Player Matchup

Hera
Hera
FaiFantasy
Hera
Level 17
God Stats
6W - 9L
1,336 SR
Queue Stats
20W - 37L
1,227 Elo+
Solo
Bellona
Bellona
GamepadGeek
Bellona
Level 23
God Stats
11W - 13L
1,435 SR
Queue Stats
76W - 65L
1,289 Elo+
Solo
Nemesis
Nemesis
Jimmy_4Time
Nemesis
Level 6
God Stats
6W - 7L
1,069 SR
Queue Stats
16W - 25L
1,093 Elo+
Party 2
Amaterasu
Amaterasu
No-t0pik
Amaterasu
Level 6
God Stats
6W - 9L
1,236 SR
Queue Stats
7W - 16L
1,154 Elo+
Party 2
Bakasura
Bakasura
warm_brother8
Bakasura
Level 15
God Stats
2W - 0L
1,739 SR
Queue Stats
21W - 34L
1,270 Elo+
Solo
Team Averages
Level 13
1,363 SR
1,207 Elo+

VS

Team Averages
Level 27
1,476 SR
1,246 Elo+
Chaac
Chaac
GVaz27
Chaac
Level 7
God Stats
2W - 1L
1,730 SR
Queue Stats
35W - 49L
1,207 Elo+
Party 1
Raijin
Raijin
LeoCourage87
Raijin
Level 29
God Stats
27W - 25L
1,536 SR
Queue Stats
81W - 108L
1,243 Elo+
Solo
Aphrodite
Aphrodite
Mooseules
Aphrodite
Level 24
God Stats
1W - 3L
1,660 SR
Queue Stats
35W - 40L
1,344 Elo+
Solo
Tiamat
Tiamat
PentagramReaper0
Tiamat
Level 12
God Stats
3W - 4L
1,252 SR
Queue Stats
5W - 8L
1,193 Elo+
Solo
Hera
Hera
THE_CUTESTLADY
Hera
Level 64
God Stats
10W - 12L
1,201 SR
Queue Stats
119W - 142L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
10,862
388
11,559
14,594
5,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
GamepadGeek
Bellona
20
13 / 2 / 7
14,997
536
26,279
28,952
27,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Jimmy_4Time
Nemesis
20
7 / 8 / 3
14,296
511
11,514
21,951
9,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
No-t0pik
Amaterasu
19
6 / 9 / 15
14,183
507
19,444
28,940
19,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
warm_brother8
Bakasura
14
4 / 16 / 7
11,131
398
5,291
24,902
10,064

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GVaz27
Chaac
20
19 / 5 / 11
15,498
554
28,427
43,979
44,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
17
2 / 8 / 11
12,280
439
14,398
26,172
9,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Mooseules
Aphrodite
16
6 / 7 / 18
12,393
443
15,297
21,314
12,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 10 / 9
11,790
421
2,405
17,087
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
12 / 9 / 4
14,463
517
22,199
21,510
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
35
Kills
42
42
Deaths
39
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
7
3
0.93
L
Chaac
GVaz27
Chaac
19
5
11
4.9
W
Bellona
GamepadGeek
Bellona
13
2
7
8.25
W
Nemesis
Jimmy_4Time
Nemesis
7
8
3
1.06
L
Raijin
2
8
11
0.94
L
Aphrodite
Mooseules
Aphrodite
6
7
18
2.14
W
Amaterasu
No-t0pik
Amaterasu
6
9
15
1.5
L
3
10
9
0.75
L
12
9
4
1.56
W
Bakasura
warm_brother8
Bakasura
4
16
7
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,087
Damage
82,726
119,339
Taken
130,062
71,460
Mitigated
81,075
24,045
Healing
61,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,559
3,646
0
3,732
14,594
5,380
693
6,766
7,828
62,714
0
L
Chaac
GVaz27
Chaac
28,427
10,978
0
22,070
43,979
44,218
3,475
1,618
41,701
0
101,620
W
Bellona
GamepadGeek
Bellona
26,279
8,464
0
6,254
28,952
27,005
806
14,086
14,866
1,228
98,340
W
Nemesis
Jimmy_4Time
Nemesis
11,514
7,590
0
4,861
21,951
9,716
6,229
7,069
14,882
0
84,448
L
Raijin
14,398
2,999
494
9,637
26,172
9,191
5,008
2,429
23,468
71,189
0
L
Aphrodite
Mooseules
Aphrodite
15,297
2,824
11,285
10,806
21,314
12,414
3,789
1,131
19,930
40,062
0
W
Amaterasu
No-t0pik
Amaterasu
19,444
13,279
0
7,878
28,940
19,295
973
14,926
14,014
0
45,912
L
2,405
391
0
2,516
17,087
8,022
0
4,859
12,063
11,419
0
L
22,199
8,414
420
4,342
21,510
7,230
2,519
2,490
18,711
109,426
0
W
Bakasura
warm_brother8
Bakasura
5,291
3,530
0
1,320
24,902
10,064
722
11,452
13,450
0
11,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,469
Gold Earned
66,424
415
Minions Killed
480
0
Camps Cleared
0
2,347,072
Distance Traveled
2,124,937
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,862
388
80
3
0
391,112
0
L
Chaac
15,498
554
146
5
0
496,997
11
W
Bellona
14,997
536
137
5
0
601,683
2
W
Nemesis
14,296
511
122
4
0
488,823
0
L
Raijin
12,280
439
129
5
0
391,510
0
L
Aphrodite
12,393
443
30
1
0
419,542
0
W
Amaterasu
14,183
507
42
2
0
496,556
0
L
Tiamat
11,790
421
20
1
0
412,141
1
L
Hera
14,463
517
155
6
0
404,747
8
W
Bakasura
11,131
398
34
1
0
368,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role