Player Matchup

Izanami
Izanami
FemaleDogLasagna
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
GotSkilla
Zhong Kui
Level 128
God Stats
37W - 18L
1,616 SR
Queue Stats
701W - 563L
1,575 Elo+
Party 2
Tyr
Tyr
LEGIQN
Tyr
Level 160
God Stats
7W - 4L
1,556 SR
Queue Stats
409W - 221L
1,744 Elo+
Party 2
Baron Samedi
Baron Samedi
Pastelita
Baron Samedi
Level 22
God Stats
1W - 0L
1,316 SR
Queue Stats
3W - 6L
1,181 Elo+
Party 2
Da Ji
Da Ji
SalVulcano
Da Ji
Level 155
God Stats
1W - 0L
1,406 SR
Queue Stats
81W - 49L
1,741 Elo+
Party 2
Team Averages
Level 114
1,479 SR
1,548 Elo+

VS

Team Averages
Level 35
1,683 SR
1,616 Elo+
Kumbhakarna
Kumbhakarna
BettyPhuckzer
Kumbhakarna
Level 57
God Stats
18W - 16L
1,564 SR
Queue Stats
542W - 523L
1,529 Elo+
Party 1
Thor
Thor
MissFortuneQuQ
Thor
Level 14
God Stats
11W - 9L
1,835 SR
Queue Stats
230W - 117L
1,748 Elo+
Party 1
Kukulkan
Kukulkan
Steeeeeeeeeeeven
Kukulkan
Level 31
God Stats
11W - 12L
1,691 SR
Queue Stats
334W - 332L
1,561 Elo+
Solo
Izanami
Izanami
TheMacGoogle
Izanami
Level 40
God Stats
11W - 12L
1,717 SR
Queue Stats
108W - 109L
1,577 Elo+
Solo
Amaterasu
Amaterasu
ThiccVicc
Amaterasu
Level 34
God Stats
9W - 12L
1,609 SR
Queue Stats
548W - 524L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 3
12,519
696
18,806
16,575
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GotSkilla
Zhong Kui
16
2 / 0 / 3
10,226
568
10,843
10,163
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
LEGIQN
Tyr
15
6 / 2 / 5
11,038
613
12,471
16,592
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Pastelita
Baron Samedi
12
0 / 10 / 2
7,805
434
3,408
10,847
5,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
16
6 / 5 / 2
10,313
573
14,266
15,340
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BettyPhuckzer
Kumbhakarna
12
2 / 2 / 11
8,176
454
5,764
14,467
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 8
8,757
487
7,114
15,142
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
12 / 5 / 4
10,115
562
13,139
13,230
7,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
TheMacGoogle
Izanami
13
0 / 8 / 2
7,912
440
6,430
13,405
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ThiccVicc
Amaterasu
15
1 / 4 / 6
9,062
503
8,086
18,176
11,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
23
Kills
19
19
Deaths
23
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BettyPhuckzer
Kumbhakarna
2
2
11
3.75
W
9
2
3
5.25
W
Zhong Kui
GotSkilla
Zhong Kui
2
0
3
3.5
W
Tyr
LEGIQN
Tyr
6
2
5
4.25
L
4
4
8
2
W
Baron Samedi
Pastelita
Baron Samedi
0
10
2
0.1
W
Da Ji
6
5
2
1.4
L
12
5
4
2.8
L
Izanami
TheMacGoogle
Izanami
0
8
2
0.13
L
Amaterasu
ThiccVicc
Amaterasu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,794
Damage
40,533
69,517
Taken
74,420
41,421
Mitigated
42,386
32,622
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BettyPhuckzer
Kumbhakarna
5,764
817
0
1,355
14,467
13,594
0
4,721
9,696
18,104
0
W
18,806
13,464
0
9,969
16,575
6,908
8,879
2,486
14,089
0
107,944
W
Zhong Kui
GotSkilla
Zhong Kui
10,843
1,842
0
7,214
10,163
9,851
3,476
1,057
9,106
64,600
0
W
Tyr
LEGIQN
Tyr
12,471
2,471
0
8,151
16,592
13,302
0
7,510
9,082
0
50,761
L
7,114
1,909
0
3,198
15,142
6,102
0
430
14,662
0
39,792
W
Baron Samedi
Pastelita
Baron Samedi
3,408
858
623
590
10,847
5,262
1,348
5,540
5,307
23,726
0
W
Da Ji
14,266
5,300
0
6,075
15,340
6,098
309
2,310
13,030
0
65,390
L
13,139
2,812
0
2,571
13,230
7,364
757
2,738
10,442
43,750
0
L
Izanami
TheMacGoogle
Izanami
6,430
4,716
0
500
13,405
3,504
0
0
13,405
0
54,688
L
Amaterasu
ThiccVicc
Amaterasu
8,086
3,093
0
8,723
18,176
11,822
0
5,749
11,964
0
57,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,901
Gold Earned
44,022
534
Minions Killed
414
0
Camps Cleared
0
1,594,692
Distance Traveled
1,522,308
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,176
454
19
1
0
311,350
2
W
Izanami
12,519
696
198
11
0
297,545
0
W
Zhong Kui
10,226
568
142
8
0
280,814
2
W
Tyr
11,038
613
79
4
0
389,124
2
L
Thor
8,757
487
80
4
0
280,751
2
W
Baron Samedi
7,805
434
30
2
0
256,924
2
W
Da Ji
10,313
573
85
5
0
370,285
7
L
Kukulkan
10,115
562
76
4
0
304,989
2
L
Izanami
7,912
440
117
7
0
265,778
3
L
Amaterasu
9,062
503
122
7
0
359,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role