Player Matchup

Kukulkan
Kukulkan
Silver IV
BuffyZeus
Kukulkan
Silver IV
Level 38
God Stats
4W - 4L
1,055 SR
Queue Stats
72W - 90L
1,206 MMR
Party 1
Cernunnos
Cernunnos
Silver V
CNDGOpensessami
Cernunnos
Silver V
Level 89
God Stats
19W - 18L
1,490 SR
Queue Stats
39W - 61L
567 MMR
Solo
Sol
Sol
Silver V
GGEzzy
Sol
Silver V
Level 39
God Stats
7W - 7L
1,225 SR
Queue Stats
42W - 68L
821 MMR
Party 1
Ares
Ares
Silver V
Koribua
Ares
Silver V
Level 88
God Stats
11W - 8L
1,522 SR
Queue Stats
245W - 259L
361 MMR
Solo
Nemesis
Nemesis
Silver II
ayzaaaa
Nemesis
Silver II
Level 64
God Stats
15W - 5L
1,732 SR
Queue Stats
149W - 163L
970 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,405 SR
785 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,432 SR
920 MMR
Susano
Susano
Silver III
DutchSky
Susano
Silver III
Level 106
God Stats
0W - 9L
1,035 SR
Queue Stats
52W - 67L
992 MMR
Solo
Ymir
Ymir
Bronze I
MilkAndCookies
Ymir
Bronze I
Level 98
God Stats
22W - 22L
1,596 SR
Queue Stats
297W - 330L
297 MMR
Solo
Izanami
Izanami
Silver IV
TOMUK
Izanami
Silver IV
Level 60
God Stats
4W - 8L
1,422 SR
Queue Stats
60W - 84L
781 MMR
Solo
Nu Wa
Nu Wa
Silver II
dolphinsho
Nu Wa
Silver II
Level 156
God Stats
43W - 42L
1,607 SR
Queue Stats
135W - 148L
1,031 MMR
Solo
Osiris
Osiris
Bronze III
kirstas
Osiris
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuffyZeus
Kukulkan
20
8 / 5 / 9
14,639
586
20,366
12,354
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
CNDGOpensessami
Cernunnos
20
6 / 6 / 11
14,044
562
20,972
26,509
10,594
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
GGEzzy
Sol
20
4 / 1 / 9
14,409
576
16,247
24,089
11,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Koribua
Ares
18
5 / 8 / 16
12,720
509
11,587
26,981
24,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
ayzaaaa
Nemesis
20
16 / 4 / 10
14,604
584
29,905
25,168
13,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CupidTsukuyomiApolloArachneSet

VS

Bans
ScyllaErlang ShenDanzaburouCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DutchSky
Susano
18
6 / 9 / 3
12,465
499
16,419
21,671
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 8 / 9
11,378
455
7,188
29,801
28,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TOMUK
Izanami
19
11 / 10 / 8
13,928
557
26,170
26,125
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
19
4 / 6 / 7
12,779
511
21,299
17,567
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
kirstas
Osiris
17
1 / 6 / 1
11,384
455
11,082
24,184
16,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
52
39
Kills
24
24
Deaths
39
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BuffyZeus
Kukulkan
8
5
9
2.5
W
Cernunnos
CNDGOpensessami
Cernunnos
6
6
11
1.92
L
Susano
DutchSky
Susano
6
9
3
0.83
W
Sol
GGEzzy
Sol
4
1
9
8.5
W
Ares
Koribua
Ares
5
8
16
1.63
L
2
8
9
0.81
L
Izanami
TOMUK
Izanami
11
10
8
1.5
W
Nemesis
ayzaaaa
Nemesis
16
4
10
5.25
L
Nu Wa
4
6
7
1.25
L
Osiris
kirstas
Osiris
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,077
Damage
82,158
115,101
Taken
119,348
66,081
Mitigated
65,453
45,501
Healing
28,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BuffyZeus
Kukulkan
20,366
937
0
2,089
12,354
5,638
2,271
4,701
7,653
121,634
0
W
Cernunnos
CNDGOpensessami
Cernunnos
20,972
13,993
0
14,799
26,509
10,594
2,501
7,411
19,098
0
121,669
L
Susano
DutchSky
Susano
16,419
4,615
0
3,902
21,671
6,198
0
4,997
16,572
0
52,726
W
Sol
GGEzzy
Sol
16,247
7,142
0
15,331
24,089
11,367
4,052
4,109
19,980
108,902
0
W
Ares
Koribua
Ares
11,587
1,219
1,477
5,635
26,981
24,773
731
7,224
19,757
28,197
0
L
7,188
942
0
3,906
29,801
28,310
0
14,470
15,049
40,057
0
L
Izanami
TOMUK
Izanami
26,170
20,642
0
8,125
26,125
8,649
554
7,926
18,105
0
90,441
W
Nemesis
ayzaaaa
Nemesis
29,905
18,120
0
6,170
25,168
13,709
2,322
5,783
19,385
0
106,328
L
Nu Wa
21,299
5,893
0
3,748
17,567
5,898
52
4,717
12,652
97,362
0
L
Osiris
kirstas
Osiris
11,082
2,528
0
8,888
24,184
16,398
592
15,316
8,770
0
65,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,416
Gold Earned
61,934
686
Minions Killed
519
0
Camps Cleared
0
2,251,326
Distance Traveled
2,138,699
24
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,639
586
222
9
0
434,686
7
W
Cernunnos
14,044
562
140
6
0
401,082
1
L
Susano
12,465
499
78
3
0
466,805
8
W
Sol
14,409
576
177
7
0
448,292
1
W
Ares
12,720
509
31
1
0
453,351
11
L
Ymir
11,378
455
56
2
0
389,695
5
L
Izanami
13,928
557
127
5
0
353,818
10
W
Nemesis
14,604
584
116
5
0
513,915
4
L
Nu Wa
12,779
511
143
6
0
429,024
11
L
Osiris
11,384
455
115
5
0
499,357
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role