Player Matchup

Ravana
Ravana
Derp-duh
Ravana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo
Cthulhu
Cthulhu
FuNkz Azra
Cthulhu
Level 5
God Stats
0W - 2L
1,146 SR
Queue Stats
4W - 7L
1,204 Elo+
Party 2
Osiris
Osiris
FuNkz Pepsi
Osiris
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,108 Elo+
Party 2
Nike
Nike
KingDonCole
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,189 Elo+
Solo
Ares
Ares
honeybunny23
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,429 SR
1,290 Elo+

VS

Team Averages
Level 12
1,412 SR
1,298 Elo+
Baron Samedi
Baron Samedi
DerdoDerdo62
Baron Samedi
Level 8
God Stats
19W - 19L
1,272 SR
Queue Stats
55W - 63L
1,020 Elo+
Solo
Ravana
Ravana
GR1M R34P34
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,695 Elo+
Solo
Apollo
Apollo
Swiiiiittzzz
Apollo
Level 25
God Stats
23W - 24L
1,303 SR
Queue Stats
24W - 27L
1,291 Elo+
Solo
Olorun
Olorun
ZX-A70
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
ecr-c
Tiamat
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 5L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Derp-duh
Ravana
18
13 / 8 / 4
13,104
524
18,619
19,297
10,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FuNkz Azra
Cthulhu
16
2 / 14 / 9
10,480
419
15,327
31,016
13,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
17
9 / 12 / 7
11,763
471
17,957
25,995
19,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 9 / 1
7,209
288
0
8,910
2,509
7
1 / 1 / 0
7,290
292
726
5,856
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerdoDerdo62
Baron Samedi
17
5 / 8 / 10
11,757
470
7,693
14,364
12,996
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
20
7 / 2 / 6
14,736
589
8,606
11,590
6,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
19
21 / 3 / 7
14,761
590
32,469
23,220
10,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
ZX-A70
Olorun
17
5 / 8 / 13
11,914
477
13,417
22,704
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ecr-c
Tiamat
17
5 / 6 / 9
11,934
477
7,006
14,301
8,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
25
Kills
43
44
Deaths
27
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DerdoDerdo62
Baron Samedi
5
8
10
1.25
L
Ravana
Derp-duh
Ravana
13
8
4
1.88
L
Cthulhu
FuNkz Azra
Cthulhu
2
14
9
0.46
L
Osiris
9
12
7
1.04
W
Ravana
7
2
6
5
L
0
9
1
0.06
W
Apollo
21
3
7
8.17
W
Olorun
ZX-A70
Olorun
5
8
13
1.44
W
Tiamat
ecr-c
Tiamat
5
6
9
1.58
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,629
Damage
69,191
91,074
Taken
86,179
47,673
Mitigated
47,176
10,913
Healing
28,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DerdoDerdo62
Baron Samedi
7,693
2,427
524
710
14,364
12,996
1,013
2,479
11,735
35,447
0
L
Ravana
Derp-duh
Ravana
18,619
7,303
0
2,062
19,297
10,670
1,935
3,176
16,121
0
71,081
L
Cthulhu
FuNkz Azra
Cthulhu
15,327
972
284
8,009
31,016
13,097
31
11,484
19,532
62,505
0
L
Osiris
17,957
10,384
0
462
25,995
19,025
416
10,721
15,274
0
46,658
W
Ravana
8,606
3,173
0
4,540
11,590
6,783
0
141
11,429
0
149,526
L
0
0
0
0
8,910
2,509
0
1,260
7,650
0
1,055
W
Apollo
32,469
25,100
0
8,900
23,220
10,225
6,831
3,922
19,144
0
89,635
W
Olorun
ZX-A70
Olorun
13,417
9,127
869
10,054
22,704
8,577
1,452
5,132
17,297
44,256
0
W
Tiamat
ecr-c
Tiamat
7,006
985
0
2,636
14,301
8,595
1,013
4,379
9,827
44,829
0
L
726
25
0
96
5,856
2,372
0
1,475
4,381
6,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
65,102
263
Minions Killed
492
0
Camps Cleared
0
1,561,504
Distance Traveled
2,161,272
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,757
470
44
2
0
355,716
0
L
Ravana
13,104
524
101
4
0
418,296
5
L
Cthulhu
10,480
419
83
3
0
371,597
0
L
Osiris
11,763
471
64
3
0
407,094
0
W
Ravana
14,736
589
204
8
0
470,120
0
L
Nike
7,209
288
5
0
0
203,223
0
W
Apollo
14,761
590
94
4
0
471,333
0
W
Olorun
11,914
477
54
2
0
404,252
6
W
Tiamat
11,934
477
96
4
0
459,851
0
L
Ares
7,290
292
10
0
0
161,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role