Player Matchup

Baron Samedi
Baron Samedi
CarbonPhoenix29
Baron Samedi
Level 30
God Stats
5W - 4L
1,549 SR
Queue Stats
32W - 26L
1,621 Elo+
Solo
Aphrodite
Aphrodite
LleaLin
Aphrodite
Level 29
God Stats
9W - 5L
1,565 SR
Queue Stats
19W - 9L
1,634 Elo+
Solo
Odin
Odin
Udral
Odin
Level 16
God Stats
2W - 5L
1,523 SR
Queue Stats
80W - 59L
1,589 Elo+
Solo
Neith
Neith
ZaFKieL00
Neith
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,449 Elo+
Solo
Cthulhu
Cthulhu
marcosdoal
Cthulhu
Level 16
God Stats
6W - 5L
1,470 SR
Queue Stats
20W - 17L
1,501 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,559 Elo+

VS

Team Averages
Level 22
1,578 SR
1,637 Elo+
Mercury
Mercury
BombKing1996
Mercury
Level 23
God Stats
0W - 2L
1,546 SR
Queue Stats
6W - 18L
1,362 Elo+
Solo
Eset
Eset
SoloMadeMeHappy
Eset
Level 26
God Stats
0W - 1L
1,749 SR
Queue Stats
62W - 36L
1,740 Elo+
Solo
Amaterasu
Amaterasu
小王卖糖葫芦
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,712 Elo+
Solo
Ymir
Ymir
肆无忌惮123
Ymir
Level 28
God Stats
41W - 34L
1,595 SR
Queue Stats
773W - 740L
1,566 Elo+
Solo
Neith
Neith
逢木GOOG
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarbonPhoenix29
Baron Samedi
20
17 / 2 / 11
14,064
541
30,270
22,521
30,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
LleaLin
Aphrodite
20
6 / 3 / 22
12,866
495
16,302
18,940
9,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Udral
Odin
19
9 / 6 / 11
12,559
483
16,878
24,543
11,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
ZaFKieL00
Neith
18
11 / 4 / 6
13,010
500
16,810
20,277
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
marcosdoal
Cthulhu
17
2 / 4 / 19
12,029
463
11,825
22,454
27,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BombKing1996
Mercury
16
1 / 12 / 3
10,755
414
8,692
21,036
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 9 / 4
15,032
578
31,744
20,670
9,597
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 8 / 7
9,846
379
6,134
24,234
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 7 / 5
12,160
468
12,444
29,097
29,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
16
4 / 9 / 4
11,320
435
16,309
20,624
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
45
Kills
19
19
Deaths
45
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
BombKing1996
Mercury
1
12
3
0.21
W
Baron Samedi
CarbonPhoenix29
Baron Samedi
17
2
11
11.25
W
Aphrodite
LleaLin
Aphrodite
6
3
22
5.67
L
11
9
4
1.44
W
Odin
Udral
Odin
9
6
11
2.42
W
Neith
ZaFKieL00
Neith
11
4
6
3.5
W
Cthulhu
marcosdoal
Cthulhu
2
4
19
2.88
L
0
8
7
0.44
L
3
7
5
0.79
L
Neith
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,085
Damage
75,323
108,735
Taken
115,661
86,166
Mitigated
74,549
46,891
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BombKing1996
Mercury
8,692
3,456
0
386
21,036
8,233
0
9,833
11,203
0
77,785
W
Baron Samedi
CarbonPhoenix29
Baron Samedi
30,270
2,359
3,818
6,961
22,521
30,062
1,150
8,216
13,821
97,019
0
W
Aphrodite
LleaLin
Aphrodite
16,302
618
14,226
13,039
18,940
9,826
905
8,620
9,929
84,081
0
L
31,744
2,623
3,111
3,253
20,670
9,597
200
9,875
10,795
115,131
0
W
Odin
Udral
Odin
16,878
5,827
0
188
24,543
11,088
702
10,645
13,550
288
88,022
W
Neith
ZaFKieL00
Neith
16,810
6,524
0
6,635
20,277
8,024
3,853
9,380
10,687
0
75,905
W
Cthulhu
marcosdoal
Cthulhu
11,825
451
332
1,692
22,454
27,166
646
6,149
16,079
50,038
0
L
6,134
1,389
0
6,814
24,234
19,317
538
14,865
9,369
0
32,288
L
12,444
1,346
0
2,365
29,097
29,206
46
14,189
14,908
55,565
0
L
Neith
16,309
6,920
0
5,636
20,624
8,196
602
9,923
10,701
0
69,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,528
Gold Earned
59,113
558
Minions Killed
500
0
Camps Cleared
0
2,271,187
Distance Traveled
2,192,287
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,755
414
103
4
0
477,508
0
W
Baron Samedi
14,064
541
126
5
0
427,718
10
W
Aphrodite
12,866
495
131
5
0
509,399
7
L
Eset
15,032
578
162
6
0
412,371
11
W
Odin
12,559
483
114
4
0
431,834
3
W
Neith
13,010
500
114
4
0
423,693
2
W
Cthulhu
12,029
463
73
3
0
478,543
1
L
Amaterasu
9,846
379
46
2
0
452,286
3
L
Ymir
12,160
468
77
3
0
444,750
4
L
Neith
11,320
435
112
4
0
405,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role