Player Matchup

Scylla
Scylla
A4MEG0_0
Scylla
Level 29
God Stats
1W - 3L
1,432 SR
Queue Stats
101W - 95L
1,510 Elo+
Solo
Mulan
Mulan
Barty280
Mulan
Level 28
God Stats
4W - 5L
1,191 SR
Queue Stats
186W - 188L
1,432 Elo+
Solo
Cupid
Cupid
Jeffkiller1023
Cupid
Level 28
God Stats
21W - 31L
1,642 SR
Queue Stats
654W - 648L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Neon_NoodIe
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
NoVxbez
Loki
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,741 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,536 Elo+

VS

Team Averages
Level 17
1,616 SR
1,457 Elo+
King Arthur
King Arthur
LilZeti
King Arthur
Level 20
God Stats
13W - 5L
1,714 SR
Queue Stats
51W - 49L
1,596 Elo+
Solo
Sol
Sol
NotA_CEO
Sol
Level 7
God Stats
3W - 1L
1,803 SR
Queue Stats
15W - 16L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
SultanMujahideen
Tsukuyomi
Level 28
God Stats
16W - 19L
1,516 SR
Queue Stats
340W - 372L
1,399 Elo+
Solo
Horus
Horus
YeepCryp
Horus
Level 15
God Stats
6W - 4L
1,570 SR
Queue Stats
12W - 15L
1,389 Elo+
Solo
Chaac
Chaac
semsilvanya
Chaac
Level 16
God Stats
3W - 2L
1,479 SR
Queue Stats
314W - 420L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A4MEG0_0
Scylla
15
4 / 5 / 2
9,249
514
12,877
10,142
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Barty280
Mulan
18
5 / 0 / 0
10,645
591
7,902
12,278
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 2 / 0
8,439
469
9,154
14,547
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Neon_NoodIe
Cthulhu
10
1 / 5 / 2
6,990
388
2,773
12,595
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
NoVxbez
Loki
1
0 / 0 / 0
5,008
278
0
0
0
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LilZeti
King Arthur
16
2 / 3 / 5
9,945
553
6,886
14,163
7,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 2
8,356
464
9,139
10,288
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
17
7 / 3 / 1
10,265
570
10,528
12,411
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
YeepCryp
Horus
13
0 / 0 / 3
7,395
411
1,830
6,629
5,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 4 / 0
7,750
431
4,588
11,264
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
11
Kills
10
12
Deaths
11
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
A4MEG0_0
Scylla
4
5
2
1
L
Mulan
Barty280
Mulan
5
0
0
5
L
1
2
0
0.5
W
King Arthur
LilZeti
King Arthur
2
3
5
1.5
L
Cthulhu
Neon_NoodIe
Cthulhu
1
5
2
0.4
L
Loki
NoVxbez
Loki
0
0
0
0
W
1
1
2
2
W
Tsukuyomi
7
3
1
2.5
W
Horus
YeepCryp
Horus
0
0
3
1.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
32,971
49,562
Taken
54,755
22,009
Mitigated
27,576
18,763
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
A4MEG0_0
Scylla
12,877
1,402
0
2,645
10,142
2,881
0
0
10,142
61,129
0
L
Mulan
Barty280
Mulan
7,902
2,125
0
6,690
12,278
8,252
1,316
1,396
10,307
0
61,425
L
9,154
3,331
221
8,673
14,547
4,915
856
7,259
7,288
0
58,984
W
King Arthur
LilZeti
King Arthur
6,886
898
0
3,214
14,163
7,677
908
9,308
4,471
0
57,731
L
Cthulhu
Neon_NoodIe
Cthulhu
2,773
376
0
534
12,595
5,961
0
484
11,883
18,704
0
L
Loki
NoVxbez
Loki
0
0
0
0
0
0
0
0
0
0
0
W
9,139
3,899
197
4,567
10,288
2,883
2,273
340
9,948
60,062
0
W
Tsukuyomi
10,528
1,105
0
5,237
12,411
5,016
998
5,036
7,185
0
70,768
W
Horus
YeepCryp
Horus
1,830
723
708
771
6,629
5,314
270
466
6,113
0
17,196
W
4,588
845
0
5,368
11,264
6,686
301
0
10,847
0
30,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
43,711
365
Minions Killed
425
0
Camps Cleared
0
1,101,316
Distance Traveled
1,590,777
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,249
514
97
5
0
250,540
0
L
Mulan
10,645
591
136
8
0
285,750
3
L
Cupid
8,439
469
105
6
0
273,771
1
W
King Arthur
9,945
553
128
7
0
338,456
0
L
Cthulhu
6,990
388
27
2
0
291,206
2
L
Loki
5,008
278
0
0
0
49
0
W
Sol
8,356
464
101
6
0
257,238
3
W
Tsukuyomi
10,265
570
117
7
0
394,250
5
W
Horus
7,395
411
27
2
0
312,790
5
W
Chaac
7,750
431
52
3
0
288,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role