Player Matchup

Geb
Geb
Lubamacedo
Geb
Level 12
God Stats
1W - 2L
1,207 SR
Queue Stats
4W - 8L
1,265 Elo+
Party 1
Nu Wa
Nu Wa
NoGamesSerious
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Tigo kk
Danzaburou
Level 12
God Stats
0W - 1L
1,069 SR
Queue Stats
17W - 26L
1,538 Elo+
Party 1
Tiamat
Tiamat
rodrigoflopes2
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ra
Ra
s7k_Axel10
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Team Averages
Level 8
1,355 SR
1,489 Elo+

VS

Team Averages
Level 14
1,582 SR
1,409 Elo+
Raijin
Raijin
GontijoG
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Hades
Hades
Mrs_x_Incognito
Hades
Level 28
God Stats
15W - 6L
1,758 SR
Queue Stats
97W - 70L
1,566 Elo+
Solo
Neith
Neith
formula_justa
Neith
Level 26
God Stats
3W - 3L
1,416 SR
Queue Stats
133W - 97L
1,532 Elo+
Solo
Cthulhu
Cthulhu
justt11
Cthulhu
Level 4
God Stats
3W - 3L
1,497 SR
Queue Stats
3W - 3L
1,369 Elo+
Solo
Kukulkan
Kukulkan
wilkizame1
Kukulkan
Level 10
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 8L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,746
812
4,328
13,127
15,710
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 2 / 3
10,591
883
14,895
9,509
3,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Tigo kk
Danzaburou
16
1 / 11 / 3
10,418
868
10,293
21,520
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 15 / 1
10,625
885
9,344
21,987
15,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 9 / 0
9,534
795
1,864
17,229
7,056
Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GontijoG
Raijin
18
6 / 3 / 18
11,974
998
14,821
9,781
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 0 / 16
14,274
1,190
17,852
9,496
4,324
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
12 / 0 / 17
12,514
1,043
18,574
7,546
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
justt11
Cthulhu
18
7 / 0 / 17
12,128
1,011
15,135
16,697
20,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
wilkizame1
Kukulkan
17
2 / 1 / 16
10,951
913
7,477
4,379
1,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
126
4
Kills
42
42
Deaths
4
9
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Raijin
GontijoG
Raijin
6
3
18
5
L
0
5
2
0.2
W
15
0
16
23
L
0
2
3
0.75
L
Danzaburou
Tigo kk
Danzaburou
1
11
3
0.23
W
12
0
17
20.5
W
Cthulhu
justt11
Cthulhu
7
0
17
15.5
L
3
15
1
0.23
L
0
9
0
0
W
Kukulkan
wilkizame1
Kukulkan
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
73,859
83,372
Taken
47,899
50,706
Mitigated
34,125
3,595
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
GontijoG
Raijin
14,821
1,687
0
224
9,781
3,919
0
7,009
2,772
37,531
0
L
4,328
626
0
0
13,127
15,710
0
7,931
5,046
18,495
0
W
17,852
2,280
1,390
4,610
9,496
4,324
0
5,655
3,841
49,259
0
L
14,895
5,571
0
453
9,509
3,715
0
6,566
2,793
55,513
0
L
Danzaburou
Tigo kk
Danzaburou
10,293
4,995
0
1,390
21,520
8,890
0
12,236
9,134
0
19,255
W
18,574
12,981
0
2,524
7,546
3,302
0
4,259
3,287
0
32,718
W
Cthulhu
justt11
Cthulhu
15,135
3,509
39
3,157
16,697
20,886
0
9,521
7,176
36,961
0
L
9,344
1,125
0
1,179
21,987
15,335
0
14,471
7,331
19,900
0
L
1,864
349
182
391
17,229
7,056
0
13,271
3,783
9,440
0
W
Kukulkan
wilkizame1
Kukulkan
7,477
1,177
0
94
4,379
1,694
0
3,987
392
22,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
61,841
165
Minions Killed
249
3
Camps Cleared
7
923,165
Distance Traveled
1,048,228
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,974
998
66
6
2
185,188
2
L
Geb
9,746
812
21
2
0
190,686
0
W
Hades
14,274
1,190
68
6
2
238,187
1
L
Nu Wa
10,591
883
97
8
1
225,222
2
L
Danzaburou
10,418
868
18
2
2
176,304
0
W
Neith
12,514
1,043
30
3
1
209,172
0
W
Cthulhu
12,128
1,011
43
4
0
218,003
2
L
Tiamat
10,625
885
10
1
0
188,677
0
L
Ra
9,534
795
19
2
0
142,276
0
W
Kukulkan
10,951
913
42
4
2
197,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role