Player Matchup

Ares
Ares
Gold IV
DaycareDropout
Ares
Gold IV
Level 65
God Stats
58W - 48L
1,504 SR
Queue Stats
398W - 390L
1,394 MMR
Solo
Skadi
Skadi
Bronze III
Demonkev_147
Skadi
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,446 MMR
Solo
Vamana
Vamana
Gold IV
NoMoreParties
Vamana
Gold IV
Level 88
God Stats
29W - 11L
1,828 SR
Queue Stats
131W - 129L
1,289 MMR
Party 1
Ra
Ra
Gold IV
OnSiight
Ra
Gold IV
Level 64
God Stats
2W - 3L
1,709 SR
Queue Stats
26W - 25L
1,514 MMR
Party 1
Agni
Agni
Gold IV
TacomanFB
Agni
Gold IV
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 268L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,608 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,581 SR
1,431 MMR
Izanami
Izanami
Bronze III
GodWolfey
Izanami
Bronze III
Level 129
God Stats
1W - 1L
1,673 SR
Queue Stats
9W - 14L
1,391 MMR
Solo
Tyr
Tyr
Gold IV
MrHumble
Tyr
Gold IV
Level 147
God Stats
26W - 32L
1,548 SR
Queue Stats
176W - 171L
1,388 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
RealG4lifexX
Erlang Shen
Gold III
Level 145
God Stats
47W - 44L
1,542 SR
Queue Stats
500W - 495L
1,434 MMR
Solo
Anubis
Anubis
Gold III
SusanooDaisuke
Anubis
Gold III
Level 154
God Stats
15W - 8L
1,639 SR
Queue Stats
78W - 74L
1,443 MMR
Solo
Nemesis
Nemesis
Gold IV
WindsEmpire
Nemesis
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 8
10,767
449
7,117
25,008
24,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 5 / 3
13,796
575
8,853
14,182
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 9
12,221
509
10,445
24,350
22,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 4 / 5
12,347
514
10,041
14,244
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
20
4 / 4 / 8
13,643
568
12,804
8,904
4,027
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetTsukuyomiApolloDanzaburou

VS

Bans
JanusScyllaKaliCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodWolfey
Izanami
20
7 / 3 / 4
14,893
621
13,726
12,034
6,865
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 7 / 7
13,352
556
13,056
22,741
21,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
RealG4lifexX
Erlang Shen
19
4 / 4 / 15
13,119
547
8,995
21,063
22,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 1 / 9
15,323
638
21,141
12,475
6,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
WindsEmpire
Nemesis
20
2 / 4 / 8
14,818
617
11,048
19,659
9,711
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
19
Kills
28
28
Deaths
19
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
6
5
3
1.5
W
Izanami
GodWolfey
Izanami
7
3
4
3
W
5
7
7
1.21
L
3
7
9
1.07
L
3
4
5
1.38
W
Erlang Shen
RealG4lifexX
Erlang Shen
4
4
15
2.88
W
10
1
9
14.5
L
Agni
4
4
8
2
W
Nemesis
WindsEmpire
Nemesis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,260
Damage
67,966
86,688
Taken
87,972
62,099
Mitigated
66,621
19,778
Healing
38,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,117
883
0
2,165
25,008
24,399
0
8,503
16,505
20,490
0
L
8,853
4,861
0
2,664
14,182
5,168
0
1,771
12,411
0
92,006
W
Izanami
GodWolfey
Izanami
13,726
9,155
0
4,695
12,034
6,865
10,194
2,458
9,389
0
127,484
W
13,056
2,487
0
7,187
22,741
21,179
431
8,422
13,894
0
65,036
L
10,445
5,481
0
7,629
24,350
22,266
96
5,863
18,487
0
76,334
L
10,041
1,630
1,460
4,189
14,244
6,239
488
3,515
10,729
102,408
0
W
Erlang Shen
RealG4lifexX
Erlang Shen
8,995
3,750
430
8,340
21,063
22,241
1,170
7,593
13,328
0
54,935
W
21,141
63
0
8,703
12,475
6,625
1,412
4,858
7,347
115,628
0
L
Agni
12,804
177
0
1,671
8,904
4,027
0
1,489
7,415
109,435
0
W
Nemesis
WindsEmpire
Nemesis
11,048
5,547
0
8,765
19,659
9,711
3,072
6,445
12,871
0
133,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,774
Gold Earned
71,505
700
Minions Killed
796
0
Camps Cleared
0
2,178,287
Distance Traveled
2,363,977
19
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,767
449
9
0
0
410,009
7
L
Skadi
13,796
575
176
7
0
406,423
4
W
Izanami
14,893
621
197
8
0
442,830
10
W
Tyr
13,352
556
118
5
0
451,152
4
L
Vamana
12,221
509
129
5
0
444,165
4
L
Ra
12,347
514
185
8
0
454,983
1
W
Erlang Shen
13,119
547
79
3
0
498,275
16
W
Anubis
15,323
638
194
8
0
448,488
14
L
Agni
13,643
568
201
8
0
462,707
3
W
Nemesis
14,818
617
208
9
0
523,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role