Player Matchup

Hachiman
Hachiman
AnachistQWE
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 2
Tyr
Tyr
GoldRusher04
Tyr
Level 15
God Stats
6W - 11L
1,439 SR
Queue Stats
22W - 31L
1,388 Elo+
Solo
Medusa
Medusa
Kocour200
Medusa
Level 14
God Stats
7W - 2L
1,962 SR
Queue Stats
15W - 17L
1,397 Elo+
Solo
Bellona
Bellona
Useless44
Bellona
Level 6
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 2
Olorun
Olorun
XOROLLIO
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,639 SR
1,462 Elo+

VS

Team Averages
Level 14
1,451 SR
1,442 Elo+
Ymir
Ymir
FelixSpacito
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
MecipsaT
Hachiman
Level 7
God Stats
1W - 0L
1,237 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Hercules
Hercules
Reithov
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
TTVaplikator
Scylla
Level 8
God Stats
2W - 1L
1,584 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 3
Bakasura
Bakasura
XCanari043veRX
Bakasura
Level 30
God Stats
24W - 22L
1,435 SR
Queue Stats
184W - 212L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnachistQWE
Hachiman
9
3 / 5 / 1
5,711
519
3,305
9,488
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 1
5,571
506
2,066
4,697
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Kocour200
Medusa
9
5 / 4 / 1
5,928
539
4,988
6,058
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Useless44
Bellona
8
0 / 4 / 2
4,809
437
3,179
5,925
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
XOROLLIO
Olorun
1
0 / 0 / 0
2,070
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 7
6,213
565
3,626
6,762
3,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
MecipsaT
Hachiman
8
0 / 4 / 2
5,126
466
1,084
5,750
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Reithov
Hercules
10
5 / 2 / 3
6,501
591
4,428
6,259
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
3 / 1 / 3
6,452
587
2,698
3,607
941
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
13
6 / 1 / 4
7,861
715
5,440
6,690
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
14
15
Deaths
12
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AnachistQWE
Hachiman
3
5
1
0.7
W
0
4
7
0.88
L
2
2
1
1.25
L
Medusa
Kocour200
Medusa
5
4
1
1.38
W
Hachiman
MecipsaT
Hachiman
0
4
2
0.25
W
Hercules
Reithov
Hercules
5
2
3
3.25
W
Scylla
3
1
3
4.5
L
Bellona
Useless44
Bellona
0
4
2
0.25
W
Bakasura
6
1
4
8
L
Olorun
XOROLLIO
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,538
Damage
17,276
26,168
Taken
29,068
10,519
Mitigated
11,215
5,709
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AnachistQWE
Hachiman
3,305
2,058
0
3,111
9,488
2,774
0
2,120
6,604
0
20,719
W
3,626
1,383
0
440
6,762
3,068
331
0
6,741
17,708
0
L
2,066
319
0
1,078
4,697
1,953
0
618
3,265
0
22,985
L
Medusa
Kocour200
Medusa
4,988
2,415
0
945
6,058
2,088
0
2,759
3,249
0
22,158
W
Hachiman
MecipsaT
Hachiman
1,084
707
0
1,629
5,750
1,300
1,296
0
5,650
0
11,617
W
Hercules
Reithov
Hercules
4,428
1,886
0
1,148
6,259
3,632
220
0
5,984
0
14,176
W
Scylla
2,698
296
0
901
3,607
941
800
0
3,532
26,503
0
L
Bellona
Useless44
Bellona
3,179
1,156
0
575
5,925
3,704
108
533
5,048
0
13,872
W
Bakasura
5,440
3,887
0
1,422
6,690
2,274
1,390
0
6,615
0
45,419
L
Olorun
XOROLLIO
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
32,153
136
Minions Killed
226
0
Camps Cleared
0
827,199
Distance Traveled
1,065,969
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,711
519
37
3
0
192,803
0
W
Ymir
6,213
565
28
3
0
203,241
1
L
Tyr
5,571
506
34
3
0
226,739
0
L
Medusa
5,928
539
40
4
0
152,914
3
W
Hachiman
5,126
466
23
2
0
171,321
2
W
Hercules
6,501
591
27
2
0
231,439
0
W
Scylla
6,452
587
54
5
0
217,087
3
L
Bellona
4,809
437
25
2
0
254,743
1
W
Bakasura
7,861
715
94
9
0
242,881
1
L
Olorun
2,070
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role