Player Matchup

Raijin
Raijin
BJAANES
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,329 Elo+
Solo
Merlin
Merlin
ElParcero21
Merlin
Level 96
God Stats
14W - 16L
1,405 SR
Queue Stats
259W - 300L
1,369 Elo+
Solo
Cupid
Cupid
Le Girthquake
Cupid
Level 67
God Stats
0W - 2L
1,334 SR
Queue Stats
187W - 197L
1,392 Elo+
Solo
Team Averages
Level 56
1,413 SR
1,363 Elo+

VS

Team Averages
Level 39
1,325 SR
1,346 Elo+
Pele
Pele
EpZiloN Chaos
Pele
Level 64
God Stats
1W - 4L
1,105 SR
Queue Stats
40W - 65L
1,380 Elo+
Solo
Chaac
Chaac
daking_128
Chaac
Level 47
God Stats
137W - 166L
1,370 SR
Queue Stats
447W - 619L
1,373 Elo+
Solo
Anubis
Anubis
mekcsor
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BJAANES
Raijin
9
0 / 14 / 2
7,897
526
2,026
13,023
2,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
4 / 2 / 2
10,580
705
11,360
8,709
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 4
9,914
661
10,219
15,313
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
10,643
710
7,789
11,865
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
14
10 / 1 / 6
10,902
727
9,100
12,885
13,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
mekcsor
Anubis
14
7 / 4 / 6
10,817
721
9,985
12,694
5,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
21
22
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
BJAANES
Raijin
0
14
2
0.07
L
Merlin
4
2
2
2.5
W
4
2
11
4.75
L
2
6
4
0.67
W
Chaac
10
1
6
13
W
Anubis
mekcsor
Anubis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
26,874
37,045
Taken
37,444
9,843
Mitigated
24,405
4,990
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BJAANES
Raijin
2,026
738
0
183
13,023
2,800
0
2,244
10,779
17,034
0
L
Merlin
11,360
588
0
502
8,709
2,431
0
1,871
6,838
39,128
0
W
7,789
2,537
0
4,170
11,865
4,504
1,448
3,233
8,400
0
46,091
L
10,219
4,623
454
3,851
15,313
4,612
0
5,906
9,407
0
39,376
W
Chaac
9,100
1,571
0
1,458
12,885
13,959
871
4,345
8,120
0
25,402
W
Anubis
mekcsor
Anubis
9,985
589
0
4,059
12,694
5,942
454
5,106
7,118
45,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
32,362
128
Minions Killed
157
0
Camps Cleared
0
628,841
Distance Traveled
800,308
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,897
526
20
1
0
148,181
1
L
Merlin
10,580
705
43
3
0
222,727
0
W
Pele
10,643
710
62
4
0
288,817
4
L
Cupid
9,914
661
65
4
0
257,933
1
W
Chaac
10,902
727
23
2
0
294,651
2
W
Anubis
10,817
721
72
5
0
216,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role