Player Matchup

Nemesis
Nemesis
Armziie
Nemesis
Level 68
God Stats
12W - 8L
1,489 SR
Queue Stats
195W - 211L
1,387 Elo+
Solo
Cthulhu
Cthulhu
OhhKRM
Cthulhu
Level 106
God Stats
5W - 4L
1,638 SR
Queue Stats
268W - 214L
1,594 Elo+
Party 2
Tyr
Tyr
OhhTarso
Tyr
Level 126
God Stats
93W - 81L
1,524 SR
Queue Stats
887W - 719L
1,551 Elo+
Party 2
Ullr
Ullr
huhibuhi909
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 51L
1,875 Elo+
Party 2
Tiamat
Tiamat
xBiiLdU
Tiamat
Level 141
God Stats
3W - 3L
1,198 SR
Queue Stats
399W - 251L
1,545 Elo+
Party 2
Team Averages
Level 101
1,470 SR
1,590 Elo+

VS

Team Averages
Level 82
1,539 SR
1,469 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Gixye
Baba Yaga
Level 68
God Stats
4W - 11L
1,500 SR
Queue Stats
75W - 77L
1,403 Elo+
Solo
Ne Zha
Ne Zha
JimsoaEyE
Ne Zha
Level 89
God Stats
4W - 8L
1,402 SR
Queue Stats
137W - 137L
1,491 Elo+
Party 1
Chiron
Chiron
Meshkin11
Chiron
Level 60
God Stats
47W - 31L
1,575 SR
Queue Stats
78W - 65L
1,468 Elo+
Party 1
Hades
Hades
weakassbones
Hades
Level 68
God Stats
1W - 1L
1,721 SR
Queue Stats
55W - 45L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armziie
Nemesis
17
5 / 0 / 5
10,386
547
4,867
10,896
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
OhhKRM
Cthulhu
14
1 / 3 / 6
8,330
438
10,064
13,766
9,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 6
10,268
540
11,041
15,260
9,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 3 / 1
9,576
504
7,670
12,925
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
xBiiLdU
Tiamat
17
4 / 3 / 3
10,284
541
9,432
10,452
6,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 5 / 5
8,183
431
6,334
14,769
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Gixye
Baba Yaga
14
0 / 3 / 5
7,952
419
5,128
10,741
4,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
JimsoaEyE
Ne Zha
14
4 / 3 / 3
8,663
456
11,447
13,116
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Meshkin11
Chiron
18
4 / 0 / 0
10,140
534
6,472
12,400
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 2
7,405
390
5,850
12,738
5,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
9
9
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
5
0.7
W
Nemesis
Armziie
Nemesis
5
0
5
7.5
L
Baba Yaga
Gixye
Baba Yaga
0
3
5
0.83
L
Ne Zha
JimsoaEyE
Ne Zha
4
3
3
1.83
L
Chiron
Meshkin11
Chiron
4
0
0
4
W
Cthulhu
OhhKRM
Cthulhu
1
3
6
1.33
W
6
0
6
9
W
1
3
1
0.5
L
0
6
2
0.17
W
Tiamat
xBiiLdU
Tiamat
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,074
Damage
35,231
63,299
Taken
63,764
35,570
Mitigated
29,841
22,277
Healing
25,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,334
655
1,777
3,041
14,769
9,259
72
7,656
6,971
25,143
0
W
Nemesis
Armziie
Nemesis
4,867
2,438
0
1,763
10,896
4,504
0
2,172
8,724
0
65,139
L
Baba Yaga
Gixye
Baba Yaga
5,128
393
0
5,436
10,741
4,623
205
5,873
4,491
44,410
0
L
Ne Zha
JimsoaEyE
Ne Zha
11,447
2,795
0
5,124
13,116
5,225
0
2,955
10,073
0
56,474
L
Chiron
Meshkin11
Chiron
6,472
1,979
480
7,096
12,400
4,739
2,135
1,601
10,793
0
77,655
W
Cthulhu
OhhKRM
Cthulhu
10,064
797
0
3,384
13,766
9,928
351
5,174
8,592
46,949
0
W
11,041
986
0
8,324
15,260
9,399
0
4,979
10,281
0
64,108
W
7,670
2,088
0
4,918
12,925
5,040
1,183
1,341
11,584
0
74,533
L
5,850
1,253
304
2,559
12,738
5,995
608
798
11,940
31,335
0
W
Tiamat
xBiiLdU
Tiamat
9,432
1,112
0
3,888
10,452
6,699
20
3,646
6,806
71,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
42,343
554
Minions Killed
438
0
Camps Cleared
0
1,876,784
Distance Traveled
1,739,504
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,183
431
37
2
0
373,992
6
W
Nemesis
10,386
547
110
6
0
426,889
4
L
Baba Yaga
7,952
419
86
5
0
354,371
1
L
Ne Zha
8,663
456
94
5
0
381,345
3
L
Chiron
10,140
534
163
9
0
342,441
7
W
Cthulhu
8,330
438
63
3
0
347,992
11
W
Tyr
10,268
540
110
6
0
433,384
6
W
Ullr
9,576
504
123
6
0
315,044
3
L
Hades
7,405
390
58
3
0
287,355
4
W
Tiamat
10,284
541
148
8
0
353,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role