Player Matchup

Neith
Neith
AperonPloto
Neith
Level 27
God Stats
10W - 5L
1,727 SR
Queue Stats
108W - 96L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cwingex3
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Davidiliev0112
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,713 Elo+
Solo
Zeus
Zeus
DomoRules
Zeus
Level 20
God Stats
0W - 3L
1,376 SR
Queue Stats
45W - 69L
1,369 Elo+
Solo
Thor
Thor
ThorNuts
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,513 Elo+

VS

Team Averages
Level 23
1,581 SR
1,534 Elo+
Tiamat
Tiamat
Cherrypiexx12
Tiamat
Level 23
God Stats
9W - 3L
1,594 SR
Queue Stats
29W - 27L
1,602 Elo+
Solo
Amaterasu
Amaterasu
Mague2012
Amaterasu
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 79L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Will_6210
Guan Yu
Level 27
God Stats
13W - 6L
1,811 SR
Queue Stats
326W - 358L
1,504 Elo+
Solo
Nemesis
Nemesis
onebuckshot12
Nemesis
Level 26
God Stats
14W - 11L
1,500 SR
Queue Stats
338W - 335L
1,518 Elo+
Solo
Heimdallr
Heimdallr
非洲咸鱼
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 3
6,274
448
9,537
10,086
2,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Cwingex3
Kumbhakarna
11
4 / 3 / 5
7,514
537
5,752
12,392
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

6
0 / 3 / 0
5,159
369
1,753
3,872
1,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
11
2 / 4 / 1
6,597
471
4,749
6,723
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
13
1 / 2 / 1
7,368
526
6,163
10,183
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,575
541
5,043
5,488
3,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Mague2012
Amaterasu
14
2 / 0 / 3
8,598
614
5,110
9,826
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Will_6210
Guan Yu
11
6 / 2 / 3
7,895
564
4,369
10,054
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nemesis
13
6 / 4 / 3
8,264
590
6,167
8,851
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
非洲咸鱼
Heimdallr
11
1 / 5 / 4
6,982
499
6,632
11,182
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
17
17
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
2
0
5
4.5
L
Kumbhakarna
Cwingex3
Kumbhakarna
4
3
5
2.17
L
0
3
0
0
L
Zeus
2
4
1
0.63
W
Amaterasu
Mague2012
Amaterasu
2
0
3
3.5
L
Thor
1
2
1
0.75
W
Guan Yu
Will_6210
Guan Yu
6
2
3
3.75
W
Nemesis
6
4
3
1.88
W
Heimdallr
非洲咸鱼
Heimdallr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
27,321
43,256
Taken
45,401
17,146
Mitigated
25,982
12,100
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,537
3,941
564
3,909
10,086
2,923
114
2,286
7,800
0
24,555
W
5,043
335
0
2,081
5,488
3,621
624
846
4,567
31,346
0
L
Kumbhakarna
Cwingex3
Kumbhakarna
5,752
1,722
0
1,730
12,392
7,148
282
701
11,691
23,954
0
L
1,753
810
0
214
3,872
1,330
100
0
3,731
0
11,451
L
Zeus
4,749
1,504
0
553
6,723
2,487
416
1,652
5,046
25,178
0
W
Amaterasu
Mague2012
Amaterasu
5,110
1,922
0
6,112
9,826
7,047
2,060
1,136
8,520
0
41,014
L
Thor
6,163
1,578
0
5,130
10,183
3,258
0
404
9,620
0
48,067
W
Guan Yu
Will_6210
Guan Yu
4,369
749
1,002
4,485
10,054
7,885
0
4,007
5,922
0
13,549
W
Nemesis
6,167
3,524
0
540
8,851
3,338
0
2,022
6,745
0
48,774
W
Heimdallr
非洲咸鱼
Heimdallr
6,632
3,199
0
3,947
11,182
4,091
248
2,209
8,973
0
31,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
39,314
224
Minions Killed
293
0
Camps Cleared
0
1,211,133
Distance Traveled
1,321,651
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,274
448
44
3
0
222,514
0
W
Tiamat
7,575
541
59
4
0
286,290
3
L
Kumbhakarna
7,514
537
25
2
0
306,937
3
L
Loki
5,159
369
27
2
0
156,837
2
L
Zeus
6,597
471
35
3
0
227,446
5
W
Amaterasu
8,598
614
85
6
0
277,362
0
L
Thor
7,368
526
93
7
0
297,399
0
W
Guan Yu
7,895
564
23
2
0
239,911
5
W
Nemesis
8,264
590
76
5
0
282,756
3
W
Heimdallr
6,982
499
50
4
0
235,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role