,714
4,641
17,498
0
L
Thanatos
VEXjeri
Thanatos
0
0
0
971
1,609
316
0
0
1,609
0
4,350
L
6,879
504
0
3,637
7,149
3,246
0
0
7,028
0
40,351
W
Izanami
sunnysideupz
Izanami
5,017
2,753
0
903
5,203
1,568
0
2,766
2,437
0
29,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
26,609
258
Minions Killed
269
0
Camps Cleared
0
755,379
Distance Traveled
896,075
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,320
591
60
7
0
180,689
0
W
Neith
4,895
544
57
6
0
158,105
2
L
Freya
5,846
650
75
8
0
173,346
1
W
Jormungandr
5,388
599
29
3
0
181,205
3
W
Da Ji
5,148
572
65
7
0
204,789
1
L
Anhur
4,989
554
48
5
0
138,038
0
L
Ares
4,965
552
26
3
0
181,195
2
L
Thanatos
3,667
407
17
2
0
62,263
1
L
Tyr
6,211
690
92
10
0
200,537
3
W
Izanami
5,858
651
58
6
0
171,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role