Player Matchup

Nemesis
Nemesis
Gamejammin
Nemesis
Level 15
God Stats
12W - 4L
1,481 SR
Queue Stats
54W - 50L
1,435 Elo+
Solo
Persephone
Persephone
Laharian
Persephone
Level 26
God Stats
14W - 15L
1,505 SR
Queue Stats
31W - 38L
1,393 Elo+
Solo
Ymir
Ymir
Talenalat
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Apollo
Apollo
外面全是成龙
Apollo
Level 21
God Stats
31W - 25L
1,561 SR
Queue Stats
98W - 77L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
收手吧阿祖
Cu Chulainn
Level 22
God Stats
4W - 2L
1,834 SR
Queue Stats
95W - 84L
1,567 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,489 Elo+

VS

Team Averages
Level 18
1,586 SR
1,481 Elo+
Neith
Neith
Basti600
Neith
Level 29
God Stats
9W - 10L
1,573 SR
Queue Stats
17W - 29L
1,363 Elo+
Solo
Ymir
Ymir
Dyn74
Ymir
Level 18
God Stats
6W - 8L
1,714 SR
Queue Stats
443W - 494L
1,451 Elo+
Solo
Ravana
Ravana
Kuz3nbot
Ravana
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Replacements
Osiris
Level 6
God Stats
5W - 5L
1,657 SR
Queue Stats
16W - 16L
1,534 Elo+
Solo
Tiamat
Tiamat
Seabiscuit564
Tiamat
Level 26
God Stats
10W - 16L
1,489 SR
Queue Stats
506W - 464L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gamejammin
Nemesis
8
2 / 2 / 1
4,853
607
1,847
5,090
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Laharian
Persephone
8
2 / 3 / 2
4,717
590
3,920
3,726
891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 2 / 5
4,771
596
1,732
4,669
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 3
5,660
708
3,938
4,708
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
收手吧阿祖
Cu Chulainn
8
3 / 2 / 2
5,392
674
2,926
5,202
2,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Basti600
Neith
7
2 / 3 / 1
4,675
584
4,017
4,053
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Dyn74
Ymir
6
0 / 4 / 2
4,111
514
1,251
6,077
1,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Kuz3nbot
Ravana
10
7 / 1 / 1
5,915
739
4,048
5,520
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
1
0 / 0 / 0
3,060
383
0
0
0
7
0 / 3 / 5
4,600
575
3,107
4,521
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
9
9
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Basti600
Neith
2
3
1
0.83
L
Ymir
Dyn74
Ymir
0
4
2
0.25
W
Nemesis
Gamejammin
Nemesis
2
2
1
1.25
L
Ravana
Kuz3nbot
Ravana
7
1
1
7.5
W
Persephone
Laharian
Persephone
2
3
2
1
L
Osiris
0
0
0
0
L
0
3
5
0.83
W
Ymir
0
2
5
1.25
W
4
0
3
5.5
W
Cu Chulainn
收手吧阿祖
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,363
Damage
12,423
23,395
Taken
20,171
8,241
Mitigated
6,467
5,530
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Basti600
Neith
4,017
2,713
0
493
4,053
868
0
855
3,148
0
16,813
L
Ymir
Dyn74
Ymir
1,251
516
0
175
6,077
1,572
0
1,607
4,399
6,258
0
W
Nemesis
Gamejammin
Nemesis
1,847
1,155
0
891
5,090
1,557
0
545
4,447
0
23,052
L
Ravana
Kuz3nbot
Ravana
4,048
1,045
0
1,824
5,520
1,778
0
422
4,973
0
25,236
W
Persephone
Laharian
Persephone
3,920
246
0
399
3,726
891
288
1,159
2,383
16,192
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
3,107
252
0
1,330
4,521
2,249
0
2,768
1,743
15,624
0
W
Ymir
1,732
392
0
456
4,669
1,978
60
775
3,894
9,959
0
W
3,938
2,681
0
3,184
4,708
1,218
1,681
351
4,357
0
27,350
W
Cu Chulainn
收手吧阿祖
Cu Chulainn
2,926
932
0
600
5,202
2,597
0
1,110
3,954
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
22,361
192
Minions Killed
132
0
Camps Cleared
0
795,002
Distance Traveled
586,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,675
584
31
4
0
136,051
0
L
Ymir
4,111
514
9
1
0
129,253
0
W
Nemesis
4,853
607
50
6
0
157,445
1
L
Ravana
5,915
739
59
7
0
179,072
1
W
Persephone
4,717
590
24
3
0
151,900
0
L
Osiris
3,060
383
0
0
0
0
0
L
Tiamat
4,600
575
33
4
0
141,835
2
W
Ymir
4,771
596
23
3
0
168,944
1
W
Apollo
5,660
708
63
8
0
147,043
1
W
Cu Chulainn
5,392
674
32
4
0
169,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role